Player Matchup

Horus
Horus
Cirami
Horus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 2
Thanatos
Thanatos
KackusNoobus
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ares
Ares
MalawagMeester57
Ares
Level 159
God Stats
1W - 2L
1,389 SR
Queue Stats
68W - 69L
1,452 Elo+
Solo
Neith
Neith
PPPeace
Neith
Level 87
God Stats
6W - 8L
1,500 SR
Queue Stats
114W - 101L
1,474 Elo+
Solo
Ra
Ra
oxotl
Ra
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 146L
1,513 Elo+
Solo
Team Averages
Level 78
1,478 SR
1,474 Elo+

VS

Team Averages
Level 72
1,507 SR
1,523 Elo+
King Arthur
King Arthur
NoChat4Me
King Arthur
Level 44
God Stats
5W - 6L
1,386 SR
Queue Stats
109W - 109L
1,416 Elo+
Solo
Anubis
Anubis
WezNoTo
Anubis
Level 103
God Stats
1W - 3L
1,650 SR
Queue Stats
9W - 8L
1,679 Elo+
Party 1
Izanami
Izanami
bezxprzesady
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,654 Elo+
Party 1
Bake Kujira
Bake Kujira
flashiix
Bake Kujira
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 95L
1,451 Elo+
Party 3
Lancelot
Lancelot
iambigzigg
Lancelot
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 112L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cirami
Horus
9
1 / 2 / 1
5,475
608
3,869
6,840
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
KackusNoobus
Thanatos
11
6 / 1 / 2
6,067
674
5,406
9,059
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 0 / 4
5,838
649
3,287
7,871
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
PPPeace
Neith
11
1 / 0 / 7
5,837
649
5,774
3,724
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ra
10
4 / 3 / 0
6,034
670
5,591
7,712
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoChat4Me
King Arthur
8
1 / 3 / 0
5,001
556
5,663
11,230
7,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
WezNoTo
Anubis
7
1 / 4 / 0
4,410
490
2,382
4,765
1,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
bezxprzesady
Izanami
5
0 / 3 / 0
3,974
442
1,838
4,796
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
flashiix
Bake Kujira
9
3 / 3 / 0
5,738
638
4,985
7,953
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
iambigzigg
Lancelot
10
1 / 2 / 1
5,258
584
3,206
7,342
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
6
6
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Cirami
Horus
1
2
1
0.75
W
Thanatos
KackusNoobus
Thanatos
6
1
2
7
W
3
0
4
5
L
King Arthur
NoChat4Me
King Arthur
1
3
0
0.33
W
Neith
PPPeace
Neith
1
0
7
4.5
L
Anubis
WezNoTo
Anubis
1
4
0
0.25
L
Izanami
bezxprzesady
Izanami
0
3
0
0
L
Bake Kujira
flashiix
Bake Kujira
3
3
0
1
L
Lancelot
iambigzigg
Lancelot
1
2
1
0.75
W
Ra
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
18,074
35,206
Taken
36,086
16,538
Mitigated
20,844
18,363
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cirami
Horus
3,869
2,376
40
2,039
6,840
3,934
0
2,933
3,600
0
29,605
W
Thanatos
KackusNoobus
Thanatos
5,406
1,635
0
9,560
9,059
3,486
0
1,471
7,588
0
38,626
W
3,287
524
102
3,646
7,871
4,931
33
0
7,871
21,353
0
L
King Arthur
NoChat4Me
King Arthur
5,663
1,052
0
2,808
11,230
7,002
0
3,659
7,494
0
19,644
W
Neith
PPPeace
Neith
5,774
1,906
0
1,050
3,724
1,545
54
0
3,724
0
37,742
L
Anubis
WezNoTo
Anubis
2,382
93
0
1,183
4,765
1,952
0
3,042
1,678
17,685
0
L
Izanami
bezxprzesady
Izanami
1,838
1,302
0
778
4,796
1,387
0
1,220
3,576
0
14,052
L
Bake Kujira
flashiix
Bake Kujira
4,985
2,718
0
723
7,953
7,721
0
0
7,651
29,390
3,993
L
Lancelot
iambigzigg
Lancelot
3,206
575
0
2,804
7,342
2,782
0
829
6,475
0
24,405
W
Ra
5,591
1,523
72
1,854
7,712
2,642
12
2,410
5,302
38,594
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
24,381
272
Minions Killed
171
0
Camps Cleared
0
920,481
Distance Traveled
779,631
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,475
608
46
5
0
170,042
0
W
Thanatos
6,067
674
72
8
0
224,770
1
W
Ares
5,838
649
29
3
0
182,716
0
L
King Arthur
5,001
556
23
3
0
184,277
0
W
Neith
5,837
649
64
7
0
172,464
0
L
Anubis
4,410
490
19
2
0
132,302
0
L
Izanami
3,974
442
24
3
0
102,725
0
L
Bake Kujira
5,738
638
62
7
0
167,036
0
L
Lancelot
5,258
584
43
5
0
193,291
0
W
Ra
6,034
670
61
7
0
170,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role