Player Matchup

Tyr
Tyr
BrunooCZ06
Tyr
Level 98
God Stats
18W - 20L
1,499 SR
Queue Stats
151W - 138L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
Der_ZigoSRB
Ao Kuang
Level 88
God Stats
6W - 3L
1,456 SR
Queue Stats
53W - 48L
1,487 Elo+
Solo
Ares
Ares
MarKoS0101
Ares
Level 60
God Stats
15W - 7L
1,685 SR
Queue Stats
118W - 123L
1,515 Elo+
Solo
Danzaburou
Danzaburou
WackySeal
Danzaburou
Level 150
God Stats
6W - 7L
1,440 SR
Queue Stats
290W - 279L
1,522 Elo+
Solo
Nox
Nox
yaguarete2601
Nox
Level 146
God Stats
3W - 8L
1,275 SR
Queue Stats
61W - 68L
1,429 Elo+
Solo
Team Averages
Level 108
1,471 SR
1,507 Elo+

VS

Team Averages
Level 62
1,578 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kastastrophe
Cu Chulainn
Level 25
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Charybdis
Charybdis
lenewplayername
Charybdis
Level 67
God Stats
26W - 23L
1,763 SR
Queue Stats
185W - 190L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
maslim12
Kuzenbo
Level 57
God Stats
2W - 7L
1,577 SR
Queue Stats
262W - 242L
1,489 Elo+
Solo
Mercury
Mercury
vToga-FPS
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,079
720
6,649
9,396
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Der_ZigoSRB
Ao Kuang
13
4 / 2 / 3
7,478
534
7,149
12,876
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 6
7,580
541
10,446
12,180
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WackySeal
Danzaburou
14
1 / 2 / 3
7,933
567
5,079
9,062
3,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 1
7,205
515
2,023
7,006
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 3 / 2
7,419
530
6,809
8,525
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Kastastrophe
Cu Chulainn
1
0 / 0 / 0
2,680
191
0
0
0
Charybdis
lenewplayername
Charybdis
15
0 / 1 / 1
7,576
541
6,259
9,088
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
maslim12
Kuzenbo
11
1 / 3 / 2
6,811
487
4,439
12,532
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
vToga-FPS
Mercury
12
1 / 5 / 3
6,567
469
5,357
14,490
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
7
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
2
1.67
W
5
0
2
6
W
Ao Kuang
Der_ZigoSRB
Ao Kuang
4
2
3
2.75
L
Cu Chulainn
Kastastrophe
Cu Chulainn
0
0
0
0
W
2
1
6
5
W
Danzaburou
WackySeal
Danzaburou
1
2
3
1.25
L
Charybdis
lenewplayername
Charybdis
0
1
1
0.5
L
Kuzenbo
maslim12
Kuzenbo
1
3
2
0.67
L
Mercury
vToga-FPS
Mercury
1
5
3
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
22,864
50,520
Taken
44,635
27,695
Mitigated
25,288
17,576
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,809
497
0
1,500
8,525
3,773
0
2,655
5,802
43,384
1,186
W
6,649
369
0
5,377
9,396
5,543
0
597
8,751
0
75,888
W
Ao Kuang
Der_ZigoSRB
Ao Kuang
7,149
603
0
2,857
12,876
4,976
0
1,386
11,208
54,789
0
L
Cu Chulainn
Kastastrophe
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
10,446
1,140
0
4,145
12,180
10,678
0
2,602
9,410
22,646
0
W
Danzaburou
WackySeal
Danzaburou
5,079
2,178
0
4,607
9,062
3,825
793
2,705
6,329
0
77,399
L
Charybdis
lenewplayername
Charybdis
6,259
3,893
0
5,818
9,088
3,569
0
3,821
5,237
0
81,508
L
Kuzenbo
maslim12
Kuzenbo
4,439
2,152
0
2,743
12,532
12,264
0
6,148
6,293
22,428
1,701
L
Mercury
vToga-FPS
Mercury
5,357
2,726
0
554
14,490
5,682
0
6,350
7,716
0
53,705
W
2,023
327
0
590
7,006
2,673
687
2,661
3,979
43,227
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
31,053
439
Minions Killed
356
0
Camps Cleared
0
1,457,146
Distance Traveled
1,141,617
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,419
530
90
6
0
240,247
2
W
Tyr
10,079
720
140
10
0
297,672
0
W
Ao Kuang
7,478
534
77
6
0
342,222
0
L
Cu Chulainn
2,680
191
0
0
0
0
0
W
Ares
7,580
541
17
1
0
297,886
2
W
Danzaburou
7,933
567
130
9
0
261,799
0
L
Charybdis
7,576
541
154
11
0
276,879
0
L
Kuzenbo
6,811
487
36
3
0
294,051
7
L
Mercury
6,567
469
76
5
0
330,440
1
W
Nox
7,205
515
75
5
0
257,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role