Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blaspemí
Nike
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 255L
1,485 Elo+
Solo
Hercules
Hercules
KINGCHAPPO
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,423 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,482 Elo+

VS

Team Averages
Level 100
1,607 SR
1,472 Elo+
Kukulkan
Kukulkan
AnnaRavenna
Kukulkan
Level 99
God Stats
12W - 1L
1,831 SR
Queue Stats
227W - 204L
1,490 Elo+
Solo
Nut
Nut
FN Keane
Nut
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charon
Charon
RuneDevil
Charon
Level 159
God Stats
7W - 5L
1,642 SR
Queue Stats
253W - 240L
1,459 Elo+
Solo
Ymir
Ymir
Seonidh
Ymir
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 148L
1,450 Elo+
Solo
Janus
Janus
lurionnnn
Janus
Level 39
God Stats
6W - 6L
1,561 SR
Queue Stats
313W - 301L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 2 / 4
9,401
855
24,499
8,157
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
 
Ishtar
16
2 / 2 / 10
8,210
746
8,803
9,872
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
12
0 / 4 / 7
7,197
654
6,698
8,720
3,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
1 / 5 / 8
7,687
699
10,755
17,811
10,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
KINGCHAPPO
Hercules
15
2 / 1 / 8
7,997
727
8,044
19,476
13,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnnaRavenna
Kukulkan
18
5 / 1 / 7
9,702
882
15,868
9,080
5,103
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 7
7,729
703
7,496
11,295
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
RuneDevil
Charon
14
1 / 3 / 9
7,976
725
8,736
14,828
15,968
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Seonidh
Ymir
13
0 / 4 / 10
8,367
761
2,907
19,679
21,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
lurionnnn
Janus
16
8 / 3 / 4
9,671
879
21,319
11,282
6,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
13
Kills
14
14
Deaths
13
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
2
4
5
L
Ishtar
 
Ishtar
2
2
10
3.5
L
Izanami
 
Izanami
0
4
7
0.88
W
Kukulkan
AnnaRavenna
Kukulkan
5
1
7
8.5
L
Nike
1
5
8
1
W
0
2
7
1.75
L
Hercules
KINGCHAPPO
Hercules
2
1
8
6
W
Charon
RuneDevil
Charon
1
3
9
1.83
W
Ymir
Seonidh
Ymir
0
4
10
1.25
W
Janus
lurionnnn
Janus
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,799
Damage
56,326
64,036
Taken
66,164
35,140
Mitigated
54,310
25,668
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,499
726
2,764
1,985
8,157
3,683
115
5,833
2,122
35,773
0
L
Ishtar
 
Ishtar
8,803
2,831
2,378
2,091
9,872
4,309
216
6,419
3,389
0
24,000
L
Izanami
 
Izanami
6,698
2,610
659
405
8,720
3,252
165
6,603
1,985
0
16,796
W
Kukulkan
AnnaRavenna
Kukulkan
15,868
243
1,228
1,070
9,080
5,103
110
2,871
6,209
37,377
1,416
L
Nike
10,755
470
837
2,669
17,811
10,733
0
12,466
4,953
3,054
15,553
W
7,496
3,363
1,141
3,129
11,295
5,493
527
5,452
5,843
0
14,634
L
Hercules
KINGCHAPPO
Hercules
8,044
1,522
1,117
10,763
19,476
13,163
0
14,359
4,833
0
11,048
W
Charon
RuneDevil
Charon
8,736
853
2,005
1,359
14,828
15,968
349
5,873
8,955
16,280
423
W
Ymir
Seonidh
Ymir
2,907
362
1,091
3,620
19,679
21,393
216
7,829
11,850
3,729
447
W
Janus
lurionnnn
Janus
21,319
2,302
3,317
1,489
11,282
6,353
369
4,834
6,448
33,121
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
43,445
108
Minions Killed
130
0
Camps Cleared
0
1,055,151
Distance Traveled
1,157,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,401
855
19
2
0
201,508
0
L
Ishtar
8,210
746
40
4
0
209,463
0
L
Izanami
7,197
654
25
2
0
200,562
0
W
Kukulkan
9,702
882
58
5
0
249,407
0
L
Nike
7,687
699
17
2
0
205,128
0
W
Nut
7,729
703
20
2
0
230,937
0
L
Hercules
7,997
727
7
1
0
238,490
0
W
Charon
7,976
725
12
1
0
222,117
0
W
Ymir
8,367
761
1
0
0
221,495
0
W
Janus
9,671
879
39
4
0
233,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role