Player Matchup

Pele
Pele
DORYAN7EAGL
Pele
Level 128
God Stats
3W - 5L
1,547 SR
Queue Stats
88W - 98L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RecGrimaldus
Morgan Le Fay
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tinskibollen
Ah Muzen Cab
Level 30
God Stats
2W - 2L
1,210 SR
Queue Stats
59W - 60L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
Tôny
Guan Yu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 79L
1,250 Elo+
Party 1
Bacchus
Bacchus
ashandar
Bacchus
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 26L
1,276 Elo+
Party 1
Team Averages
Level 63
1,451 SR
1,366 Elo+

VS

Team Averages
Level 107
1,494 SR
1,532 Elo+
Ra
Ra
DerKrankeAlpi
Ra
Level 67
God Stats
4W - 7L
1,343 SR
Queue Stats
137W - 126L
1,472 Elo+
Solo
Athena
Athena
JuLi_SaNJo
Athena
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,531 Elo+
Solo
Geb
Geb
Mésaventure
Geb
Level 154
God Stats
1W - 1L
1,684 SR
Queue Stats
70W - 53L
1,551 Elo+
Solo
Thor
Thor
TR_Dieguito
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,556 Elo+
Solo
Skadi
Skadi
Velas0820
Skadi
Level 81
God Stats
7W - 4L
1,442 SR
Queue Stats
228W - 196L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
5,687
517
3,749
9,752
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RecGrimaldus
Morgan Le Fay
3
0 / 1 / 0
4,002
364
553
926
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tinskibollen
Ah Muzen Cab
10
0 / 0 / 0
5,406
491
6,409
6,563
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
Tôny
Guan Yu
11
3 / 2 / 1
6,389
581
3,676
11,324
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ashandar
Bacchus
7
0 / 3 / 1
4,885
444
5,874
9,958
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
7,571
688
6,780
6,585
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
JuLi_SaNJo
Athena
10
1 / 0 / 4
6,076
552
2,344
10,008
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 2 / 1
7,350
668
3,831
6,823
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 5
6,297
572
4,845
8,980
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Velas0820
Skadi
11
0 / 0 / 3
5,963
542
4,637
6,719
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
1
3
8.5
W
Athena
JuLi_SaNJo
Athena
1
0
4
3
W
0
2
1
0.25
L
Morgan Le Fay
RecGrimaldus
Morgan Le Fay
0
1
0
0
W
3
1
5
5.5
L
Ah Muzen Cab
Tinskibollen
Ah Muzen Cab
0
0
0
0
L
Guan Yu
Tôny
Guan Yu
3
2
1
1.75
W
Skadi
Velas0820
Skadi
0
0
3
1.5
L
Bacchus
ashandar
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
22,437
38,523
Taken
39,115
25,343
Mitigated
22,416
6,920
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,749
948
0
1,415
9,752
3,753
0
1,937
7,528
0
42,884
W
6,780
1,140
1,353
2,618
6,585
2,554
0
1,251
5,334
39,772
1,178
W
Athena
JuLi_SaNJo
Athena
2,344
534
0
2,708
10,008
7,584
125
2,268
7,740
18,088
1,977
W
3,831
425
0
1,375
6,823
6,226
297
0
6,823
50,309
3,257
L
Morgan Le Fay
RecGrimaldus
Morgan Le Fay
553
288
0
0
926
255
0
306
572
6,189
0
W
4,845
1,155
0
2,263
8,980
3,611
0
610
8,370
0
35,764
L
Ah Muzen Cab
Tinskibollen
Ah Muzen Cab
6,409
3,168
0
811
6,563
2,366
0
1,264
5,111
0
45,923
L
Guan Yu
Tôny
Guan Yu
3,676
321
60
3,121
11,324
8,552
0
3,567
7,246
0
33,217
W
Skadi
Velas0820
Skadi
4,637
1,610
0
1,385
6,719
2,441
875
1,464
5,255
0
51,821
L
Bacchus
ashandar
Bacchus
5,874
509
0
1,513
9,958
10,417
0
4,016
5,552
10,716
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
33,257
226
Minions Killed
368
0
Camps Cleared
0
976,370
Distance Traveled
1,130,613
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,687
517
66
6
0
259,380
0
W
Ra
7,571
688
93
8
0
246,301
0
W
Athena
6,076
552
30
3
0
220,609
6
W
Geb
7,350
668
102
9
0
193,130
0
L
Morgan Le Fay
4,002
364
6
1
0
39,691
0
W
Thor
6,297
572
57
5
0
255,634
0
L
Ah Muzen Cab
5,406
491
82
7
0
229,112
1
L
Guan Yu
6,389
581
61
6
0
214,988
0
W
Skadi
5,963
542
86
8
0
214,939
0
L
Bacchus
4,885
444
11
1
0
233,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role