Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CapitanCrunchOG
Kukulkan
Level 77
God Stats
10W - 7L
1,629 SR
Queue Stats
90W - 83L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
Claw2k
Ne Zha
Level 27
God Stats
2W - 3L
1,545 SR
Queue Stats
35W - 39L
1,495 Elo+
Party 2
Cerberus
Cerberus
Ginojonestx2676
Cerberus
Level 66
God Stats
15W - 11L
1,733 SR
Queue Stats
66W - 72L
1,463 Elo+
Party 2
Team Averages
Level 75
1,582 SR
1,483 Elo+

VS

Team Averages
Level 93
1,626 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
A Fed Thanatos
Thor
Level 42
God Stats
5W - 3L
1,550 SR
Queue Stats
44W - 45L
1,452 Elo+
Solo
Charon
Charon
Asura_World
Charon
Level 86
God Stats
6W - 2L
1,755 SR
Queue Stats
272W - 229L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
God7wyn
Kukulkan
Level 109
God Stats
14W - 10L
1,692 SR
Queue Stats
78W - 65L
1,533 Elo+
Solo
Anhur
Anhur
SpiderMonky2003
Anhur
Level 102
God Stats
34W - 26L
1,631 SR
Queue Stats
325W - 287L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 2 / 1
3,866
644
2,392
6,154
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
 
Hachiman
6
2 / 2 / 0
3,562
594
2,824
4,082
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
4
0 / 0 / 1
3,099
517
533
655
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Claw2k
Ne Zha
8
2 / 0 / 1
4,031
672
2,370
5,302
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
6
0 / 4 / 2
3,536
589
1,504
5,959
3,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 2 / 0
4,180
697
3,816
3,761
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
2 / 0 / 0
3,914
652
1,373
3,651
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
6
1 / 1 / 5
4,622
770
3,691
4,052
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
God7wyn
Kukulkan
8
0 / 1 / 0
4,306
718
469
1,953
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 1 / 1
4,296
716
3,592
3,069
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
Hachiman
 
Hachiman
2
2
0
1
W
Anubis
 
Anubis
2
2
0
1
W
2
0
0
2
W
Charon
1
1
5
3.5
L
Kukulkan
0
0
1
0.5
L
Ne Zha
Claw2k
Ne Zha
2
0
1
2.5
L
Cerberus
0
4
2
0.25
W
Kukulkan
God7wyn
Kukulkan
0
1
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
12,941
22,152
Taken
16,486
8,696
Mitigated
7,073
4,179
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,392
754
0
600
6,154
1,843
0
3,486
2,668
0
18,510
L
Hachiman
 
Hachiman
2,824
1,028
0
1,374
4,082
1,151
0
1,874
2,208
0
20,865
W
Anubis
 
Anubis
3,816
470
0
1,493
3,761
1,483
0
0
3,761
24,311
0
W
1,373
341
0
2,118
3,651
1,218
0
453
3,198
0
20,334
W
Charon
3,691
930
0
1,555
4,052
2,849
0
882
3,170
8,933
530
L
Kukulkan
533
0
0
315
655
210
0
469
186
8,119
0
L
Ne Zha
Claw2k
Ne Zha
2,370
960
0
936
5,302
1,967
0
585
4,717
0
22,498
L
Cerberus
1,504
155
0
954
5,959
3,525
0
1,543
4,416
8,886
0
W
Kukulkan
God7wyn
Kukulkan
469
38
0
467
1,953
616
34
199
1,754
25,943
1,849
W
3,592
1,789
0
1,202
3,069
907
0
503
2,566
0
27,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,094
Gold Earned
21,318
135
Minions Killed
179
0
Camps Cleared
0
528,957
Distance Traveled
547,679
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,866
644
37
6
0
104,989
0
L
Hachiman
3,562
594
29
5
0
107,206
0
W
Anubis
4,180
697
37
6
0
84,149
0
W
Thor
3,914
652
42
7
0
135,111
4
W
Charon
4,622
770
8
1
0
124,175
1
L
Kukulkan
3,099
517
13
2
0
59,437
0
L
Ne Zha
4,031
672
42
7
0
143,673
0
L
Cerberus
3,536
589
14
2
0
113,652
0
W
Kukulkan
4,306
718
51
9
0
98,177
0
W
Anhur
4,296
716
41
7
0
106,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role