Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Dxvnnx
Ne Zha
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 73L
1,506 Elo+
Party 1
Medusa
Medusa
G2LovasTamas
Medusa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Thanatos
Thanatos
GodSlayer2021
Thanatos
Level 93
God Stats
11W - 8L
1,732 SR
Queue Stats
268W - 249L
1,525 Elo+
Solo
Nox
Nox
calbar11
Nox
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,370 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,480 Elo+

VS

Team Averages
Level 123
1,626 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Hypernetric
Chronos
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
204W - 278L
1,429 Elo+
Party 2
Janus
Janus
ItsBenAgain502
Janus
Level 85
God Stats
4W - 4L
1,830 SR
Queue Stats
124W - 129L
1,494 Elo+
Party 2
Tyr
Tyr
LatinoxTV
Tyr
Level 128
God Stats
10W - 10L
1,520 SR
Queue Stats
105W - 113L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Redundantr
Ne Zha
Level 114
God Stats
12W - 4L
1,781 SR
Queue Stats
110W - 92L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 1 / 0
5,156
516
3,475
7,799
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Dxvnnx
Ne Zha
6
0 / 4 / 0
4,340
434
1,060
6,083
3,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
0 / 1 / 0
5,050
505
3,461
6,427
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GodSlayer2021
Thanatos
8
0 / 3 / 0
4,445
445
3,209
9,520
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
5,143
514
2,061
3,312
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 0
6,976
698
6,192
8,070
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Hypernetric
Chronos
11
1 / 0 / 3
6,256
626
5,203
5,666
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
6,095
610
2,701
2,702
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 0 / 3
6,144
614
3,025
5,536
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Redundantr
Ne Zha
11
1 / 0 / 4
5,700
570
2,915
7,476
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
Charybdis
 
Charybdis
1
0
0
1
L
Ne Zha
Dxvnnx
Ne Zha
0
4
0
0
L
Medusa
0
1
0
0
L
Thanatos
GodSlayer2021
Thanatos
0
3
0
0
W
Chronos
Hypernetric
Chronos
1
0
3
2.5
W
2
0
4
4
W
6
0
3
7.5
W
Ne Zha
Redundantr
Ne Zha
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,266
Damage
20,036
33,141
Taken
29,450
12,860
Mitigated
12,872
10,407
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,475
472
0
1,937
7,799
2,445
0
0
7,799
33,890
520
W
Charybdis
 
Charybdis
6,192
3,171
0
5,338
8,070
2,901
359
3,033
4,595
0
61,501
L
Ne Zha
Dxvnnx
Ne Zha
1,060
113
0
1,168
6,083
3,466
0
1,980
3,789
0
9,505
L
Medusa
3,461
1,499
0
1,930
6,427
1,999
0
2,572
3,449
0
36,528
L
Thanatos
GodSlayer2021
Thanatos
3,209
728
0
4,992
9,520
3,653
0
1,718
7,556
0
29,388
W
Chronos
Hypernetric
Chronos
5,203
844
0
2,489
5,666
2,038
0
0
5,666
39,941
5,348
W
2,701
119
0
1,127
2,702
932
0
945
1,757
34,708
613
W
3,025
687
0
1,598
5,536
3,594
0
716
4,820
0
19,024
W
Ne Zha
Redundantr
Ne Zha
2,915
590
0
4,721
7,476
3,407
0
310
7,166
0
39,565
L
2,061
133
0
380
3,312
1,297
0
270
3,002
34,858
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
31,171
289
Minions Killed
377
0
Camps Cleared
0
937,990
Distance Traveled
1,030,911
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,156
516
85
9
0
154,652
3
W
Charybdis
6,976
698
108
11
0
166,348
0
L
Ne Zha
4,340
434
21
2
0
196,539
3
L
Medusa
5,050
505
61
6
0
188,084
0
L
Thanatos
4,445
445
50
5
0
201,987
3
W
Chronos
6,256
626
87
9
0
205,049
2
W
Janus
6,095
610
76
8
0
193,798
2
W
Tyr
6,144
614
41
4
0
219,031
6
W
Ne Zha
5,700
570
65
7
0
246,685
0
L
Nox
5,143
514
72
7
0
196,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role