Player Matchup

Baron Samedi
Baron Samedi
Silver II
AussieMrsK
Baron Samedi
Silver II
Level 149
God Stats
8W - 6L
1,545 SR
Queue Stats
15W - 23L
1,161 MMR
Party 1
Bacchus
Bacchus
Silver III
Desperado-RVG
Bacchus
Silver III
Level 194
God Stats
3W - 0L
1,567 SR
Queue Stats
89W - 106L
766 MMR
Solo
Terra
Terra
Bronze III
HighonzayTTV
Terra
Bronze III
Level 88
God Stats
1W - 0L
1,485 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
MrRubicsCube
Izanami
Bronze II
Level 171
God Stats
4W - 5L
1,306 SR
Queue Stats
18W - 34L
852 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
hawkoua
Nu Wa
Silver IV
Level 128
God Stats
24W - 15L
1,425 SR
Queue Stats
338W - 372L
648 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,466 SR
986 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,539 SR
873 MMR
Horus
Horus
Silver V
Kamikaze-_Rogue
Horus
Silver V
Level 127
God Stats
32W - 40L
1,580 SR
Queue Stats
333W - 385L
657 MMR
Solo
Anubis
Anubis
Silver III
Legarda897
Anubis
Silver III
Level 129
God Stats
1W - 3L
1,465 SR
Queue Stats
27W - 44L
1,029 MMR
Solo
Hou Yi
Hou Yi
Bronze I
PotatoedShrooms
Hou Yi
Bronze I
Level 53
God Stats
5W - 4L
1,649 SR
Queue Stats
14W - 21L
1,011 MMR
Solo
Medusa
Medusa
Bronze I
ShmittySmurf
Medusa
Bronze I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 191L
1,026 MMR
Solo
Cthulhu
Cthulhu
Bronze I
rawpredator99
Cthulhu
Bronze I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AussieMrsK
Baron Samedi
13
1 / 2 / 0
6,809
567
865
6,104
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
1 / 0 / 2
6,211
518
6,233
7,400
3,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
2 / 1 / 5
6,778
565
4,912
9,595
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MrRubicsCube
Izanami
13
3 / 2 / 2
7,504
625
8,232
9,794
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
hawkoua
Nu Wa
12
0 / 0 / 2
7,210
601
5,237
3,591
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
HachimanSun WukongAgni

VS

Bans
Bake KujiraLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,414
451
2,348
10,702
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Legarda897
Anubis
12
4 / 2 / 0
6,914
576
5,551
8,233
3,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 0
5,637
470
6,025
10,366
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
1
0 / 0 / 0
3,846
321
0
839
207
Cthulhu
10
0 / 2 / 2
6,164
514
6,493
12,073
8,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
5
5
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AussieMrsK
Baron Samedi
1
2
0
0.5
W
Bacchus
1
0
2
2
W
2
1
5
4.5
L
0
1
0
0
L
Anubis
Legarda897
Anubis
4
2
0
2
W
Izanami
MrRubicsCube
Izanami
3
2
2
2
L
1
2
0
0.5
L
Medusa
0
0
0
0
W
Nu Wa
hawkoua
Nu Wa
0
0
2
1
L
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
20,417
36,484
Taken
42,213
15,360
Mitigated
20,778
11,288
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AussieMrsK
Baron Samedi
865
90
30
1,329
6,104
2,099
0
2,384
3,720
51,805
0
W
Bacchus
6,233
482
0
1,922
7,400
3,176
0
1,342
6,058
29,119
1,235
W
4,912
1,063
1,303
2,674
9,595
4,867
52
3,471
6,124
13,832
0
L
2,348
889
40
3,857
10,702
4,505
0
2,900
7,658
0
34,211
L
Anubis
Legarda897
Anubis
5,551
186
0
3,617
8,233
3,464
0
5,347
2,684
47,406
2,155
W
Izanami
MrRubicsCube
Izanami
8,232
5,800
0
2,841
9,794
4,036
583
3,511
6,283
0
66,231
L
6,025
3,130
0
2,224
10,366
3,650
0
3,984
6,256
0
41,715
L
Medusa
0
0
0
0
839
207
0
713
0
0
0
W
Nu Wa
hawkoua
Nu Wa
5,237
873
0
1,189
3,591
1,182
2,547
969
2,622
50,577
2,442
L
Cthulhu
6,493
860
1,143
3,790
12,073
8,952
0
3,054
8,893
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
27,975
366
Minions Killed
256
0
Camps Cleared
0
1,192,112
Distance Traveled
960,755
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,809
567
88
7
0
211,519
5
W
Bacchus
6,211
518
48
4
0
290,901
1
W
Terra
6,778
565
14
1
0
271,709
3
L
Horus
5,414
451
60
5
0
275,314
1
L
Anubis
6,914
576
89
7
0
215,619
3
W
Izanami
7,504
625
108
9
0
213,318
2
L
Hou Yi
5,637
470
59
5
0
223,990
2
L
Medusa
3,846
321
0
0
0
170
0
W
Nu Wa
7,210
601
108
9
0
204,665
0
L
Cthulhu
6,164
514
48
4
0
245,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role