Player Matchup

Neith
Neith
BaronesaSt
Neith
Level 4
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 1
Martichoras
Martichoras
YOL0X
Martichoras
Level 128
God Stats
2W - 0L
1,330 SR
Queue Stats
3W - 5L
1,211 Elo+
Party 1
Lancelot
Lancelot
sljag
Lancelot
Level 75
God Stats
3W - 1L
1,828 SR
Queue Stats
98W - 76L
1,592 Elo+
Solo
Nike
Nike
tudiostugo
Nike
Level 101
God Stats
1W - 2L
1,272 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 1
Scylla
Scylla
xFury15x
Scylla
Level 146
God Stats
4W - 2L
1,523 SR
Queue Stats
181W - 147L
1,632 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,419 Elo+

VS

Team Averages
Level 112
1,656 SR
1,525 Elo+
Tyr
Tyr
CountBleck777
Tyr
Level 155
God Stats
1W - 2L
1,734 SR
Queue Stats
171W - 145L
1,518 Elo+
Solo
Merlin
Merlin
ElderAmmo
Merlin
Level 103
God Stats
2W - 2L
1,905 SR
Queue Stats
7W - 8L
1,294 Elo+
Solo
Jing Wei
Jing Wei
TheKalloo
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 2
Hun Batz
Hun Batz
UglyRandy
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
srninstlga
Cthulhu
Level 157
God Stats
13W - 9L
1,640 SR
Queue Stats
86W - 90L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 1
8,195
455
4,921
10,851
3,690
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Martichoras
YOL0X
Martichoras
17
3 / 1 / 0
10,482
582
13,302
11,806
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
sljag
Lancelot
18
6 / 1 / 8
10,718
595
13,143
15,472
9,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 4
8,205
456
5,161
18,643
14,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
xFury15x
Scylla
17
8 / 0 / 5
10,836
602
19,432
8,509
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,754
486
5,622
21,761
22,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ElderAmmo
Merlin
14
0 / 7 / 2
8,401
467
7,472
11,263
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TheKalloo
Jing Wei
14
9 / 2 / 0
10,025
557
10,907
14,113
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hun Batz
UglyRandy
Hun Batz
11
1 / 6 / 0
7,060
392
3,561
17,898
8,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
srninstlga
Cthulhu
12
2 / 1 / 4
8,652
481
8,188
12,983
12,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
12
13
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
0
6
1
0.08
L
0
1
1
0.5
L
Merlin
ElderAmmo
Merlin
0
7
2
0.14
L
Jing Wei
TheKalloo
Jing Wei
9
2
0
4.5
L
Hun Batz
UglyRandy
Hun Batz
1
6
0
0.17
W
Martichoras
YOL0X
Martichoras
3
1
0
3
W
Lancelot
sljag
Lancelot
6
1
8
10
L
Cthulhu
srninstlga
Cthulhu
2
1
4
4
W
0
5
4
0.4
W
Scylla
xFury15x
Scylla
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,959
Damage
35,750
65,281
Taken
78,018
37,216
Mitigated
52,667
12,729
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,921
2,281
0
1,839
10,851
3,690
1,724
1,460
9,391
0
48,650
L
5,622
456
0
5,293
21,761
22,244
0
4,625
16,926
0
65,805
L
Merlin
ElderAmmo
Merlin
7,472
450
0
360
11,263
4,402
0
4,959
5,932
66,938
325
L
Jing Wei
TheKalloo
Jing Wei
10,907
9,171
0
3,645
14,113
5,501
2,274
0
14,113
0
64,993
L
Hun Batz
UglyRandy
Hun Batz
3,561
1,444
0
1,656
17,898
8,039
0
4,668
12,966
0
44,902
W
Martichoras
YOL0X
Martichoras
13,302
5,399
0
5,313
11,806
6,011
953
1,819
9,987
0
97,575
W
Lancelot
sljag
Lancelot
13,143
3,151
0
735
15,472
9,829
0
2,573
12,899
0
100,010
L
Cthulhu
srninstlga
Cthulhu
8,188
180
2,295
2,555
12,983
12,481
125
3,896
8,853
39,885
0
W
5,161
273
0
4,020
18,643
14,211
324
5,221
13,422
0
44,381
W
Scylla
xFury15x
Scylla
19,432
2,479
0
822
8,509
3,475
874
4,388
4,121
86,484
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
42,892
537
Minions Killed
467
0
Camps Cleared
0
1,845,467
Distance Traveled
1,839,111
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,195
455
61
3
0
268,282
1
L
Tyr
8,754
486
125
7
0
390,674
0
L
Merlin
8,401
467
127
7
0
336,086
1
L
Jing Wei
10,025
557
112
6
0
343,867
0
L
Hun Batz
7,060
392
67
4
0
376,288
1
W
Martichoras
10,482
582
153
9
0
347,196
0
W
Lancelot
10,718
595
130
7
0
471,245
2
L
Cthulhu
8,652
481
36
2
0
392,196
4
W
Nike
8,205
456
46
3
0
367,457
0
W
Scylla
10,836
602
147
8
0
391,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role