Player Matchup

Zhong Kui
Zhong Kui
Faze-Argos7
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 388L
1,437 Elo+
Solo
Horus
Horus
J0hnKing
Horus
Level 147
God Stats
13W - 6L
1,712 SR
Queue Stats
89W - 94L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Nickolai121
Guan Yu
Level 55
God Stats
24W - 16L
1,573 SR
Queue Stats
240W - 224L
1,529 Elo+
Solo
Medusa
Medusa
aberdave3
Medusa
Level 18
God Stats
6W - 8L
1,297 SR
Queue Stats
49W - 61L
1,378 Elo+
Party 1
Thor
Thor
dunnieboy123
Thor
Level 58
God Stats
9W - 12L
1,510 SR
Queue Stats
35W - 49L
1,337 Elo+
Party 1
Team Averages
Level 65
1,518 SR
1,446 Elo+

VS

Team Averages
Level 76
1,586 SR
1,476 Elo+
Hachiman
Hachiman
Ambimulana007
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,497 Elo+
Solo
Nemesis
Nemesis
EnuffDakka
Nemesis
Level 71
God Stats
3W - 2L
1,714 SR
Queue Stats
325W - 305L
1,466 Elo+
Party 2
Fafnir
Fafnir
GungorixOfGorix
Fafnir
Level 45
God Stats
28W - 13L
1,684 SR
Queue Stats
143W - 122L
1,480 Elo+
Party 2
King Arthur
King Arthur
Joxeen
King Arthur
Level 69
God Stats
19W - 10L
1,616 SR
Queue Stats
105W - 94L
1,498 Elo+
Solo
Vulcan
Vulcan
hades36
Vulcan
Level 135
God Stats
7W - 8L
1,419 SR
Queue Stats
79W - 85L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Faze-Argos7
Zhong Kui
9
1 / 2 / 0
5,648
513
3,222
9,274
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
J0hnKing
Horus
9
0 / 1 / 1
5,730
521
4,191
10,116
7,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Nickolai121
Guan Yu
11
0 / 2 / 0
5,537
503
4,803
12,079
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
aberdave3
Medusa
10
1 / 3 / 0
5,893
536
3,129
8,346
3,035
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,434
494
3,039
11,204
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ambimulana007
Hachiman
10
0 / 1 / 2
5,121
466
5,557
7,164
2,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
EnuffDakka
Nemesis
12
2 / 0 / 2
6,165
560
4,919
6,156
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 3
5,888
535
5,446
7,756
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Joxeen
King Arthur
14
2 / 0 / 0
7,718
702
9,174
10,388
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
hades36
Vulcan
11
3 / 1 / 1
6,603
600
6,949
3,626
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ambimulana007
Hachiman
0
1
2
1
W
Nemesis
EnuffDakka
Nemesis
2
0
2
3
L
Zhong Kui
Faze-Argos7
Zhong Kui
1
2
0
0.5
W
1
0
3
2.5
L
Horus
J0hnKing
Horus
0
1
1
0.5
W
King Arthur
Joxeen
King Arthur
2
0
0
2
L
Guan Yu
Nickolai121
Guan Yu
0
2
0
0
L
Medusa
aberdave3
Medusa
1
3
0
0.33
L
0
1
0
0
W
Vulcan
hades36
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
32,045
51,019
Taken
35,090
31,791
Mitigated
21,365
19,177
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ambimulana007
Hachiman
5,557
2,947
0
1,520
7,164
2,047
0
0
7,164
0
35,849
W
Nemesis
EnuffDakka
Nemesis
4,919
1,916
0
1,328
6,156
2,596
0
664
5,492
0
50,024
L
Zhong Kui
Faze-Argos7
Zhong Kui
3,222
594
0
2,575
9,274
6,657
0
4,721
4,553
29,341
2,874
W
5,446
1,382
0
4,223
7,756
7,912
0
899
6,857
15,107
1,043
L
Horus
J0hnKing
Horus
4,191
1,899
1,229
3,796
10,116
7,061
0
4,155
5,961
0
21,212
W
King Arthur
Joxeen
King Arthur
9,174
1,420
0
2,416
10,388
7,504
0
0
10,388
0
71,325
L
Guan Yu
Nickolai121
Guan Yu
4,803
636
0
5,764
12,079
10,970
0
0
12,079
0
36,672
L
Medusa
aberdave3
Medusa
3,129
1,711
0
1,359
8,346
3,035
153
1,747
6,599
0
42,423
L
3,039
668
0
4,454
11,204
4,068
0
1,444
9,760
0
43,383
W
Vulcan
hades36
Vulcan
6,949
3,339
0
474
3,626
1,306
0
1,547
2,079
38,783
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
31,495
281
Minions Killed
331
0
Camps Cleared
0
1,096,800
Distance Traveled
1,238,290
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,121
466
44
4
0
212,238
0
W
Nemesis
6,165
560
74
7
0
300,508
5
L
Zhong Kui
5,648
513
51
5
0
184,237
0
W
Fafnir
5,888
535
17
2
0
227,992
0
L
Horus
5,730
521
31
3
0
216,584
0
W
King Arthur
7,718
702
120
11
0
244,075
0
L
Guan Yu
5,537
503
58
5
0
225,509
0
L
Medusa
5,893
536
67
6
0
211,685
0
L
Thor
5,434
494
74
7
0
258,785
0
W
Vulcan
6,603
600
76
7
0
253,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role