Player Matchup

Nut
Nut
 
Nut
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Suuun Chacal
Tiamat
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 124L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
cornelush0
Kuzenbo
Level 119
God Stats
0W - 3L
1,266 SR
Queue Stats
60W - 44L
1,542 Elo+
Solo
Hun Batz
Hun Batz
pablotroyano
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,520 Elo+
Solo
Awilix
Awilix
zanteniki
Awilix
Level 152
God Stats
9W - 13L
1,437 SR
Queue Stats
341W - 292L
1,565 Elo+
Party 1
Team Averages
Level 98
1,441 SR
1,514 Elo+

VS

Team Averages
Level 80
1,439 SR
1,494 Elo+
Thoth
Thoth
Harventhel
Thoth
Level 44
God Stats
1W - 0L
1,822 SR
Queue Stats
29W - 56L
1,348 Elo+
Solo
Pele
Pele
ICY3
Pele
Level 49
God Stats
1W - 3L
1,212 SR
Queue Stats
251W - 265L
1,421 Elo+
Solo
Achilles
Achilles
Maximoo1705
Achilles
Level 96
God Stats
2W - 1L
1,340 SR
Queue Stats
45W - 33L
1,538 Elo+
Party 2
Bellona
Bellona
hbuck99
Bellona
Level 89
God Stats
1W - 0L
1,323 SR
Queue Stats
40W - 21L
1,625 Elo+
Party 2
Neith
Neith
xvCxrter
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 2 / 2
7,597
760
6,026
7,253
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 3 / 5
7,414
741
10,284
11,024
7,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
cornelush0
Kuzenbo
14
1 / 3 / 2
8,208
821
8,362
19,991
20,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
pablotroyano
Hun Batz
8
0 / 3 / 2
6,048
605
2,961
4,177
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Awilix
zanteniki
Awilix
13
3 / 6 / 2
7,301
730
7,047
11,119
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 1 / 11
9,159
916
12,911
4,673
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
ICY3
Pele
14
3 / 2 / 11
7,947
795
11,207
10,517
9,155
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Maximoo1705
Achilles
14
6 / 3 / 9
8,474
847
8,824
11,102
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
hbuck99
Bellona
15
3 / 1 / 12
8,259
826
6,460
9,285
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
xvCxrter
Neith
15
2 / 2 / 9
8,385
839
9,189
7,300
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
17
17
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
2
1
W
Thoth
3
1
11
8.5
W
Pele
ICY3
Pele
3
2
11
4.25
W
Achilles
Maximoo1705
Achilles
6
3
9
3.5
L
Tiamat
1
3
5
1.17
L
Kuzenbo
cornelush0
Kuzenbo
1
3
2
0.67
W
Bellona
hbuck99
Bellona
3
1
12
9
L
Hun Batz
pablotroyano
Hun Batz
0
3
2
0.33
W
Neith
xvCxrter
Neith
2
2
9
3.25
L
Awilix
zanteniki
Awilix
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
48,591
53,564
Taken
42,877
37,619
Mitigated
36,271
15,618
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,026
2,772
862
1,616
7,253
3,099
0
2,890
4,280
0
14,196
W
Thoth
12,911
496
983
792
4,673
2,071
0
2,057
2,616
34,023
883
W
Pele
ICY3
Pele
11,207
1,158
703
2,265
10,517
9,155
251
3,996
6,521
2,728
13,878
W
Achilles
Maximoo1705
Achilles
8,824
1,548
940
3,217
11,102
11,809
34
3,973
7,129
0
10,969
L
Tiamat
10,284
402
1,087
3,570
11,024
7,338
0
1,755
8,618
21,308
519
L
Kuzenbo
cornelush0
Kuzenbo
8,362
2,700
1,409
5,709
19,991
20,588
9
5,558
14,149
15,827
245
W
Bellona
hbuck99
Bellona
6,460
1,597
1,026
2,381
9,285
9,716
292
3,845
5,440
0
12,528
L
Hun Batz
pablotroyano
Hun Batz
2,961
260
89
117
4,177
2,002
0
834
3,095
0
8,687
W
Neith
xvCxrter
Neith
9,189
3,843
473
1,577
7,300
3,520
682
4,219
3,081
0
23,560
L
Awilix
zanteniki
Awilix
7,047
1,956
576
583
11,119
4,592
0
3,896
6,904
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
42,224
85
Minions Killed
127
0
Camps Cleared
0
817,662
Distance Traveled
1,034,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,597
760
31
3
0
172,755
0
W
Thoth
9,159
916
60
6
0
213,951
0
W
Pele
7,947
795
8
1
0
217,725
0
W
Achilles
8,474
847
1
0
0
221,711
0
L
Tiamat
7,414
741
25
3
0
185,811
0
L
Kuzenbo
8,208
821
12
1
0
205,469
0
W
Bellona
8,259
826
17
2
0
206,503
0
L
Hun Batz
6,048
605
10
1
0
85,829
0
W
Neith
8,385
839
41
4
0
174,350
0
L
Awilix
7,301
730
7
1
0
167,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role