Player Matchup

Sun Wukong
Sun Wukong
Gunnlaugar
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,502 Elo+
Solo
Hou Yi
Hou Yi
KingNestroo
Hou Yi
Level 122
God Stats
5W - 2L
1,703 SR
Queue Stats
47W - 50L
1,456 Elo+
Party 2
Apollo
Apollo
Kujyo101
Apollo
Level 108
God Stats
27W - 31L
1,488 SR
Queue Stats
47W - 58L
1,474 Elo+
Solo
Cerberus
Cerberus
TheMormanPrince
Cerberus
Level 69
God Stats
24W - 21L
1,567 SR
Queue Stats
134W - 134L
1,525 Elo+
Solo
Hades
Hades
XZeusElDiosX
Hades
Level 129
God Stats
12W - 14L
1,606 SR
Queue Stats
604W - 617L
1,525 Elo+
Party 2
Team Averages
Level 111
1,573 SR
1,496 Elo+

VS

Team Averages
Level 95
1,630 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
Ithiilwen
Morgan Le Fay
Level 141
God Stats
5W - 3L
1,679 SR
Queue Stats
61W - 65L
1,462 Elo+
Solo
Charon
Charon
LostClock70
Charon
Level 66
God Stats
7W - 0L
1,755 SR
Queue Stats
25W - 23L
1,515 Elo+
Solo
King Arthur
King Arthur
Prizm Rug
King Arthur
Level 105
God Stats
12W - 15L
1,501 SR
Queue Stats
70W - 83L
1,491 Elo+
Party 1
Arachne
Arachne
StoicScrub1
Arachne
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 63L
1,504 Elo+
Party 1
Ishtar
Ishtar
StoicSin
Ishtar
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 44L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gunnlaugar
Sun Wukong
13
0 / 1 / 1
8,219
913
8,260
11,765
9,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
14
2 / 1 / 0
8,969
997
7,613
9,300
4,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Kujyo101
Apollo
13
0 / 3 / 0
8,079
898
2,347
7,836
3,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
0 / 0 / 0
7,561
840
0
0
0
14
0 / 3 / 1
8,863
985
10,938
19,025
14,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

263

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ithiilwen
Morgan Le Fay
14
0 / 0 / 6
8,959
995
8,874
3,003
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
15
0 / 1 / 6
9,534
1,059
8,391
8,891
8,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Prizm Rug
King Arthur
15
1 / 1 / 5
8,927
992
6,233
9,027
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
StoicScrub1
Arachne
15
3 / 0 / 4
9,991
1,110
11,036
9,722
7,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
StoicSin
Ishtar
15
4 / 0 / 4
9,560
1,062
11,171
4,125
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
8
8
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gunnlaugar
Sun Wukong
0
1
1
0.5
W
Morgan Le Fay
Ithiilwen
Morgan Le Fay
0
0
6
3
L
Hou Yi
2
1
0
2
L
Apollo
Kujyo101
Apollo
0
3
0
0
W
Charon
0
1
6
3
W
King Arthur
Prizm Rug
King Arthur
1
1
5
3.5
W
Arachne
StoicScrub1
Arachne
3
0
4
5
W
Ishtar
StoicSin
Ishtar
4
0
4
6
L
Cerberus
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
45,705
47,926
Taken
34,768
31,609
Mitigated
30,195
5,337
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gunnlaugar
Sun Wukong
8,260
796
0
31
11,765
9,232
0
5,167
6,598
0
17,989
W
Morgan Le Fay
Ithiilwen
Morgan Le Fay
8,874
1,236
0
398
3,003
1,354
0
1,341
1,662
31,647
0
L
Hou Yi
7,613
4,049
0
332
9,300
4,340
0
4,120
5,180
0
21,709
L
Apollo
Kujyo101
Apollo
2,347
1,379
0
644
7,836
3,515
0
1,918
5,918
0
16,304
W
Charon
8,391
1,584
122
2,662
8,891
8,647
0
3,125
5,766
15,514
1,330
W
King Arthur
Prizm Rug
King Arthur
6,233
545
352
435
9,027
10,936
0
3,031
5,996
1,120
26,615
W
Arachne
StoicScrub1
Arachne
11,036
7,242
0
3,406
9,722
7,448
0
1,812
7,910
0
31,147
W
Ishtar
StoicSin
Ishtar
11,171
5,625
0
1,657
4,125
1,810
0
1,629
2,496
0
22,498
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
10,938
1,419
364
3,966
19,025
14,522
0
5,686
13,339
39,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
46,971
168
Minions Killed
184
0
Camps Cleared
15
645,228
Distance Traveled
904,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,219
913
29
3
0
199,702
0
W
Morgan Le Fay
8,959
995
58
6
5
164,286
0
L
Hou Yi
8,969
997
37
4
0
149,208
0
L
Apollo
8,079
898
24
3
0
126,260
0
W
Charon
9,534
1,059
24
3
0
174,468
0
W
King Arthur
8,927
992
50
6
3
186,023
0
W
Arachne
9,991
1,110
32
4
5
187,610
0
W
Ishtar
9,560
1,062
20
2
2
192,001
0
L
Cerberus
7,561
840
0
0
0
0
0
L
Hades
8,863
985
78
9
0
170,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role