Player Matchup

Chaac
Chaac
Platinum V
BraveEagle28
Chaac
Platinum V
Level 183
God Stats
5W - 3L
1,686 SR
Queue Stats
245W - 234L
1,673 MMR
Party 2
Discordia
Discordia
Platinum V
ReapingImmortal
Discordia
Platinum V
Level 198
God Stats
3W - 3L
1,585 SR
Queue Stats
169W - 167L
1,601 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
RootyCat
Ao Kuang
Platinum IV
Level 149
God Stats
12W - 9L
1,590 SR
Queue Stats
336W - 325L
1,729 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Wombhev
Xing Tian
Platinum IV
Level 154
God Stats
1W - 3L
1,557 SR
Queue Stats
116W - 102L
1,704 MMR
Solo
Ishtar
Ishtar
Platinum IV
termsandconditon
Ishtar
Platinum IV
Level 126
God Stats
1W - 3L
1,494 SR
Queue Stats
76W - 65L
1,714 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,582 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,546 SR
1,683 MMR
Ymir
Ymir
Platinum V
Funziez
Ymir
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 135L
1,622 MMR
Party 1
Artemis
Artemis
Gold III
Ninchilla22
Artemis
Gold III
Level 129
God Stats
5W - 6L
1,552 SR
Queue Stats
63W - 59L
1,627 MMR
Solo
Hun Batz
Hun Batz
Gold I
TotalEnigma_
Hun Batz
Gold I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 186L
1,671 MMR
Solo
Hercules
Hercules
Platinum V
UWU4RWBY
Hercules
Platinum V
Level 153
God Stats
1W - 3L
1,676 SR
Queue Stats
132W - 132L
1,660 MMR
Solo
Thoth
Thoth
Platinum II
Xaele
Thoth
Platinum II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 7
13,160
572
11,024
24,366
31,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
ReapingImmortal
Discordia
19
2 / 4 / 10
12,825
558
15,717
12,165
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
RootyCat
Ao Kuang
20
13 / 1 / 6
14,514
631
15,005
21,767
10,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Wombhev
Xing Tian
18
3 / 2 / 14
12,889
560
12,948
26,198
30,218
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 8
13,803
600
20,551
17,634
9,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorSusanoLokiOdin

VS

Bans
Bake KujiraThanatosHachimanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Funziez
Ymir
14
2 / 7 / 3
9,692
421
5,511
23,262
26,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Ninchilla22
Artemis
17
2 / 6 / 3
11,017
479
8,967
17,483
7,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TotalEnigma_
Hun Batz
20
2 / 1 / 2
11,334
493
6,662
16,722
7,675
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
UWU4RWBY
Hercules
16
3 / 3 / 1
10,700
465
14,893
27,219
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
Xaele
Thoth
18
2 / 6 / 1
10,599
461
8,041
12,031
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
23
Kills
11
12
Deaths
23
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Ymir
Funziez
Ymir
2
7
3
0.5
L
Artemis
Ninchilla22
Artemis
2
6
3
0.58
W
Discordia
ReapingImmortal
Discordia
2
4
10
1.75
W
Ao Kuang
RootyCat
Ao Kuang
13
1
6
16
L
Hun Batz
TotalEnigma_
Hun Batz
2
1
2
3
L
Hercules
UWU4RWBY
Hercules
3
3
1
1.17
W
Xing Tian
Wombhev
Xing Tian
3
2
14
5
L
Thoth
Xaele
Thoth
2
6
1
0.42
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,245
Damage
44,074
102,130
Taken
96,717
86,631
Mitigated
71,091
40,633
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,024
888
0
12,739
24,366
31,073
1,246
1,158
20,508
2,259
91,084
L
Ymir
Funziez
Ymir
5,511
369
0
3,341
23,262
26,234
0
13,496
9,279
22,409
0
L
Artemis
Ninchilla22
Artemis
8,967
4,447
0
4,299
17,483
7,374
0
5,201
12,242
0
80,348
W
Discordia
ReapingImmortal
Discordia
15,717
275
0
2,419
12,165
4,768
250
4,827
7,065
92,324
933
W
Ao Kuang
RootyCat
Ao Kuang
15,005
3,884
0
12,444
21,767
10,983
3,542
2,085
19,380
139,318
6,232
L
Hun Batz
TotalEnigma_
Hun Batz
6,662
1,282
0
8,786
16,722
7,675
0
5,203
11,287
0
123,113
L
Hercules
UWU4RWBY
Hercules
14,893
5,319
0
8,884
27,219
24,343
0
10,812
16,160
0
73,078
W
Xing Tian
Wombhev
Xing Tian
12,948
977
0
3,357
26,198
30,218
897
6,391
17,916
52,532
0
L
Thoth
Xaele
Thoth
8,041
315
0
641
12,031
5,465
0
8,346
3,106
88,369
1,652
W
20,551
12,832
0
9,674
17,634
9,589
5,461
1,151
16,380
0
157,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,191
Gold Earned
53,342
682
Minions Killed
655
0
Camps Cleared
0
2,368,910
Distance Traveled
2,270,992
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,160
572
164
7
0
441,669
5
L
Ymir
9,692
421
16
1
0
410,294
7
L
Artemis
11,017
479
142
6
0
412,641
3
W
Discordia
12,825
558
139
6
0
457,393
3
W
Ao Kuang
14,514
631
156
7
0
548,973
0
L
Hun Batz
11,334
493
175
8
0
522,476
4
L
Hercules
10,700
465
127
6
0
484,734
6
W
Xing Tian
12,889
560
45
2
0
486,479
9
L
Thoth
10,599
461
195
8
0
440,847
3
W
Ishtar
13,803
600
178
8
0
434,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role