Player Matchup

Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EikuHei
Anubis
Level 86
God Stats
2W - 2L
1,742 SR
Queue Stats
19W - 19L
1,589 Elo+
Solo
Horus
Horus
NetSlayerDream
Horus
Level 105
God Stats
29W - 26L
1,562 SR
Queue Stats
209W - 185L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Norvorin
Cernunnos
Level 88
God Stats
3W - 6L
1,424 SR
Queue Stats
35W - 26L
1,503 Elo+
Solo
Cabrakan
Cabrakan
totem223
Cabrakan
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 110L
1,538 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,513 Elo+

VS

Team Averages
Level 118
1,370 SR
1,496 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GewoonGijs
Arachne
Level 108
God Stats
20W - 18L
1,246 SR
Queue Stats
62W - 52L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
JeffreyV23
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 39L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Off l White
Erlang Shen
Level 114
God Stats
3W - 5L
1,104 SR
Queue Stats
83W - 73L
1,445 Elo+
Solo
Nut
Nut
buschtiger
Nut
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 87L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 0
3,403
681
1,161
3,042
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
EikuHei
Anubis
5
0 / 1 / 0
3,243
649
1,240
3,220
1,282
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
3,318
664
1,232
4,990
3,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Norvorin
Cernunnos
3
0 / 2 / 0
2,723
545
1,037
2,267
624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
totem223
Cabrakan
6
0 / 0 / 0
3,560
712
3,120
3,997
3,586
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 2
3,326
665
2,226
2,004
408
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GewoonGijs
Arachne
7
2 / 1 / 0
3,716
743
1,305
4,209
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JeffreyV23
Cthulhu
6
1 / 0 / 2
4,052
810
1,341
2,962
1,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Off l White
Erlang Shen
7
0 / 0 / 0
3,956
791
2,061
5,623
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 1
4,331
866
3,217
2,355
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
W
Merlin
 
Merlin
0
0
2
1
L
Anubis
EikuHei
Anubis
0
1
0
0
W
Arachne
GewoonGijs
Arachne
2
1
0
2
W
Cthulhu
JeffreyV23
Cthulhu
1
0
2
2
L
0
1
0
0
L
Cernunnos
Norvorin
Cernunnos
0
2
0
0
W
Erlang Shen
Off l White
Erlang Shen
0
0
0
0
W
2
0
1
2.5
L
Cabrakan
totem223
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,790
Damage
10,150
17,516
Taken
17,153
9,853
Mitigated
7,059
6,311
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,161
325
0
1,708
3,042
970
0
619
2,423
0
18,359
W
Merlin
 
Merlin
2,226
40
0
652
2,004
408
0
642
1,362
13,531
433
L
Anubis
EikuHei
Anubis
1,240
117
0
1,321
3,220
1,282
14
1,497
1,723
20,218
0
W
Arachne
GewoonGijs
Arachne
1,305
899
0
2,229
4,209
1,181
0
448
3,761
0
17,692
W
Cthulhu
JeffreyV23
Cthulhu
1,341
269
0
1,453
2,962
1,822
0
150
2,812
17,185
0
L
1,232
842
200
1,964
4,990
3,391
0
872
4,118
0
7,996
L
Cernunnos
Norvorin
Cernunnos
1,037
558
0
319
2,267
624
0
425
1,842
0
7,634
W
Erlang Shen
Off l White
Erlang Shen
2,061
1,292
0
2,818
5,623
2,955
0
2,747
2,876
0
23,353
W
3,217
2,182
0
460
2,355
693
490
0
2,355
0
25,334
L
Cabrakan
totem223
Cabrakan
3,120
333
0
799
3,997
3,586
0
0
3,997
15,357
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,247
Gold Earned
19,381
133
Minions Killed
164
0
Camps Cleared
0
436,801
Distance Traveled
553,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,403
681
37
7
0
117,203
0
W
Merlin
3,326
665
18
4
0
109,484
0
L
Anubis
3,243
649
39
8
0
92,769
0
W
Arachne
3,716
743
40
8
0
132,881
0
W
Cthulhu
4,052
810
18
4
0
112,377
2
L
Horus
3,318
664
10
2
0
112,431
0
L
Cernunnos
2,723
545
9
2
0
32,493
0
W
Erlang Shen
3,956
791
44
9
0
105,271
0
W
Nut
4,331
866
44
9
0
93,657
0
L
Cabrakan
3,560
712
38
8
0
81,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role