Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Highro
Bakasura
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 1
Baba Yaga
Baba Yaga
Slugg063
Baba Yaga
Level 107
God Stats
17W - 12L
1,878 SR
Queue Stats
238W - 221L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Smacking0s
Gilgamesh
Level 45
God Stats
9W - 4L
1,655 SR
Queue Stats
109W - 85L
1,541 Elo+
Solo
Anhur
Anhur
shadowblare
Anhur
Level 66
God Stats
1W - 3L
1,594 SR
Queue Stats
21W - 6L
1,791 Elo+
Party 1
Team Averages
Level 103
1,625 SR
1,553 Elo+

VS

Team Averages
Level 158
1,520 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BurntBeads
Kukulkan
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 44L
1,474 Elo+
Solo
Nut
Nut
Deh Yelaiah
Nut
Level 213
God Stats
19W - 17L
1,442 SR
Queue Stats
205W - 187L
1,490 Elo+
Solo
Mulan
Mulan
Duskenschmitz
Mulan
Level 105
God Stats
12W - 5L
1,659 SR
Queue Stats
296W - 256L
1,563 Elo+
Solo
Ymir
Ymir
YAVD
Ymir
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
141W - 128L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 2 / 0
3,255
651
1,499
5,079
2,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Highro
Bakasura
6
0 / 1 / 0
3,222
644
543
3,529
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Slugg063
Baba Yaga
2
0 / 0 / 0
2,556
511
0
191
32
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Smacking0s
Gilgamesh
7
1 / 1 / 0
3,866
773
2,101
5,548
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
3,633
727
2,739
2,133
593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 1
3,738
748
2,042
2,925
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
BurntBeads
Kukulkan
7
1 / 0 / 0
3,853
771
476
1,560
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,520
704
984
1,979
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 1 / 0
4,331
866
3,967
4,948
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
YAVD
Ymir
6
0 / 0 / 1
3,734
747
320
3,949
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Apollo
 
Apollo
1
0
1
1.5
W
Kukulkan
BurntBeads
Kukulkan
1
0
0
1
W
0
0
1
0.5
W
2
1
0
2
L
Bakasura
Highro
Bakasura
0
1
0
0
L
Baba Yaga
Slugg063
Baba Yaga
0
0
0
0
L
Gilgamesh
Smacking0s
Gilgamesh
1
1
0
1
W
Ymir
YAVD
Ymir
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,882
Damage
7,789
16,480
Taken
15,361
8,299
Mitigated
5,717
6,071
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,499
892
0
1,925
5,079
2,610
0
368
4,701
0
9,807
W
Apollo
 
Apollo
2,042
1,404
0
1,579
2,925
768
0
0
2,810
0
15,898
W
Kukulkan
BurntBeads
Kukulkan
476
0
0
500
1,560
462
0
0
1,560
20,286
667
W
984
359
0
1,491
1,979
511
0
0
1,979
0
19,911
W
3,967
664
0
1,751
4,948
2,031
0
0
4,948
0
24,812
L
Bakasura
Highro
Bakasura
543
428
0
1,283
3,529
1,496
0
351
3,176
0
7,674
L
Baba Yaga
Slugg063
Baba Yaga
0
0
0
0
191
32
0
0
191
1,207
0
L
Gilgamesh
Smacking0s
Gilgamesh
2,101
457
0
1,657
5,548
3,568
0
0
5,548
0
22,182
W
Ymir
YAVD
Ymir
320
189
0
1,862
3,949
1,945
0
0
3,949
12,547
1,292
L
2,739
1,663
0
1,206
2,133
593
0
36
2,097
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,532
Gold Earned
19,176
139
Minions Killed
187
0
Camps Cleared
0
456,514
Distance Traveled
545,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,255
651
17
3
0
113,997
1
W
Apollo
3,738
748
35
7
0
137,252
0
W
Kukulkan
3,853
771
46
9
0
104,776
0
W
Nut
3,520
704
39
8
0
93,312
0
W
Mulan
4,331
866
45
9
0
97,120
0
L
Bakasura
3,222
644
29
6
0
117,948
1
L
Baba Yaga
2,556
511
5
1
0
13,652
0
L
Gilgamesh
3,866
773
43
9
0
98,584
1
W
Ymir
3,734
747
22
4
0
113,004
4
L
Anhur
3,633
727
45
9
0
112,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role