Player Matchup

Sol
Sol
Chazanator93
Sol
Level 123
God Stats
19W - 18L
1,532 SR
Queue Stats
96W - 102L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
SlayernFF
Ne Zha
Level 135
God Stats
21W - 11L
1,739 SR
Queue Stats
111W - 118L
1,536 Elo+
Party 1
Bacchus
Bacchus
nG Bing
Bacchus
Level 81
God Stats
29W - 29L
1,442 SR
Queue Stats
33W - 34L
1,467 Elo+
Party 1
Team Averages
Level 113
1,571 SR
1,513 Elo+

VS

Team Averages
Level 104
1,603 SR
1,513 Elo+
Chaac
Chaac
SRU HOBO x
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Ix Chel
Ix Chel
Shammers
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Ullr
Ullr
StayMix
Ullr
Level 105
God Stats
3W - 3L
1,808 SR
Queue Stats
6W - 8L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,090
809
6,163
7,255
2,897
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
SlayernFF
Ne Zha
14
6 / 1 / 6
8,724
872
10,914
5,827
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
nG Bing
Bacchus
14
3 / 0 / 8
7,970
797
6,751
4,858
5,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 2
6,531
653
4,325
9,969
7,439
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Shammers
Ix Chel
11
1 / 5 / 1
6,985
699
4,661
8,312
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
StayMix
Ullr
12
1 / 4 / 0
6,748
675
4,084
8,649
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Chaac
0
3
2
0.33
L
Ix Chel
Shammers
Ix Chel
1
5
1
0.3
W
Ne Zha
SlayernFF
Ne Zha
6
1
6
9
L
Ullr
StayMix
Ullr
1
4
0
0.25
W
Bacchus
nG Bing
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
13,070
17,940
Taken
26,930
12,061
Mitigated
13,608
5,101
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,163
1,602
0
2,978
7,255
2,897
820
2,057
5,198
37,399
64
L
Chaac
4,325
210
0
1,191
9,969
7,439
0
4,975
4,598
0
16,367
L
Ix Chel
Shammers
Ix Chel
4,661
794
814
832
8,312
3,054
0
3,952
4,057
17,818
320
W
Ne Zha
SlayernFF
Ne Zha
10,914
2,161
0
1,553
5,827
3,478
352
1,055
4,772
0
35,724
L
Ullr
StayMix
Ullr
4,084
764
0
712
8,649
3,115
0
3,161
5,292
0
25,469
W
Bacchus
nG Bing
Bacchus
6,751
114
0
570
4,858
5,686
261
1,619
3,239
13,840
2,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
20,264
135
Minions Killed
106
0
Camps Cleared
0
582,822
Distance Traveled
539,716
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,090
809
59
6
0
189,259
0
L
Chaac
6,531
653
30
3
0
185,407
0
L
Ix Chel
6,985
699
28
3
0
167,017
1
W
Ne Zha
8,724
872
51
5
0
201,069
1
L
Ullr
6,748
675
48
5
0
187,292
0
W
Bacchus
7,970
797
25
3
0
192,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role