Player Matchup

Morgan Le Fay
Morgan Le Fay
KARSHIP
Morgan Le Fay
Level 158
God Stats
5W - 0L
1,713 SR
Queue Stats
23W - 10L
1,732 Elo+
Party 1
Nut
Nut
M3lod1a
Nut
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,678 Elo+
Party 1
Gilgamesh
Gilgamesh
NoyWex
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,953 Elo+
Party 1
Team Averages
Level 147
1,571 SR
1,788 Elo+

VS

Team Averages
Level 190
1,506 SR
1,458 Elo+
Nut
Nut
CristianSlim
Nut
Level 228
God Stats
86W - 61L
1,501 SR
Queue Stats
284W - 228L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Hraesvellg
Nu Wa
Level 141
God Stats
1W - 7L
1,554 SR
Queue Stats
55W - 86L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
soudado122
Gilgamesh
Level 200
God Stats
12W - 10L
1,465 SR
Queue Stats
135W - 173L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KARSHIP
Morgan Le Fay
15
3 / 2 / 14
9,204
837
11,072
7,806
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nut
14
6 / 3 / 9
9,474
861
11,203
10,962
4,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
NoyWex
Gilgamesh
14
10 / 2 / 7
9,946
904
11,042
13,299
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,355
669
6,261
11,242
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
12
3 / 6 / 2
8,048
732
7,607
8,859
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
soudado122
Gilgamesh
12
1 / 7 / 2
7,331
666
5,806
16,881
16,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
6
7
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Nu Wa
3
6
2
0.67
W
Morgan Le Fay
KARSHIP
Morgan Le Fay
3
2
14
5
W
Nut
6
3
9
3.5
W
Gilgamesh
NoyWex
Gilgamesh
10
2
7
6.75
L
Gilgamesh
soudado122
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
19,674
32,067
Taken
36,982
20,824
Mitigated
24,411
5,093
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,261
2,221
165
1,541
11,242
4,557
250
3,999
6,656
0
18,843
L
Nu Wa
7,607
1,694
0
537
8,859
2,955
0
1,540
6,779
27,466
808
W
Morgan Le Fay
KARSHIP
Morgan Le Fay
11,072
1,455
0
453
7,806
3,669
628
1,445
6,361
46,113
1,021
W
Nut
11,203
7,781
0
3,529
10,962
4,525
1,551
2,497
8,465
0
34,527
W
Gilgamesh
NoyWex
Gilgamesh
11,042
4,363
0
1,111
13,299
12,630
495
3,362
9,937
0
31,388
L
Gilgamesh
soudado122
Gilgamesh
5,806
884
0
2,525
16,881
16,899
0
4,017
11,789
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
22,734
163
Minions Killed
101
0
Camps Cleared
0
601,981
Distance Traveled
493,312
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,355
669
23
2
0
148,643
0
L
Nu Wa
8,048
732
34
3
0
165,916
0
W
Morgan Le Fay
9,204
837
81
7
0
198,606
0
W
Nut
9,474
861
44
4
0
196,959
0
W
Gilgamesh
9,946
904
38
3
0
206,416
0
L
Gilgamesh
7,331
666
44
4
0
178,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role