Player Matchup

Ah Puch
Ah Puch
Albert_FO_FCB
Ah Puch
Level 74
God Stats
9W - 15L
1,463 SR
Queue Stats
54W - 57L
1,485 Elo+
Party 2
Ishtar
Ishtar
HPS_Benttek
Ishtar
Level 87
God Stats
3W - 5L
1,518 SR
Queue Stats
63W - 72L
1,446 Elo+
Solo
Athena
Athena
PereMoney
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,485 Elo+
Party 2
Arachne
Arachne
TTVwraith4217
Arachne
Level 24
God Stats
1W - 4L
1,693 SR
Queue Stats
54W - 61L
1,302 Elo+
Party 1
Achilles
Achilles
Zowta
Achilles
Level 43
God Stats
3W - 10L
1,151 SR
Queue Stats
156W - 156L
1,287 Elo+
Party 1
Team Averages
Level 63
1,465 SR
1,401 Elo+

VS

Team Averages
Level 79
1,506 SR
1,465 Elo+
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kershOn
Izanami
Level 68
God Stats
149W - 110L
1,578 SR
Queue Stats
169W - 147L
1,541 Elo+
Solo
Thanatos
Thanatos
matlea692002
Thanatos
Level 29
God Stats
9W - 5L
1,457 SR
Queue Stats
57W - 55L
1,392 Elo+
Party 3
Cabrakan
Cabrakan
nicoblaster350
Cabrakan
Level 68
God Stats
3W - 2L
1,493 SR
Queue Stats
56W - 54L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 1 / 2
6,624
510
3,272
5,610
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
11
0 / 2 / 0
5,506
424
5,465
9,223
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
PereMoney
Athena
9
0 / 4 / 0
5,434
418
2,789
11,016
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
10
2 / 1 / 1
5,875
452
2,536
5,627
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
Zowta
Achilles
11
3 / 2 / 0
6,736
518
8,354
13,063
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 0
7,946
611
7,244
12,192
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
13
0 / 2 / 1
7,504
577
4,774
4,998
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
kershOn
Izanami
14
4 / 0 / 2
8,120
625
7,304
5,590
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
matlea692002
Thanatos
12
3 / 0 / 1
6,892
530
4,310
9,944
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
11
0 / 0 / 4
7,288
561
3,406
8,184
6,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
0
1
W
Zeus
 
Zeus
0
2
1
0.25
L
Ah Puch
0
1
2
1
L
Ishtar
0
2
0
0
L
Athena
PereMoney
Athena
0
4
0
0
L
Arachne
2
1
1
2.5
L
Achilles
Zowta
Achilles
3
2
0
1.5
W
Izanami
kershOn
Izanami
4
0
2
5
W
Thanatos
matlea692002
Thanatos
3
0
1
3.5
W
Cabrakan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
27,038
44,539
Taken
40,908
24,683
Mitigated
24,571
8,327
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,244
306
0
2,676
12,192
9,615
0
151
11,223
5,702
52,738
W
Zeus
 
Zeus
4,774
163
0
278
4,998
1,752
391
2,193
2,805
64,298
332
L
Ah Puch
3,272
0
0
1,356
5,610
1,530
0
3,277
2,333
47,048
0
L
Ishtar
5,465
3,609
0
1,953
9,223
3,223
0
1,175
8,048
0
46,069
L
Athena
PereMoney
Athena
2,789
257
178
1,551
11,016
8,321
0
3,464
7,552
18,250
0
L
Arachne
2,536
1,495
0
1,574
5,627
2,116
0
230
5,397
0
32,181
L
Achilles
Zowta
Achilles
8,354
1,863
0
1,715
13,063
9,493
0
1,112
11,951
0
39,434
W
Izanami
kershOn
Izanami
7,304
5,218
0
1,030
5,590
2,210
2,497
862
4,728
0
79,456
W
Thanatos
matlea692002
Thanatos
4,310
828
0
7,974
9,944
4,524
0
999
8,859
0
48,017
W
Cabrakan
3,406
944
0
1,792
8,184
6,470
396
1,856
6,328
14,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
37,750
299
Minions Killed
448
0
Camps Cleared
0
1,375,043
Distance Traveled
1,264,337
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,946
611
102
8
0
248,058
0
W
Zeus
7,504
577
122
9
0
242,127
2
L
Ah Puch
6,624
510
88
7
0
251,578
2
L
Ishtar
5,506
424
73
6
0
250,631
0
L
Athena
5,434
418
27
2
0
289,846
0
L
Arachne
5,875
452
56
4
0
312,512
0
L
Achilles
6,736
518
55
4
0
270,476
0
W
Izanami
8,120
625
130
10
0
237,028
0
W
Thanatos
6,892
530
73
6
0
278,599
0
W
Cabrakan
7,288
561
21
2
0
258,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role