Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BDTHKT
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KumOnMyDad
Danzaburou
Level 22
God Stats
0W - 3L
1,330 SR
Queue Stats
5W - 28L
1,272 Elo+
Solo
Fenrir
Fenrir
Taylorgrace02
Fenrir
Level 146
God Stats
4W - 1L
1,936 SR
Queue Stats
12W - 14L
1,732 Elo+
Party 1
Ix Chel
Ix Chel
Those2Guys777
Ix Chel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,501 Elo+

VS

Team Averages
Level 108
1,532 SR
1,550 Elo+
Ix Chel
Ix Chel
Brackion
Ix Chel
Level 8
God Stats
2W - 1L
1,338 SR
Queue Stats
29W - 11L
1,704 Elo+
Solo
Hun Batz
Hun Batz
Coachster
Hun Batz
Level 141
God Stats
1W - 0L
1,628 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 2
Bacchus
Bacchus
Hewui
Bacchus
Level 119
God Stats
5W - 1L
1,684 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 2
Cupid
Cupid
Toods
Cupid
Level 117
God Stats
1W - 1L
1,423 SR
Queue Stats
2W - 1L
1,376 Elo+
Party 2
Ra
Ra
Zaze
Ra
Level 157
God Stats
2W - 0L
1,588 SR
Queue Stats
13W - 5L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 4 / 2
8,284
828
10,063
11,905
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Morgan Le Fay
BDTHKT
Morgan Le Fay
15
1 / 2 / 0
8,088
809
6,521
5,669
2,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
KumOnMyDad
Danzaburou
14
1 / 7 / 1
7,737
774
4,462
11,964
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 2
7,440
744
4,342
10,318
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ix Chel
12
0 / 5 / 2
7,042
704
2,115
8,277
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Brackion
Ix Chel
16
6 / 0 / 7
9,401
940
12,424
6,650
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
Coachster
Hun Batz
16
4 / 1 / 5
9,038
904
12,763
10,433
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Hewui
Bacchus
15
2 / 0 / 12
8,407
841
4,784
7,569
9,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cupid
Toods
Cupid
15
4 / 1 / 8
8,762
876
6,719
7,706
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
Zaze
Ra
15
5 / 2 / 7
8,895
890
6,251
7,062
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
4
2
0.75
L
Morgan Le Fay
BDTHKT
Morgan Le Fay
1
2
0
0.5
W
Ix Chel
Brackion
Ix Chel
6
0
7
9.5
W
Hun Batz
Coachster
Hun Batz
4
1
5
6.5
W
Bacchus
Hewui
Bacchus
2
0
12
8
L
Danzaburou
KumOnMyDad
Danzaburou
1
7
1
0.21
L
0
3
2
0.33
L
Ix Chel
0
5
2
0.2
W
Cupid
Toods
Cupid
4
1
8
8
W
Ra
Zaze
Ra
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
42,941
48,133
Taken
39,420
26,131
Mitigated
24,579
6,766
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,063
722
0
1,199
11,905
6,613
0
4,931
6,862
25,141
773
L
Morgan Le Fay
BDTHKT
Morgan Le Fay
6,521
901
0
564
5,669
2,473
0
2,801
2,615
27,816
1,154
W
Ix Chel
Brackion
Ix Chel
12,424
789
688
819
6,650
3,077
182
4,170
2,285
35,561
483
W
Hun Batz
Coachster
Hun Batz
12,763
2,654
0
1,170
10,433
5,709
0
3,281
6,636
0
37,159
W
Bacchus
Hewui
Bacchus
4,784
449
0
525
7,569
9,350
508
2,264
4,995
8,251
0
L
Danzaburou
KumOnMyDad
Danzaburou
4,462
1,183
0
1,352
11,964
5,143
0
6,516
4,990
0
19,394
L
4,342
290
0
1,115
10,318
8,486
0
3,687
6,307
0
16,569
L
Ix Chel
2,115
84
943
1,593
8,277
3,416
0
3,947
4,066
5,992
0
W
Cupid
Toods
Cupid
6,719
3,401
1,022
3,021
7,706
3,241
1,179
3,701
3,702
0
21,453
W
Ra
Zaze
Ra
6,251
502
1,943
2,191
7,062
3,202
512
3,254
3,562
24,246
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
44,503
182
Minions Killed
231
0
Camps Cleared
0
1,016,061
Distance Traveled
1,153,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,284
828
57
6
0
212,458
0
L
Morgan Le Fay
8,088
809
60
6
0
212,725
0
W
Ix Chel
9,401
940
84
8
0
226,063
0
W
Hun Batz
9,038
904
50
5
0
258,235
0
W
Bacchus
8,407
841
9
1
0
234,105
0
L
Danzaburou
7,737
774
32
3
0
169,919
0
L
Fenrir
7,440
744
22
2
0
213,406
0
L
Ix Chel
7,042
704
11
1
0
207,553
0
W
Cupid
8,762
876
40
4
0
205,979
0
W
Ra
8,895
890
48
5
0
229,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role