Player Matchup

He Bo
He Bo
CalamityLamp
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 120L
1,561 Elo+
Party 4
Athena
Athena
Omicroleaf09
Athena
Level 62
God Stats
6W - 14L
1,413 SR
Queue Stats
138W - 128L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
ShaDyxPlaYz
Jing Wei
Level 24
God Stats
0W - 2L
1,357 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 2
Tiamat
Tiamat
TKNmoon
Tiamat
Level 64
God Stats
3W - 6L
1,305 SR
Queue Stats
214W - 198L
1,485 Elo+
Party 4
Danzaburou
Danzaburou
tugboat2037
Danzaburou
Level 45
God Stats
4W - 14L
1,286 SR
Queue Stats
121W - 114L
1,514 Elo+
Party 4
Team Averages
Level 51
1,372 SR
1,487 Elo+

VS

Team Averages
Level 133
1,666 SR
1,535 Elo+
Lancelot
Lancelot
Asura_World
Lancelot
Level 86
God Stats
26W - 19L
1,533 SR
Queue Stats
272W - 229L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ForsakenJester7
Ah Muzen Cab
Level 159
God Stats
6W - 2L
1,476 SR
Queue Stats
161W - 163L
1,494 Elo+
Party 3
Serqet
Serqet
ForsakenKnight5
Serqet
Level 158
God Stats
4W - 1L
1,755 SR
Queue Stats
113W - 104L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
Logix9
Sylvanus
Level 158
God Stats
10W - 3L
1,726 SR
Queue Stats
197W - 179L
1,611 Elo+
Solo
Hera
Hera
SpiderMonky2003
Hera
Level 102
God Stats
4W - 3L
1,841 SR
Queue Stats
325W - 287L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,429
543
3,683
5,842
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
7
0 / 2 / 0
4,689
469
2,736
9,602
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ShaDyxPlaYz
Jing Wei
8
0 / 3 / 0
4,568
457
1,473
6,357
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
TKNmoon
Tiamat
11
0 / 1 / 0
5,400
540
3,368
7,334
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tugboat2037
Danzaburou
11
0 / 1 / 0
5,596
560
1,511
6,912
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asura_World
Lancelot
11
1 / 0 / 1
6,415
642
4,458
8,985
5,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
ForsakenJester7
Ah Muzen Cab
11
2 / 0 / 3
6,172
617
7,301
4,111
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 1
5,551
555
3,145
6,759
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Logix9
Sylvanus
10
4 / 0 / 1
6,293
629
4,108
6,774
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 1
6,324
632
2,624
3,501
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Asura_World
Lancelot
1
0
1
1.5
L
1
1
0
1
W
Ah Muzen Cab
ForsakenJester7
Ah Muzen Cab
2
0
3
3.5
W
1
0
1
1.5
W
Sylvanus
Logix9
Sylvanus
4
0
1
4.5
L
Athena
0
2
0
0
L
Jing Wei
ShaDyxPlaYz
Jing Wei
0
3
0
0
W
0
1
1
0.5
L
Tiamat
TKNmoon
Tiamat
0
1
0
0
L
Danzaburou
tugboat2037
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,771
Damage
21,636
36,047
Taken
30,130
19,502
Mitigated
14,626
9,863
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Asura_World
Lancelot
4,458
1,429
0
3,838
8,985
5,525
0
3,248
5,314
0
46,681
L
3,683
215
0
3,192
5,842
1,713
0
87
5,359
43,887
924
W
Ah Muzen Cab
ForsakenJester7
Ah Muzen Cab
7,301
4,205
0
667
4,111
1,634
0
2,008
2,103
0
52,079
W
3,145
789
0
470
6,759
2,862
0
1,533
5,168
0
35,019
W
Sylvanus
Logix9
Sylvanus
4,108
1,343
1,539
2,403
6,774
3,513
238
1,553
5,221
19,263
0
L
Athena
2,736
1,126
0
1,560
9,602
6,107
0
1,993
7,609
18,815
0
L
Jing Wei
ShaDyxPlaYz
Jing Wei
1,473
1,301
0
1,113
6,357
1,831
0
1,482
4,875
0
22,190
W
2,624
668
0
380
3,501
1,092
324
846
2,655
51,696
1,235
L
Tiamat
TKNmoon
Tiamat
3,368
919
0
1,525
7,334
7,290
0
0
7,250
30,377
580
L
Danzaburou
tugboat2037
Danzaburou
1,511
1,077
0
2,473
6,912
2,561
0
3,132
3,650
0
48,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
30,755
321
Minions Killed
341
0
Camps Cleared
0
936,938
Distance Traveled
1,041,713
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,415
642
82
8
0
243,609
0
L
He Bo
5,429
543
93
9
0
216,100
0
W
Ah Muzen Cab
6,172
617
92
9
0
187,452
0
W
Serqet
5,551
555
57
6
0
233,975
0
W
Sylvanus
6,293
629
16
2
0
185,297
0
L
Athena
4,689
469
30
3
0
211,744
2
L
Jing Wei
4,568
457
47
5
0
149,486
0
W
Hera
6,324
632
94
9
0
191,380
0
L
Tiamat
5,400
540
69
7
0
175,197
0
L
Danzaburou
5,596
560
82
8
0
184,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role