Player Matchup

Fafnir
Fafnir
Artesel
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,613 Elo+
Party 1
Tiamat
Tiamat
FraughtHornet9
Tiamat
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
XIIReborn
Kuzenbo
Level 154
God Stats
5W - 1L
1,562 SR
Queue Stats
252W - 259L
1,488 Elo+
Solo
Neith
Neith
iothespacecat
Neith
Level 87
God Stats
3W - 1L
1,515 SR
Queue Stats
99W - 76L
1,587 Elo+
Party 1
Persephone
Persephone
sackbuts
Persephone
Level 107
God Stats
2W - 2L
1,316 SR
Queue Stats
79W - 84L
1,415 Elo+
Solo
Team Averages
Level 122
1,479 SR
1,539 Elo+

VS

Team Averages
Level 127
1,413 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Based_Tito
Anhur
Level 129
God Stats
0W - 2L
1,242 SR
Queue Stats
78W - 75L
1,587 Elo+
Party 2
Sol
Sol
DatsCleanAF
Sol
Level 158
God Stats
1W - 3L
1,120 SR
Queue Stats
20W - 40L
1,307 Elo+
Solo
Chaac
Chaac
EliBenhamo
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 3
Kumbhakarna
Kumbhakarna
OnexGrimxDemise
Kumbhakarna
Level 147
God Stats
1W - 1L
1,705 SR
Queue Stats
136W - 127L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Artesel
Fafnir
15
3 / 4 / 12
9,587
872
7,974
15,188
19,287
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
9 / 2 / 5
10,481
953
13,512
7,963
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
XIIReborn
Kuzenbo
15
2 / 3 / 12
8,454
769
5,646
12,614
15,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 13
9,458
860
14,353
9,979
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
sackbuts
Persephone
15
4 / 3 / 11
9,231
839
11,140
9,347
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 7 / 5
9,156
832
17,537
13,434
6,475
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
15
6 / 4 / 7
9,198
836
10,718
10,272
4,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 8
6,853
623
4,367
6,461
2,726
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
15
1 / 5 / 10
8,129
739
7,580
11,881
12,605
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
OnexGrimxDemise
Kumbhakarna
15
3 / 4 / 8
8,412
765
6,471
14,542
17,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
23
Kills
16
16
Deaths
23
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
7
5
1.21
W
Fafnir
Artesel
Fafnir
3
4
12
2.25
L
Anhur
6
4
7
2.38
L
0
3
8
1.33
L
Chaac
1
5
10
1.2
W
9
2
5
5.75
L
Kumbhakarna
OnexGrimxDemise
Kumbhakarna
3
4
8
1.75
W
Kuzenbo
XIIReborn
Kuzenbo
2
3
12
2.67
W
5
4
13
2.88
W
Persephone
sackbuts
Persephone
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
46,673
55,091
Taken
56,590
51,774
Mitigated
44,354
14,928
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,537
7,155
440
526
13,434
6,475
0
9,179
4,255
0
35,151
W
Fafnir
Artesel
Fafnir
7,974
3,347
1,851
4,489
15,188
19,287
0
3,351
11,837
9,328
0
L
Anhur
10,718
5,967
708
1,596
10,272
4,985
0
7,294
2,978
0
21,690
L
4,367
916
486
1,674
6,461
2,726
0
4,545
1,916
8,861
101
L
Chaac
7,580
1,157
773
2,752
11,881
12,605
0
7,686
4,195
0
15,464
W
13,512
619
1,046
1,607
7,963
6,910
850
1,271
6,692
27,869
543
L
Kumbhakarna
OnexGrimxDemise
Kumbhakarna
6,471
584
564
2,429
14,542
17,563
0
8,634
5,908
12,349
1,514
W
Kuzenbo
XIIReborn
Kuzenbo
5,646
1,702
228
1,376
12,614
15,174
483
1,578
11,036
14,653
1,520
W
14,353
3,671
359
1,285
9,979
5,419
260
2,403
7,576
0
22,507
W
Persephone
sackbuts
Persephone
11,140
990
678
2,009
9,347
4,984
0
1,217
8,084
20,103
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
41,748
107
Minions Killed
131
0
Camps Cleared
0
990,403
Distance Traveled
900,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,156
832
51
5
0
178,573
0
W
Fafnir
9,587
872
2
0
0
198,504
0
L
Anhur
9,198
836
34
3
0
178,536
0
L
Sol
6,853
623
12
1
0
146,460
0
L
Chaac
8,129
739
21
2
0
213,622
0
W
Tiamat
10,481
953
44
4
0
222,163
0
L
Kumbhakarna
8,412
765
13
1
0
182,832
0
W
Kuzenbo
8,454
769
17
2
0
184,253
0
W
Neith
9,458
860
19
2
0
193,767
0
W
Persephone
9,231
839
25
2
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role