Player Matchup

Agni
Agni
BIGSEXY199157
Agni
Level 127
God Stats
7W - 2L
1,485 SR
Queue Stats
70W - 58L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
Haktal
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 84L
1,621 Elo+
Solo
Bacchus
Bacchus
Mannon90
Bacchus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 55L
1,612 Elo+
Party 1
Skadi
Skadi
OsmosisRB
Skadi
Level 108
God Stats
231W - 203L
1,601 SR
Queue Stats
233W - 210L
1,548 Elo+
Solo
Nemesis
Nemesis
Tussalrock
Nemesis
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 91L
1,646 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,610 Elo+

VS

Team Averages
Level 150
1,630 SR
1,583 Elo+
Cabrakan
Cabrakan
Arcaider
Cabrakan
Level 207
God Stats
1W - 1L
1,713 SR
Queue Stats
191W - 182L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
Energy1357
Baron Samedi
Level 80
God Stats
14W - 9L
1,637 SR
Queue Stats
173W - 132L
1,567 Elo+
Party 2
Awilix
Awilix
FerGon59
Awilix
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 128L
1,594 Elo+
Party 3
Kuzenbo
Kuzenbo
RZSamurai
Kuzenbo
Level 131
God Stats
1W - 1L
1,824 SR
Queue Stats
60W - 32L
1,605 Elo+
Party 2
Nut
Nut
faterman123
Nut
Level 165
God Stats
26W - 17L
1,475 SR
Queue Stats
248W - 204L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,802
580
4,993
3,558
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Haktal
Cthulhu
11
2 / 2 / 1
6,209
621
5,437
7,941
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Mannon90
Bacchus
10
2 / 0 / 3
5,719
572
3,800
4,520
3,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
OsmosisRB
Skadi
11
1 / 2 / 2
5,744
574
4,959
6,911
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Tussalrock
Nemesis
12
6 / 1 / 1
6,467
647
4,963
7,749
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arcaider
Cabrakan
7
0 / 1 / 1
4,760
476
1,596
5,736
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Energy1357
Baron Samedi
10
0 / 3 / 2
5,406
541
1,289
6,089
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
FerGon59
Awilix
11
3 / 2 / 0
5,595
560
5,235
9,160
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
RZSamurai
Kuzenbo
9
1 / 3 / 1
5,384
538
5,159
9,561
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,672
567
3,624
6,839
2,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Arcaider
Cabrakan
0
1
1
0.5
W
0
1
3
1.5
L
Baron Samedi
Energy1357
Baron Samedi
0
3
2
0.33
L
Awilix
FerGon59
Awilix
3
2
0
1.5
W
Cthulhu
Haktal
Cthulhu
2
2
1
1.25
W
Bacchus
Mannon90
Bacchus
2
0
3
3.5
W
Skadi
OsmosisRB
Skadi
1
2
2
1
L
Kuzenbo
RZSamurai
Kuzenbo
1
3
1
0.5
W
Nemesis
Tussalrock
Nemesis
6
1
1
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
16,903
30,679
Taken
37,385
15,520
Mitigated
18,190
10,354
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Arcaider
Cabrakan
1,596
189
0
2,162
5,736
3,840
0
1,566
4,094
9,339
0
W
4,993
221
0
612
3,558
1,134
0
878
2,680
43,405
0
L
Baron Samedi
Energy1357
Baron Samedi
1,289
128
59
1,403
6,089
2,079
0
3,815
1,814
31,016
391
L
Awilix
FerGon59
Awilix
5,235
1,473
0
2,640
9,160
3,388
0
2,406
6,584
0
43,875
W
Cthulhu
Haktal
Cthulhu
5,437
1,054
79
2,996
7,941
5,631
0
4,349
3,083
38,413
1,680
W
Bacchus
Mannon90
Bacchus
3,800
542
335
1,805
4,520
3,938
0
840
3,680
16,989
3,052
W
Skadi
OsmosisRB
Skadi
4,959
1,370
0
794
6,911
2,116
0
729
6,182
0
51,815
L
Kuzenbo
RZSamurai
Kuzenbo
5,159
1,504
0
2,035
9,561
6,022
7
3,598
5,383
30,265
0
W
Nemesis
Tussalrock
Nemesis
4,963
2,070
0
3,733
7,749
2,701
0
638
7,063
0
46,412
L
3,624
2,197
0
3,629
6,839
2,861
0
1,020
5,819
0
53,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
26,817
366
Minions Killed
299
0
Camps Cleared
0
1,063,126
Distance Traveled
924,228
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,760
476
7
1
0
139,674
0
W
Agni
5,802
580
83
8
0
211,741
0
L
Baron Samedi
5,406
541
67
7
0
187,440
1
L
Awilix
5,595
560
69
7
0
232,069
0
W
Cthulhu
6,209
621
88
9
0
190,579
0
W
Bacchus
5,719
572
29
3
0
218,236
2
W
Skadi
5,744
574
82
8
0
170,674
0
L
Kuzenbo
5,384
538
59
6
0
202,853
0
W
Nemesis
6,467
647
84
8
0
271,896
0
L
Nut
5,672
567
97
10
0
162,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role