Player Matchup

Zeus
Zeus
CommandantAce
Zeus
Level 62
God Stats
18W - 12L
1,748 SR
Queue Stats
221W - 208L
1,439 Elo+
Party 2
Chang'e
Chang'e
Solyr04
Chang'e
Level 51
God Stats
11W - 5L
1,563 SR
Queue Stats
183W - 168L
1,433 Elo+
Party 2
Merlin
Merlin
Zrock24
Merlin
Level 109
God Stats
3W - 1L
1,977 SR
Queue Stats
7W - 2L
1,718 Elo+
Party 4
Vamana
Vamana
killshot_country
Vamana
Level 65
God Stats
1W - 1L
1,252 SR
Queue Stats
201W - 187L
1,447 Elo+
Party 2
Maman Brigitte
Maman Brigitte
stoney62
Maman Brigitte
Level 88
God Stats
3W - 2L
1,509 SR
Queue Stats
7W - 2L
1,718 Elo+
Party 4
Team Averages
Level 75
1,610 SR
1,551 Elo+

VS

Team Averages
Level 42
1,381 SR
1,410 Elo+
Sobek
Sobek
C4CG
Sobek
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
King Arthur
King Arthur
ShadowLlama45
King Arthur
Level 52
God Stats
1W - 2L
1,517 SR
Queue Stats
10W - 15L
1,360 Elo+
Party 1
Neith
Neith
TheSwindler13
Neith
Level 36
God Stats
3W - 2L
1,566 SR
Queue Stats
14W - 20L
1,365 Elo+
Solo
Hachiman
Hachiman
Way She G0s
Hachiman
Level 104
God Stats
0W - 1L
1,100 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 3
Thanatos
Thanatos
lil_los_2
Thanatos
Level 17
God Stats
0W - 1L
1,223 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,096
546
8,377
6,699
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Solyr04
Chang'e
12
0 / 0 / 1
7,363
566
2,955
7,473
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Zrock24
Merlin
14
5 / 0 / 1
8,322
640
8,923
6,611
2,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 1 / 5
8,678
668
7,604
11,105
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
stoney62
Maman Brigitte
13
5 / 1 / 3
7,299
561
9,083
11,458
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C4CG
Sobek
8
0 / 3 / 0
5,470
421
1,699
11,268
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ShadowLlama45
King Arthur
10
2 / 5 / 0
6,450
496
8,715
13,892
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,093
469
4,103
8,564
3,395
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Way She G0s
Hachiman
11
0 / 1 / 0
5,789
445
4,048
8,527
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
lil_los_2
Thanatos
9
0 / 7 / 2
5,615
432
4,409
14,110
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
C4CG
Sobek
0
3
0
0
W
2
0
4
4
L
King Arthur
ShadowLlama45
King Arthur
2
5
0
0.4
W
Chang'e
Solyr04
Chang'e
0
0
1
0.5
L
0
2
0
0
L
Hachiman
Way She G0s
Hachiman
0
1
0
0
W
Merlin
Zrock24
Merlin
5
0
1
5.5
W
5
1
5
7.5
L
Thanatos
lil_los_2
Thanatos
0
7
2
0.14
W
Maman Brigitte
stoney62
Maman Brigitte
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
22,974
43,346
Taken
56,361
26,217
Mitigated
31,397
18,446
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
C4CG
Sobek
1,699
241
0
2,787
11,268
8,275
0
8,077
3,142
11,150
0
W
8,377
1,672
0
2,095
6,699
2,127
594
0
6,612
61,693
0
L
King Arthur
ShadowLlama45
King Arthur
8,715
979
0
1,636
13,892
12,029
0
4,700
8,599
0
33,962
W
Chang'e
Solyr04
Chang'e
2,955
731
721
3,557
7,473
4,269
132
449
7,024
31,060
2,590
L
4,103
1,860
0
2,673
8,564
3,395
0
4,172
4,343
0
43,165
L
Hachiman
Way She G0s
Hachiman
4,048
2,200
0
4,006
8,527
3,022
0
5,009
3,518
0
44,561
W
Merlin
Zrock24
Merlin
8,923
1,135
0
3,635
6,611
2,285
531
454
6,157
53,916
465
W
7,604
4,274
0
3,361
11,105
13,243
250
507
9,892
0
51,927
L
Thanatos
lil_los_2
Thanatos
4,409
1,395
0
7,870
14,110
4,676
0
7,303
6,620
0
30,502
W
Maman Brigitte
stoney62
Maman Brigitte
9,083
642
0
5,077
11,458
4,293
0
289
10,957
53,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
29,417
370
Minions Killed
259
0
Camps Cleared
0
1,268,015
Distance Traveled
1,236,498
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,470
421
12
1
0
263,018
0
W
Zeus
7,096
546
72
6
0
218,652
2
L
King Arthur
6,450
496
53
4
0
256,399
1
W
Chang'e
7,363
566
55
4
0
239,640
0
L
Neith
6,093
469
79
6
0
215,950
0
L
Hachiman
5,789
445
71
5
0
239,632
0
W
Merlin
8,322
640
87
7
0
235,822
0
W
Vamana
8,678
668
70
5
0
259,296
0
L
Thanatos
5,615
432
44
3
0
261,499
0
W
Maman Brigitte
7,299
561
86
7
0
314,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role