Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Daav11
Chiron
Level 144
God Stats
2W - 0L
1,206 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 1
Discordia
Discordia
DiamantRush12
Discordia
Level 156
God Stats
1W - 0L
1,344 SR
Queue Stats
191W - 141L
1,590 Elo+
Party 1
Nemesis
Nemesis
Nirovora
Nemesis
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
208W - 134L
1,625 Elo+
Party 1
Team Averages
Level 150
1,410 SR
1,557 Elo+

VS

Team Averages
Level 141
1,628 SR
1,559 Elo+
Ares
Ares
 
Ares
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Avatar13
Izanami
Level 149
God Stats
9W - 10L
1,550 SR
Queue Stats
247W - 233L
1,538 Elo+
Solo
Discordia
Discordia
IaNiseL
Discordia
Level 87
God Stats
2W - 1L
1,579 SR
Queue Stats
8W - 5L
1,658 Elo+
Solo
Bakasura
Bakasura
Risspinne
Bakasura
Level 120
God Stats
13W - 9L
1,719 SR
Queue Stats
188W - 191L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
tequilamaniac
Zhong Kui
Level 151
God Stats
19W - 4L
1,792 SR
Queue Stats
83W - 53L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 0 / 0
8,877
888
3,594
3,625
1,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
 
Athena
14
1 / 0 / 5
8,571
857
3,628
7,367
7,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
Daav11
Chiron
16
4 / 0 / 3
8,662
866
6,255
5,034
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DiamantRush12
Discordia
15
1 / 0 / 6
8,089
809
6,602
3,251
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Nirovora
Nemesis
15
4 / 2 / 6
8,375
838
7,988
7,567
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 0
6,762
676
619
2,863
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Avatar13
Izanami
15
0 / 0 / 0
8,103
810
972
5,598
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
IaNiseL
Discordia
14
1 / 3 / 0
7,577
758
5,680
7,500
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Risspinne
Bakasura
13
0 / 4 / 1
7,111
711
1,731
8,955
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
tequilamaniac
Zhong Kui
14
1 / 2 / 1
7,400
740
7,001
8,252
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
W
Athena
 
Athena
1
0
5
3.5
L
Ares
 
Ares
0
1
0
0
L
Izanami
Avatar13
Izanami
0
0
0
0
W
Chiron
Daav11
Chiron
4
0
3
5.5
W
Discordia
DiamantRush12
Discordia
1
0
6
4
L
Discordia
IaNiseL
Discordia
1
3
0
0.33
W
Nemesis
Nirovora
Nemesis
4
2
6
3.5
L
Bakasura
Risspinne
Bakasura
0
4
1
0.13
L
Zhong Kui
tequilamaniac
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,067
Damage
16,003
26,844
Taken
33,168
16,978
Mitigated
17,972
8,921
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,594
252
0
1,633
3,625
1,365
536
530
3,095
45,061
484
W
Athena
 
Athena
3,628
1,048
1,175
1,990
7,367
7,990
98
3,396
3,706
14,763
535
L
Ares
 
Ares
619
13
0
864
2,863
1,651
0
1,425
1,314
2,943
0
L
Izanami
Avatar13
Izanami
972
340
0
994
5,598
2,149
0
2,965
2,501
0
33,270
W
Chiron
Daav11
Chiron
6,255
1,925
374
2,076
5,034
2,137
2,198
2,849
2,185
0
32,674
W
Discordia
DiamantRush12
Discordia
6,602
242
0
730
3,251
1,371
1,017
1,905
1,346
20,389
0
L
Discordia
IaNiseL
Discordia
5,680
100
0
703
7,500
2,503
0
1,736
5,530
22,034
0
W
Nemesis
Nirovora
Nemesis
7,988
2,191
0
943
7,567
4,115
245
4,144
3,356
0
16,431
L
Bakasura
Risspinne
Bakasura
1,731
1,399
0
1,473
8,955
5,317
0
3,520
5,141
0
5,766
L
Zhong Kui
tequilamaniac
Zhong Kui
7,001
1,646
0
1,170
8,252
6,352
0
2,857
5,007
20,638
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
36,953
268
Minions Killed
188
0
Camps Cleared
0
1,077,333
Distance Traveled
920,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,877
888
108
11
0
201,025
0
W
Athena
8,571
857
30
3
0
240,374
0
L
Ares
6,762
676
2
0
0
174,479
0
L
Izanami
8,103
810
86
9
0
188,961
0
W
Chiron
8,662
866
68
7
0
206,620
0
W
Discordia
8,089
809
35
4
0
210,986
0
L
Discordia
7,577
758
41
4
0
198,042
0
W
Nemesis
8,375
838
27
3
0
218,328
3
L
Bakasura
7,111
711
22
2
0
171,761
0
L
Zhong Kui
7,400
740
37
4
0
186,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role