Player Matchup

Geb
Geb
 
Geb
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Chasennii
Horus
Level 148
God Stats
3W - 4L
1,729 SR
Queue Stats
65W - 58L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Doobstah
Ah Muzen Cab
Level 122
God Stats
0W - 5L
1,213 SR
Queue Stats
74W - 70L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NAoyan_suki
Tsukuyomi
Level 59
God Stats
1W - 1L
1,702 SR
Queue Stats
83W - 74L
1,517 Elo+
Solo
Tiamat
Tiamat
a ghetto squid
Tiamat
Level 148
God Stats
2W - 3L
1,360 SR
Queue Stats
70W - 73L
1,532 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,520 Elo+

VS

Team Averages
Level 109
1,589 SR
1,460 Elo+
Aphrodite
Aphrodite
AngelusTheWise
Aphrodite
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,498 Elo+
Solo
Bastet
Bastet
BeeIo
Bastet
Level 108
God Stats
1W - 3L
1,335 SR
Queue Stats
44W - 70L
1,434 Elo+
Solo
King Arthur
King Arthur
PGEvasive
King Arthur
Level 114
God Stats
4W - 1L
1,676 SR
Queue Stats
77W - 85L
1,338 Elo+
Solo
Martichoras
Martichoras
Poisonoustream
Martichoras
Level 144
God Stats
5W - 3L
1,720 SR
Queue Stats
170W - 159L
1,499 Elo+
Solo
Terra
Terra
accadianz
Terra
Level 95
God Stats
5W - 2L
1,715 SR
Queue Stats
35W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 1
6,354
578
6,545
6,892
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Chasennii
Horus
9
1 / 1 / 1
5,720
520
4,541
9,230
8,350
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Doobstah
Ah Muzen Cab
9
1 / 2 / 0
5,137
467
5,285
6,953
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
NAoyan_suki
Tsukuyomi
10
0 / 4 / 1
4,969
452
2,890
9,156
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,320
575
4,917
6,722
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelusTheWise
Aphrodite
9
1 / 1 / 2
5,615
510
3,020
6,007
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
BeeIo
Bastet
11
3 / 1 / 3
6,139
558
5,885
10,481
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
PGEvasive
King Arthur
10
1 / 1 / 1
5,631
512
3,965
8,899
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Poisonoustream
Martichoras
11
2 / 1 / 1
6,002
546
6,677
8,479
3,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
accadianz
Terra
12
3 / 0 / 2
6,792
617
5,619
6,340
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
W
Aphrodite
AngelusTheWise
Aphrodite
1
1
2
2
W
Bastet
BeeIo
Bastet
3
1
3
4.5
L
Horus
Chasennii
Horus
1
1
1
1.5
L
Ah Muzen Cab
Doobstah
Ah Muzen Cab
1
2
0
0.5
L
Tsukuyomi
NAoyan_suki
Tsukuyomi
0
4
1
0.13
W
King Arthur
PGEvasive
King Arthur
1
1
1
1.5
W
Martichoras
Poisonoustream
Martichoras
2
1
1
2.5
L
1
2
0
0.5
W
Terra
accadianz
Terra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
25,166
38,953
Taken
40,206
23,881
Mitigated
20,199
10,785
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,545
712
0
750
6,892
6,270
0
779
6,027
35,231
4,460
W
Aphrodite
AngelusTheWise
Aphrodite
3,020
816
1,855
3,338
6,007
3,515
0
623
5,384
13,910
0
W
Bastet
BeeIo
Bastet
5,885
1,313
0
6,564
10,481
3,843
0
2,854
7,391
0
40,654
L
Horus
Chasennii
Horus
4,541
1,831
371
3,638
9,230
8,350
0
3,274
5,840
3,262
18,949
L
Ah Muzen Cab
Doobstah
Ah Muzen Cab
5,285
1,630
0
930
6,953
2,498
0
705
6,248
0
43,707
L
Tsukuyomi
NAoyan_suki
Tsukuyomi
2,890
275
0
2,782
9,156
3,248
0
566
8,508
0
34,222
W
King Arthur
PGEvasive
King Arthur
3,965
586
0
750
8,899
5,997
0
4,437
3,801
0
31,751
W
Martichoras
Poisonoustream
Martichoras
6,677
3,149
0
3,295
8,479
3,855
0
407
8,072
0
58,704
L
4,917
808
0
2,314
6,722
3,515
0
2,686
3,718
47,764
981
W
Terra
accadianz
Terra
5,619
377
53
1,710
6,340
2,989
0
3,039
3,301
44,629
27

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
30,179
342
Minions Killed
342
0
Camps Cleared
0
1,099,088
Distance Traveled
1,144,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,354
578
89
8
0
201,014
0
W
Aphrodite
5,615
510
26
2
0
203,977
0
W
Bastet
6,139
558
73
7
0
258,352
1
L
Horus
5,720
520
32
3
0
235,288
0
L
Ah Muzen Cab
5,137
467
63
6
0
204,206
0
L
Tsukuyomi
4,969
452
57
5
0
259,573
0
W
King Arthur
5,631
512
53
5
0
216,196
2
W
Martichoras
6,002
546
105
10
0
194,947
0
L
Tiamat
6,320
575
101
9
0
199,007
0
W
Terra
6,792
617
85
8
0
270,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role