Player Matchup

Atlas
Atlas
Bronze I
Grim027
Atlas
Bronze I
Level 63
God Stats
0W - 2L
1,366 SR
Queue Stats
2W - 14L
1,236 MMR
Party 2
Medusa
Medusa
Silver I
Its what i do26
Medusa
Silver I
Level 121
God Stats
0W - 1L
1,691 SR
Queue Stats
47W - 81L
1,202 MMR
Party 2
Discordia
Discordia
Silver II
Soulo_Soulja
Discordia
Silver II
Level 121
God Stats
2W - 2L
1,482 SR
Queue Stats
165W - 228L
1,249 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,513 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,582 SR
1,167 MMR
Vamana
Vamana
Bronze I
KingDrew30
Vamana
Bronze I
Level 168
God Stats
3W - 5L
1,416 SR
Queue Stats
23W - 70L
685 MMR
Solo
Vulcan
Vulcan
Silver I
RYD1888
Vulcan
Silver I
Level 108
God Stats
12W - 13L
1,548 SR
Queue Stats
75W - 102L
1,209 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Samdollar
Cthulhu
Gold III
Level 136
God Stats
7W - 4L
1,783 SR
Queue Stats
87W - 142L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grim027
Atlas
13
0 / 5 / 4
8,639
576
3,572
20,988
23,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 2
9,758
651
7,725
15,301
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Soulo_Soulja
Discordia
16
2 / 1 / 0
9,627
642
13,948
10,350
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
KuzenboKukulkanNe ZhaAchilles

VS

Bans
Baron SamediMulanNutDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KingDrew30
Vamana
16
1 / 1 / 4
10,520
701
7,124
14,141
6,876
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Vulcan
RYD1888
Vulcan
16
1 / 2 / 5
10,618
708
15,744
8,209
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Samdollar
Cthulhu
16
5 / 1 / 2
11,269
751
15,937
17,316
18,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
Grim027
Atlas
0
5
4
0.4
L
2
1
2
3
W
Vamana
KingDrew30
Vamana
1
1
4
3
W
Vulcan
RYD1888
Vulcan
1
2
5
1.75
W
Cthulhu
Samdollar
Cthulhu
5
1
2
6
L
Discordia
Soulo_Soulja
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
38,805
46,639
Taken
39,666
34,556
Mitigated
28,743
3,957
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Grim027
Atlas
3,572
1,309
0
956
20,988
23,092
62
12,237
8,143
12,984
0
L
7,725
3,033
0
2,936
15,301
6,758
0
10,357
4,448
0
49,936
W
Vamana
KingDrew30
Vamana
7,124
2,728
0
3,172
14,141
6,876
1,780
6,958
7,183
0
47,565
W
Vulcan
RYD1888
Vulcan
15,744
7,828
0
1,000
8,209
3,575
896
4,425
3,784
47,801
989
W
Cthulhu
Samdollar
Cthulhu
15,937
1,036
0
973
17,316
18,292
30
6,165
11,151
43,386
723
L
Discordia
Soulo_Soulja
Discordia
13,948
415
0
65
10,350
4,706
0
7,358
2,604
51,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
32,407
168
Minions Killed
205
0
Camps Cleared
0
834,730
Distance Traveled
841,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,639
576
15
1
0
246,751
0
L
Medusa
9,758
651
71
5
0
274,042
4
W
Vamana
10,520
701
62
4
0
281,346
0
W
Vulcan
10,618
708
84
6
0
283,734
0
W
Cthulhu
11,269
751
59
4
0
276,861
0
L
Discordia
9,627
642
82
5
0
313,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role