Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BotThrashMaster
Artio
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 125L
1,672 Elo+
Solo
Ne Zha
Ne Zha
Lirusoma6242
Ne Zha
Level 118
God Stats
3W - 2L
1,505 SR
Queue Stats
54W - 50L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Thatsnotfair
Nu Wa
Level 161
God Stats
14W - 9L
1,644 SR
Queue Stats
763W - 432L
1,622 Elo+
Solo
Agni
Agni
lWBTBWBl
Agni
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,559 Elo+
Solo
Team Averages
Level 143
1,530 SR
1,584 Elo+

VS

Team Averages
Level 147
1,416 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MisterXafca
Jormungandr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 73L
1,561 Elo+
Solo
Artio
Artio
Shreadar
Artio
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 300L
1,498 Elo+
Solo
Medusa
Medusa
YungQwazon
Medusa
Level 134
God Stats
1W - 5L
1,080 SR
Queue Stats
84W - 81L
1,493 Elo+
Solo
Osiris
Osiris
pol2812
Osiris
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 327L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 1 / 11
9,349
935
9,510
10,288
9,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 11
8,633
863
5,118
11,747
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
15
3 / 2 / 14
8,489
849
11,745
9,019
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 16
8,963
896
12,516
6,878
3,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
5 / 3 / 9
8,864
886
8,143
6,146
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 4 / 1
7,976
798
5,783
8,961
3,788
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
MisterXafca
Jormungandr
13
1 / 5 / 3
7,141
714
7,121
13,650
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
Shreadar
Artio
10
0 / 4 / 1
6,504
650
422
9,343
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
YungQwazon
Medusa
13
0 / 2 / 3
6,867
687
6,330
6,758
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
pol2812
Osiris
13
1 / 6 / 3
7,008
701
7,730
14,541
18,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
21
Kills
6
9
Deaths
21
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
11
12.5
L
Scylla
 
Scylla
4
4
1
1.13
W
3
2
11
4.25
W
Ne Zha
3
2
14
5
L
Jormungandr
MisterXafca
Jormungandr
1
5
3
0.5
L
Artio
Shreadar
Artio
0
4
1
0.13
W
3
1
16
11
L
Medusa
YungQwazon
Medusa
0
2
3
0.75
W
Agni
5
3
9
3.17
L
Osiris
pol2812
Osiris
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
27,386
44,078
Taken
53,253
31,297
Mitigated
44,359
20,658
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,510
1,995
213
4,180
10,288
9,329
526
2,270
7,817
0
15,850
L
Scylla
 
Scylla
5,783
306
127
1,659
8,961
3,788
0
4,854
4,107
17,609
0
W
5,118
747
5,114
5,088
11,747
11,123
370
2,972
8,094
6,842
1,121
W
Ne Zha
11,745
1,632
2,532
1,841
9,019
5,109
656
2,051
6,667
0
23,661
L
Jormungandr
MisterXafca
Jormungandr
7,121
956
782
1,623
13,650
13,331
0
6,455
7,193
19,889
331
L
Artio
Shreadar
Artio
422
99
1,153
746
9,343
5,746
69
4,076
5,267
2,486
0
W
12,516
4,113
0
1,366
6,878
3,159
2,383
1,773
4,799
25,847
635
L
Medusa
YungQwazon
Medusa
6,330
2,272
34
1,343
6,758
2,813
572
2,867
3,891
0
20,988
W
Agni
8,143
347
221
103
6,146
2,577
785
2,983
2,907
19,197
525
L
Osiris
pol2812
Osiris
7,730
1,596
268
1,326
14,541
18,681
0
6,607
7,933
0
13,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
35,496
116
Minions Killed
91
0
Camps Cleared
0
991,062
Distance Traveled
756,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,349
935
19
2
0
192,422
0
L
Scylla
7,976
798
33
3
0
159,911
0
W
Artio
8,633
863
12
1
0
201,752
0
W
Ne Zha
8,489
849
23
2
0
207,538
0
L
Jormungandr
7,141
714
23
2
0
140,465
0
L
Artio
6,504
650
5
1
0
91,014
0
W
Nu Wa
8,963
896
31
3
0
183,136
0
L
Medusa
6,867
687
25
3
0
193,023
0
W
Agni
8,864
886
31
3
0
206,214
0
L
Osiris
7,008
701
5
1
0
172,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role