Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
LonelyTunes
Heimdallr
Gold III
Level 151
God Stats
21W - 13L
1,565 SR
Queue Stats
126W - 121L
1,360 MMR
Solo
Cthulhu
Cthulhu
Gold V
Plashher
Cthulhu
Gold V
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 147L
1,285 MMR
Solo
Thanatos
Thanatos
Gold V
Zexstrum
Thanatos
Gold V
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 43L
1,395 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
bghg1212
Ao Kuang
Silver II
Level 119
God Stats
16W - 29L
1,419 SR
Queue Stats
78W - 118L
1,299 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,497 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,665 SR
1,394 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
BigJustoo
Artemis
Gold V
Level 92
God Stats
3W - 3L
1,327 SR
Queue Stats
157W - 160L
1,300 MMR
Solo
Chaac
Chaac
Gold V
Wrighty69X
Chaac
Gold V
Level 127
God Stats
6W - 2L
1,668 SR
Queue Stats
44W - 51L
1,360 MMR
Solo
Kukulkan
Kukulkan
Gold IV
soup-CSSBN
Kukulkan
Gold IV
Level 165
God Stats
3W - 6L
1,820 SR
Queue Stats
102W - 112L
1,405 MMR
Solo
Bacchus
Bacchus
Gold V
xHarris95
Bacchus
Gold V
Level 159
God Stats
15W - 8L
2,011 SR
Queue Stats
145W - 147L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 2 / 0
8,494
531
2,786
6,266
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heimdallr
LonelyTunes
Heimdallr
15
1 / 3 / 2
8,248
516
5,862
10,609
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Plashher
Cthulhu
11
1 / 3 / 1
7,270
454
8,019
14,613
12,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Zexstrum
Thanatos
13
1 / 2 / 3
7,468
467
2,998
13,273
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
bghg1212
Ao Kuang
12
1 / 7 / 0
7,368
461
7,591
15,673
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaOdinNut

VS

Bans
AwilixBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 0 / 2
7,084
443
5,207
11,823
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
BigJustoo
Artemis
14
3 / 3 / 1
8,482
530
8,464
9,162
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
15
4 / 1 / 3
9,756
610
9,565
12,549
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
soup-CSSBN
Kukulkan
16
5 / 1 / 4
9,809
613
9,000
7,439
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xHarris95
Bacchus
15
4 / 0 / 8
8,694
543
8,364
7,896
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
17
17
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Fenrir
 
Fenrir
1
0
2
2
W
Artemis
BigJustoo
Artemis
3
3
1
1.17
L
Heimdallr
LonelyTunes
Heimdallr
1
3
2
0.67
L
Cthulhu
Plashher
Cthulhu
1
3
1
0.5
W
Chaac
4
1
3
5.5
L
Thanatos
Zexstrum
Thanatos
1
2
3
1.25
L
Ao Kuang
bghg1212
Ao Kuang
1
7
0
0.14
W
Kukulkan
soup-CSSBN
Kukulkan
5
1
4
7
W
Bacchus
xHarris95
Bacchus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
40,600
60,434
Taken
48,869
35,744
Mitigated
30,394
24,083
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,786
158
0
1,354
6,266
2,737
0
3,539
2,525
78,354
1,304
W
Fenrir
 
Fenrir
5,207
1,085
0
1,801
11,823
8,187
417
3,396
8,427
6,259
28,898
W
Artemis
BigJustoo
Artemis
8,464
3,750
0
1,565
9,162
3,562
0
2,030
7,132
0
66,673
L
Heimdallr
LonelyTunes
Heimdallr
5,862
2,659
0
4,131
10,609
5,253
408
2,177
8,248
0
80,235
L
Cthulhu
Plashher
Cthulhu
8,019
731
267
3,434
14,613
12,317
0
4,415
9,752
30,837
0
W
Chaac
9,565
1,650
0
5,522
12,549
9,227
0
5,790
6,759
0
78,304
L
Thanatos
Zexstrum
Thanatos
2,998
890
0
11,800
13,273
5,555
0
2,128
10,932
0
52,836
L
Ao Kuang
bghg1212
Ao Kuang
7,591
2,658
0
3,097
15,673
9,882
0
4,791
10,659
34,391
9,383
W
Kukulkan
soup-CSSBN
Kukulkan
9,000
667
0
1,505
7,439
3,430
0
3,893
3,546
75,818
0
W
Bacchus
xHarris95
Bacchus
8,364
908
0
3,964
7,896
5,988
0
2,888
5,008
59,908
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
43,825
476
Minions Killed
509
0
Camps Cleared
0
1,526,666
Distance Traveled
1,586,665
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,494
531
149
9
0
305,796
3
W
Fenrir
7,084
443
55
3
0
274,304
1
W
Artemis
8,482
530
105
7
0
310,576
4
L
Heimdallr
8,248
516
137
9
0
296,741
0
L
Cthulhu
7,270
454
33
2
0
304,838
8
W
Chaac
9,756
610
118
7
0
306,163
2
L
Thanatos
7,468
467
89
6
0
328,190
1
L
Ao Kuang
7,368
461
68
4
0
291,101
0
W
Kukulkan
9,809
613
147
9
0
331,658
0
W
Bacchus
8,694
543
84
5
0
363,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role