Player Matchup

Nut
Nut
Gold V
CKC139
Nut
Gold V
Level 153
God Stats
1W - 0L
1,606 SR
Queue Stats
10W - 5L
1,712 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
LuvSosa13
Kuzenbo
Gold V
Level 153
God Stats
1W - 0L
1,468 SR
Queue Stats
10W - 5L
1,712 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Trevino9009
Cthulhu
Gold V
Level 164
God Stats
3W - 0L
1,818 SR
Queue Stats
10W - 5L
1,712 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,631 SR
1,712 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,634 SR
1,251 MMR
Ymir
Ymir
Bronze IV
Dank_Smoke101
Ymir
Bronze IV
Level 105
God Stats
0W - 2L
1,634 SR
Queue Stats
4W - 19L
1,248 MMR
Party 2
Hades
Hades
Bronze III
Este ch1vo
Hades
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,252 MMR
Party 2
Fenrir
Fenrir
Bronze III
H3rosBeenKilled
Fenrir
Bronze III
Level 147
God Stats
0W - 1L
1,769 SR
Queue Stats
3W - 17L
1,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
CKC139
Nut
16
5 / 3 / 9
12,011
751
18,102
12,994
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
LuvSosa13
Kuzenbo
17
6 / 2 / 10
11,483
718
8,146
16,735
25,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Trevino9009
Cthulhu
18
7 / 1 / 11
12,702
794
24,545
13,109
10,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraBastetBacchusAchillesAres

VS

Bans
HeraCharonKukulkanBellonaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,492
656
8,049
24,144
23,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
14
0 / 8 / 3
9,780
611
8,113
19,487
10,039
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
4 / 6 / 0
10,923
683
8,126
19,359
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
6
6
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
CKC139
Nut
5
3
9
3.17
L
2
5
3
0.7
L
Hades
0
8
3
0.19
L
4
6
0
0.67
W
Kuzenbo
LuvSosa13
Kuzenbo
6
2
10
5.5
W
Cthulhu
Trevino9009
Cthulhu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
24,288
42,838
Taken
62,990
42,160
Mitigated
42,502
3,433
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
CKC139
Nut
18,102
10,754
0
1,397
12,994
6,117
1,266
3,415
9,579
0
65,781
L
8,049
803
0
655
24,144
23,876
270
10,750
12,091
28,091
129
L
Hades
8,113
1,311
300
2,534
19,487
10,039
0
8,213
10,511
37,249
262
L
8,126
1,242
0
741
19,359
8,587
1,520
9,899
8,553
0
15,954
W
Kuzenbo
LuvSosa13
Kuzenbo
8,146
2,032
0
500
16,735
25,280
78
6,931
9,804
14,510
502
W
Cthulhu
Trevino9009
Cthulhu
24,545
807
1,036
500
13,109
10,763
0
5,608
7,501
73,471
1,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
31,195
207
Minions Killed
123
0
Camps Cleared
0
746,713
Distance Traveled
750,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,011
751
86
5
0
232,000
0
L
Ymir
10,492
656
33
2
0
251,598
0
L
Hades
9,780
611
65
4
0
229,274
0
L
Fenrir
10,923
683
25
2
0
269,149
0
W
Kuzenbo
11,483
718
9
1
0
229,221
0
W
Cthulhu
12,702
794
112
7
0
285,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role