Player Matchup

Yemoja
Yemoja
CraterePlume697
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Ed144Hz
Ne Zha
Level 118
God Stats
6W - 1L
1,513 SR
Queue Stats
174W - 168L
1,429 Elo+
Party 2
Ra
Ra
Rivality_Diabolo
Ra
Level 108
God Stats
5W - 5L
1,358 SR
Queue Stats
103W - 103L
1,494 Elo+
Party 2
Neith
Neith
alpha854
Neith
Level 54
God Stats
2W - 0L
1,822 SR
Queue Stats
27W - 22L
1,524 Elo+
Party 3
Chaac
Chaac
belingolekéké
Chaac
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,503 Elo+
Party 3
Team Averages
Level 76
1,539 SR
1,490 Elo+

VS

Team Averages
Level 83
1,391 SR
1,428 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Amlaiki
Athena
Level 16
God Stats
9W - 16L
1,282 SR
Queue Stats
56W - 71L
1,258 Elo+
Party 1
Thanatos
Thanatos
FamousNL
Thanatos
Level 60
God Stats
31W - 31L
1,497 SR
Queue Stats
88W - 83L
1,540 Elo+
Solo
Nut
Nut
Lyhkan
Nut
Level 159
God Stats
3W - 2L
1,235 SR
Queue Stats
324W - 305L
1,527 Elo+
Solo
Agni
Agni
TTVXOBO1987
Agni
Level 35
God Stats
5W - 12L
1,443 SR
Queue Stats
883W - 905L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,404
582
2,516
4,111
2,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Ed144Hz
Ne Zha
12
3 / 0 / 2
6,688
608
5,067
6,621
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 1
6,935
630
1,997
4,864
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
alpha854
Neith
10
3 / 0 / 2
6,738
613
4,479
4,089
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
7,410
674
7,627
9,940
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 1
5,880
535
2,202
6,426
3,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Amlaiki
Athena
9
1 / 2 / 0
5,525
502
2,070
8,985
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FamousNL
Thanatos
10
0 / 2 / 2
5,351
486
2,792
8,482
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
Lyhkan
Nut
11
0 / 2 / 0
5,839
531
2,046
5,358
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 0
6,107
555
4,074
9,367
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
1
0.5
L
Athena
Amlaiki
Athena
1
2
0
0.5
W
0
0
4
2
W
Ne Zha
Ed144Hz
Ne Zha
3
0
2
4
L
Thanatos
FamousNL
Thanatos
0
2
2
0.5
L
Nut
Lyhkan
Nut
0
2
0
0
W
0
1
1
0.5
L
2
4
0
0.5
W
Neith
alpha854
Neith
3
0
2
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
13,184
29,625
Taken
38,618
15,365
Mitigated
17,066
14,691
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,202
798
0
1,819
6,426
3,414
0
1,768
4,600
0
45,342
L
Athena
Amlaiki
Athena
2,070
288
0
2,317
8,985
5,195
0
1,543
7,442
9,234
0
W
2,516
326
1,888
1,540
4,111
2,433
585
780
3,331
22,305
0
W
Ne Zha
Ed144Hz
Ne Zha
5,067
1,408
0
4,896
6,621
2,417
441
402
6,219
0
51,438
L
Thanatos
FamousNL
Thanatos
2,792
275
0
3,351
8,482
3,627
0
190
8,209
0
36,366
L
Nut
Lyhkan
Nut
2,046
575
0
1,985
5,358
1,819
0
936
4,422
0
48,600
W
1,997
152
288
1,944
4,864
2,267
0
389
4,475
64,077
354
L
4,074
120
0
2,060
9,367
3,011
0
0
8,705
32,196
887
W
Neith
alpha854
Neith
4,479
2,587
0
1,200
4,089
1,443
1,086
594
3,495
0
35,900
W
7,627
1,649
0
2,935
9,940
6,805
478
3,762
6,178
0
43,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
28,702
380
Minions Killed
324
0
Camps Cleared
0
1,102,345
Distance Traveled
1,087,537
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,880
535
90
8
0
252,690
4
L
Athena
5,525
502
12
1
0
198,289
0
W
Yemoja
6,404
582
40
4
0
182,992
0
W
Ne Zha
6,688
608
78
7
0
269,989
0
L
Thanatos
5,351
486
62
6
0
243,945
0
L
Nut
5,839
531
94
9
0
207,788
1
W
Ra
6,935
630
122
11
0
233,117
2
L
Agni
6,107
555
66
6
0
184,825
0
W
Neith
6,738
613
71
6
0
200,287
0
W
Chaac
7,410
674
69
6
0
215,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role