Player Matchup

Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
BerlinCobi
Ullr
Gold III
Level 298
God Stats
6W - 9L
1,437 SR
Queue Stats
365W - 360L
1,649 MMR
Solo
Cerberus
Cerberus
Bronze III
knifed_a_bot_lol
Cerberus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,431 MMR
Solo
Agni
Agni
Gold I
xExotiic_Killer1
Agni
Gold I
Level 126
God Stats
21W - 23L
1,353 SR
Queue Stats
382W - 378L
1,587 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
yahirrocha9
Baron Samedi
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,458 SR
1,530 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,562 SR
1,617 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
FourBubbles8746
Bellona
Gold IV
Level 94
God Stats
24W - 20L
1,701 SR
Queue Stats
93W - 99L
1,497 MMR
Solo
Sobek
Sobek
Gold IV
One_Ugly_poTaTo
Sobek
Gold IV
Level 236
God Stats
14W - 13L
1,467 SR
Queue Stats
280W - 309L
1,427 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Optïmus
Ao Kuang
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,480 MMR
Solo
Thoth
Thoth
Diamond III
breadnobutter
Thoth
Diamond III
Level 87
God Stats
9W - 7L
1,640 SR
Queue Stats
78W - 72L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 2
4,553
650
2,774
6,905
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 1 / 0
4,074
582
2,740
4,603
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 2 / 0
3,447
492
1,648
6,054
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 0
4,091
584
1,736
4,297
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
yahirrocha9
Baron Samedi
8
2 / 1 / 0
4,476
639
1,844
6,205
2,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Maman BrigitteThanatosAthena

VS

Bans
OdinBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 0 / 1
5,224
746
3,356
4,879
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 1
5,241
749
2,400
4,083
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 1 / 4
4,765
681
2,666
7,206
4,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Optïmus
Ao Kuang
8
3 / 1 / 1
4,901
700
3,890
5,416
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 1
5,220
746
4,729
3,463
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
2
1
W
Apollo
 
Apollo
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
1
1
4
3
W
Ao Kuang
Optïmus
Ao Kuang
3
1
1
3.5
W
4
1
1
4.5
L
0
2
0
0
L
0
3
0
0
L
Baron Samedi
yahirrocha9
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
17,041
28,064
Taken
25,047
11,150
Mitigated
12,084
8,139
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,774
1,905
0
1,778
6,905
2,566
0
2,596
4,236
0
26,588
W
Apollo
 
Apollo
3,356
1,939
0
2,688
4,879
1,709
0
209
4,670
0
38,748
L
2,740
1,275
0
500
4,603
1,530
0
648
3,955
0
23,447
W
2,400
171
0
1,874
4,083
3,537
277
1,283
2,800
0
32,825
W
2,666
408
181
2,979
7,206
4,003
0
2,350
4,856
11,647
0
W
Ao Kuang
Optïmus
Ao Kuang
3,890
1,754
0
2,764
5,416
1,777
723
701
4,715
22,236
7,054
W
4,729
39
0
515
3,463
1,058
0
685
2,778
28,527
1,754
L
1,648
226
0
2,644
6,054
3,448
0
2,626
3,326
11,381
0
L
1,736
131
0
500
4,297
1,036
0
3,294
587
23,047
0
L
Baron Samedi
yahirrocha9
Baron Samedi
1,844
229
0
2,717
6,205
2,570
0
1,031
4,793
19,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,641
Gold Earned
25,351
188
Minions Killed
260
0
Camps Cleared
0
732,418
Distance Traveled
762,705
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,553
650
45
6
0
187,484
0
W
Apollo
5,224
746
65
9
0
146,190
1
L
Ullr
4,074
582
50
7
0
136,630
0
W
Bellona
5,241
749
65
9
0
144,025
0
W
Sobek
4,765
681
17
2
0
159,517
2
W
Ao Kuang
4,901
700
50
7
0
165,761
0
W
Thoth
5,220
746
63
9
0
147,212
0
L
Cerberus
3,447
492
15
2
0
127,819
0
L
Agni
4,091
584
51
7
0
142,922
0
L
Baron Samedi
4,476
639
27
4
0
137,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role