Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold III
Betoslym
Cliodhna
Gold III
Level 159
God Stats
14W - 8L
1,898 SR
Queue Stats
103W - 105L
1,467 MMR
Solo
Danzaburou
Danzaburou
Silver I
guillermo9808
Danzaburou
Silver I
Level 72
God Stats
22W - 17L
1,556 SR
Queue Stats
31W - 32L
1,352 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
oikcautionio
Nu Wa
Gold IV
Level 181
God Stats
6W - 7L
1,667 SR
Queue Stats
84W - 85L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,624 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,641 SR
1,406 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
BottleOfSoju
Hun Batz
Silver I
Level 127
God Stats
4W - 4L
1,651 SR
Queue Stats
48W - 36L
1,329 MMR
Solo
Eset
Eset
Gold IV
CloutCryZ
Eset
Gold IV
Level 145
God Stats
4W - 3L
1,804 SR
Queue Stats
116W - 119L
1,453 MMR
Solo
Ares
Ares
Silver I
GloRawd
Ares
Silver I
Level 127
God Stats
14W - 9L
1,721 SR
Queue Stats
79W - 81L
1,474 MMR
Solo
Hou Yi
Hou Yi
Silver I
its Zorcho
Hou Yi
Silver I
Level 109
God Stats
2W - 4L
1,529 SR
Queue Stats
124W - 153L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 0 / 3
9,354
585
10,817
16,259
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
13
1 / 2 / 11
8,129
508
8,090
16,650
13,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Betoslym
Cliodhna
15
10 / 4 / 4
9,602
600
13,600
16,043
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
guillermo9808
Danzaburou
14
3 / 2 / 7
8,863
554
12,494
11,174
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 6
8,560
535
8,912
9,242
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KukulkanAgniAnhurThorThanatos

VS

Bans
OdinSurtrBake KujiraMaman BrigitteNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 3 / 2
8,300
519
7,436
15,451
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
BottleOfSoju
Hun Batz
15
6 / 4 / 2
8,493
531
12,524
15,170
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Eset
14
1 / 2 / 1
7,969
498
7,979
11,410
4,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
GloRawd
Ares
10
1 / 6 / 2
6,957
435
7,366
18,777
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
its Zorcho
Hou Yi
14
2 / 3 / 2
7,722
483
6,482
12,585
5,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
10
11
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
Cthulhu
 
Cthulhu
1
2
11
3.25
L
Ymir
 
Ymir
0
3
2
0.33
W
Cliodhna
Betoslym
Cliodhna
10
4
4
3
L
Hun Batz
BottleOfSoju
Hun Batz
6
4
2
1.75
L
Eset
1
2
1
0.75
L
Ares
GloRawd
Ares
1
6
2
0.33
W
Danzaburou
guillermo9808
Danzaburou
3
2
7
3.25
L
Hou Yi
its Zorcho
Hou Yi
2
3
2
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,913
Damage
41,787
69,368
Taken
73,393
43,208
Mitigated
44,833
19,534
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,817
3,460
0
5,373
16,259
16,295
0
6,998
8,492
0
75,789
W
Cthulhu
 
Cthulhu
8,090
594
595
4,028
16,650
13,318
29
5,459
11,191
28,415
1,768
L
Ymir
 
Ymir
7,436
1,245
0
5,390
15,451
13,060
0
1,364
13,211
61,766
3,100
W
Cliodhna
Betoslym
Cliodhna
13,600
2,333
0
4,203
16,043
6,137
624
3,080
12,889
0
72,158
L
Hun Batz
BottleOfSoju
Hun Batz
12,524
3,253
0
5,418
15,170
5,659
0
1,955
13,015
0
71,749
L
Eset
7,979
460
218
1,561
11,410
4,657
0
4,387
6,793
85,025
0
L
Ares
GloRawd
Ares
7,366
347
0
2,132
18,777
16,452
0
5,555
12,925
21,383
0
W
Danzaburou
guillermo9808
Danzaburou
12,494
4,984
0
4,429
11,174
4,781
928
3,060
8,114
0
67,182
L
Hou Yi
its Zorcho
Hou Yi
6,482
2,324
0
3,991
12,585
5,005
0
2,557
9,908
0
56,308
W
8,912
3,976
0
906
9,242
2,677
351
3,257
5,934
51,729
2,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
39,441
436
Minions Killed
471
0
Camps Cleared
0
1,629,983
Distance Traveled
1,498,483
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,354
585
125
8
0
301,281
0
W
Cthulhu
8,129
508
41
3
0
348,389
0
L
Ymir
8,300
519
129
8
0
260,671
5
W
Cliodhna
9,602
600
80
5
0
369,082
0
L
Hun Batz
8,493
531
94
6
0
352,441
5
L
Eset
7,969
498
142
9
0
317,672
1
L
Ares
6,957
435
18
1
0
279,687
6
W
Danzaburou
8,863
554
89
6
0
317,655
0
L
Hou Yi
7,722
483
88
6
0
288,012
1
W
Nu Wa
8,560
535
101
6
0
293,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role