Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BlueTiger739
Agni
Level 24
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 3
Jing Wei
Jing Wei
FunkyFlavors
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
NAoyan_suki
Nike
Level 58
God Stats
11W - 3L
1,805 SR
Queue Stats
83W - 75L
1,521 Elo+
Solo
Heimdallr
Heimdallr
nunjamin953
Heimdallr
Level 107
God Stats
4W - 5L
1,507 SR
Queue Stats
132W - 135L
1,546 Elo+
Party 3
Team Averages
Level 69
1,602 SR
1,535 Elo+

VS

Team Averages
Level 134
1,525 SR
1,492 Elo+
Medusa
Medusa
BabyDino334
Medusa
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
131W - 115L
1,547 Elo+
Party 2
Susano
Susano
FearedShadow
Susano
Level 159
God Stats
38W - 28L
1,642 SR
Queue Stats
214W - 208L
1,467 Elo+
Party 1
Scylla
Scylla
SharperFrog1
Scylla
Level 134
God Stats
1W - 6L
1,216 SR
Queue Stats
151W - 143L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
TheBoulder135
Amaterasu
Level 108
God Stats
4W - 2L
1,742 SR
Queue Stats
107W - 94L
1,463 Elo+
Solo
Kukulkan
Kukulkan
xX Amonix Xx
Kukulkan
Level 124
God Stats
16W - 14L
1,523 SR
Queue Stats
73W - 82L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 5 / 2
4,368
437
2,508
9,171
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
5,122
512
1,040
6,074
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FunkyFlavors
Jing Wei
7
0 / 6 / 0
4,546
455
2,369
6,622
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
5,807
581
5,397
6,849
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
nunjamin953
Heimdallr
8
2 / 4 / 1
5,079
508
4,066
8,254
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
9 / 1 / 4
6,665
667
7,238
6,213
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
10
0 / 0 / 2
5,313
531
3,317
6,771
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
5 / 1 / 11
6,829
683
5,019
6,930
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
TheBoulder135
Amaterasu
11
1 / 1 / 2
5,935
594
3,937
9,723
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
xX Amonix Xx
Kukulkan
13
5 / 0 / 1
7,435
744
3,405
3,167
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
2
0.2
W
Medusa
9
1
4
11
L
0
4
0
0
W
Susano
0
0
2
1
L
Jing Wei
FunkyFlavors
Jing Wei
0
6
0
0
L
1
1
0
1
W
Scylla
5
1
11
10.5
W
Amaterasu
TheBoulder135
Amaterasu
1
1
2
2
L
Heimdallr
nunjamin953
Heimdallr
2
4
1
0.63
W
Kukulkan
xX Amonix Xx
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
22,916
36,970
Taken
32,804
12,978
Mitigated
15,944
8,303
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,508
431
550
2,686
9,171
2,641
0
1,895
7,276
18,214
0
W
Medusa
7,238
3,389
0
1,997
6,213
2,340
504
504
5,706
0
42,507
L
1,040
649
0
250
6,074
2,002
0
3,334
2,740
27,936
592
W
Susano
3,317
210
0
3,822
6,771
2,446
0
307
6,419
0
38,659
L
Jing Wei
FunkyFlavors
Jing Wei
2,369
2,034
0
0
6,622
1,841
0
1,372
5,250
0
15,721
L
5,397
297
0
2,748
6,849
3,426
0
248
6,601
0
41,572
W
Scylla
5,019
775
99
2,489
6,930
2,744
266
2,074
4,856
23,070
584
W
Amaterasu
TheBoulder135
Amaterasu
3,937
1,131
0
3,563
9,723
7,124
0
0
8,977
0
37,015
L
Heimdallr
nunjamin953
Heimdallr
4,066
1,786
0
2,069
8,254
3,068
0
1,359
6,895
0
21,267
W
Kukulkan
xX Amonix Xx
Kukulkan
3,405
278
0
615
3,167
1,290
176
552
2,615
60,222
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
32,177
199
Minions Killed
330
0
Camps Cleared
0
971,221
Distance Traveled
1,085,213
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,368
437
12
1
0
192,136
0
W
Medusa
6,665
667
57
6
0
216,500
0
L
Agni
5,122
512
57
6
0
178,931
1
W
Susano
5,313
531
72
7
0
233,002
1
L
Jing Wei
4,546
455
26
3
0
184,934
0
L
Nike
5,807
581
67
7
0
208,789
0
W
Scylla
6,829
683
28
3
0
207,561
0
W
Amaterasu
5,935
594
70
7
0
246,602
0
L
Heimdallr
5,079
508
37
4
0
206,431
0
W
Kukulkan
7,435
744
103
10
0
181,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role