Player Matchup

Hun Batz
Hun Batz
BloodTide
Hun Batz
Level 147
God Stats
1W - 1L
1,697 SR
Queue Stats
129W - 120L
1,445 Elo+
Party 1
Olorun
Olorun
ObsidianMoth
Olorun
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 112L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jrmintz
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,221 Elo+
Solo
Neith
Neith
jsavage9189
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 87L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
xGTx Halfie
Kumbhakarna
Level 102
God Stats
0W - 2L
1,212 SR
Queue Stats
90W - 80L
1,479 Elo+
Party 1
Team Averages
Level 84
1,482 SR
1,381 Elo+

VS

Team Averages
Level 87
1,542 SR
1,430 Elo+
The Morrigan
The Morrigan
Julxco
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 176L
1,365 Elo+
Solo
Ares
Ares
Nipolitis Nips
Ares
Level 129
God Stats
2W - 4L
1,301 SR
Queue Stats
128W - 124L
1,411 Elo+
Solo
Heimdallr
Heimdallr
ThoughtThinkinz
Heimdallr
Level 37
God Stats
3W - 1L
1,459 SR
Queue Stats
134W - 144L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
xDROPxTHExSOAPx
Baron Samedi
Level 123
God Stats
3W - 1L
1,719 SR
Queue Stats
165W - 151L
1,499 Elo+
Party 2
Osiris
Osiris
zaboomafoo369
Osiris
Level 121
God Stats
6W - 1L
1,731 SR
Queue Stats
176W - 169L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BloodTide
Hun Batz
16
3 / 12 / 5
10,080
630
12,805
20,244
12,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
3 / 9 / 5
10,415
651
14,671
20,293
11,757
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
jrmintz
Ah Muzen Cab
20
6 / 8 / 4
12,071
754
22,487
21,774
11,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 5 / 4
10,334
646
12,176
16,170
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xGTx Halfie
Kumbhakarna
16
1 / 8 / 3
9,726
608
11,112
30,351
30,268
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Julxco
The Morrigan
18
5 / 4 / 17
11,559
722
10,603
11,129
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 17
11,400
713
9,433
22,089
31,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
ThoughtThinkinz
Heimdallr
20
11 / 1 / 21
13,610
851
26,012
15,344
10,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
xDROPxTHExSOAPx
Baron Samedi
20
13 / 3 / 22
14,049
878
34,931
18,501
12,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 23
12,881
805
15,461
26,727
39,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
16
Kills
42
42
Deaths
17
21
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BloodTide
Hun Batz
3
12
5
0.46
W
The Morrigan
Julxco
The Morrigan
5
4
17
3.38
W
4
5
17
2.5
L
Olorun
3
9
5
0.61
W
Heimdallr
ThoughtThinkinz
Heimdallr
11
1
21
21.5
L
Ah Muzen Cab
jrmintz
Ah Muzen Cab
6
8
4
1
L
3
5
4
1
W
Baron Samedi
xDROPxTHExSOAPx
Baron Samedi
13
3
22
8
L
Kumbhakarna
xGTx Halfie
Kumbhakarna
1
8
3
0.31
W
9
4
23
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,251
Damage
96,440
108,832
Taken
93,790
74,356
Mitigated
99,218
20,068
Healing
32,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BloodTide
Hun Batz
12,805
5,474
0
500
20,244
12,504
0
10,307
9,936
0
23,189
W
The Morrigan
Julxco
The Morrigan
10,603
873
4,057
2,599
11,129
5,866
1,226
2,912
7,870
25,467
559
W
9,433
1,228
1,222
962
22,089
31,695
2,104
6,364
15,725
18,538
0
L
Olorun
14,671
7,399
1,832
3,837
20,293
11,757
900
12,126
8,167
37,445
0
W
Heimdallr
ThoughtThinkinz
Heimdallr
26,012
12,381
1,125
5,219
15,344
10,041
3,582
3,314
12,030
0
60,613
L
Ah Muzen Cab
jrmintz
Ah Muzen Cab
22,487
10,827
0
4,012
21,774
11,596
913
11,562
10,212
0
55,919
L
12,176
3,817
0
2,151
16,170
8,231
84
10,353
5,817
0
24,490
W
Baron Samedi
xDROPxTHExSOAPx
Baron Samedi
34,931
1,900
7,932
6,328
18,501
12,407
1,797
5,991
12,510
52,140
487
L
Kumbhakarna
xGTx Halfie
Kumbhakarna
11,112
785
721
7,015
30,351
30,268
0
10,346
20,005
18,708
0
W
15,461
3,429
856
2,659
26,727
39,209
732
7,202
19,525
0
24,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
63,499
163
Minions Killed
199
0
Camps Cleared
0
1,181,259
Distance Traveled
1,505,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,080
630
14
1
0
246,767
0
W
The Morrigan
11,559
722
28
2
0
292,678
0
W
Ares
11,400
713
17
1
0
277,890
0
L
Olorun
10,415
651
46
3
0
206,935
0
W
Heimdallr
13,610
851
87
5
0
310,644
0
L
Ah Muzen Cab
12,071
754
61
4
0
222,729
0
L
Neith
10,334
646
26
2
0
212,840
0
W
Baron Samedi
14,049
878
46
3
0
311,679
0
L
Kumbhakarna
9,726
608
16
1
0
291,988
0
W
Osiris
12,881
805
21
1
0
312,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role