Player Matchup

Rama
Rama
Dro All Day 420
Rama
Level 129
God Stats
1W - 1L
1,659 SR
Queue Stats
55W - 57L
1,605 Elo+
Solo
Hera
Hera
Locc2DaBRAINx303
Hera
Level 106
God Stats
8W - 10L
1,759 SR
Queue Stats
154W - 148L
1,493 Elo+
Party 3
Cliodhna
Cliodhna
Pixel2961
Cliodhna
Level 127
God Stats
11W - 15L
1,311 SR
Queue Stats
132W - 122L
1,460 Elo+
Party 2
Geb
Geb
Serotonin4509
Geb
Level 127
God Stats
1W - 2L
1,624 SR
Queue Stats
105W - 111L
1,417 Elo+
Party 2
Surtr
Surtr
Sesefrx
Surtr
Level 123
God Stats
60W - 39L
1,621 SR
Queue Stats
440W - 435L
1,488 Elo+
Party 3
Team Averages
Level 122
1,595 SR
1,493 Elo+

VS

Team Averages
Level 105
1,496 SR
1,487 Elo+
Artemis
Artemis
Hananana
Artemis
Level 77
God Stats
7W - 3L
1,667 SR
Queue Stats
97W - 70L
1,495 Elo+
Solo
Chang'e
Chang'e
IamRambozo
Chang'e
Level 119
God Stats
3W - 3L
1,292 SR
Queue Stats
104W - 104L
1,504 Elo+
Party 1
Fenrir
Fenrir
Lollipopsie
Fenrir
Level 78
God Stats
15W - 12L
1,552 SR
Queue Stats
74W - 76L
1,490 Elo+
Party 1
Mulan
Mulan
RoloDC_
Mulan
Level 148
God Stats
58W - 52L
1,530 SR
Queue Stats
130W - 132L
1,508 Elo+
Solo
Kukulkan
Kukulkan
macbear2332
Kukulkan
Level 104
God Stats
7W - 8L
1,441 SR
Queue Stats
368W - 330L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,708
571
2,028
7,469
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,336
534
2,788
5,595
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Pixel2961
Cliodhna
9
2 / 2 / 0
5,265
527
4,274
7,543
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 2
5,187
519
3,288
9,589
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Sesefrx
Surtr
12
2 / 1 / 0
7,297
730
5,439
8,639
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hananana
Artemis
11
4 / 1 / 2
5,945
595
4,296
3,610
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
IamRambozo
Chang'e
10
1 / 2 / 0
5,774
577
4,140
7,941
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 1 / 3
5,907
591
4,028
8,997
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
RoloDC_
Mulan
11
4 / 1 / 5
6,856
686
6,784
10,435
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
macbear2332
Kukulkan
11
1 / 0 / 3
6,076
608
2,680
4,590
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
13
13
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Artemis
Hananana
Artemis
4
1
2
5
W
Chang'e
IamRambozo
Chang'e
1
2
0
0.5
L
0
3
0
0
W
Fenrir
3
1
3
4.5
L
Cliodhna
Pixel2961
Cliodhna
2
2
0
1
W
Mulan
RoloDC_
Mulan
4
1
5
6.5
L
0
4
2
0.25
L
Surtr
Sesefrx
Surtr
2
1
0
2
W
Kukulkan
macbear2332
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
21,928
38,835
Taken
35,573
19,222
Mitigated
15,675
10,443
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,028
1,668
0
1,824
7,469
2,603
0
0
7,469
0
40,222
W
Artemis
Hananana
Artemis
4,296
1,705
0
1,139
3,610
1,322
474
527
3,083
0
36,019
W
Chang'e
IamRambozo
Chang'e
4,140
0
40
2,623
7,941
2,660
0
247
7,694
33,073
674
L
2,788
475
0
232
5,595
1,974
0
1,696
3,899
29,190
2,220
W
Fenrir
4,028
707
0
5,436
8,997
3,592
0
288
8,709
0
37,105
L
Cliodhna
Pixel2961
Cliodhna
4,274
263
0
2,854
7,543
2,520
0
463
7,040
0
28,230
W
Mulan
RoloDC_
Mulan
6,784
834
0
4,399
10,435
6,334
22
2,785
7,650
0
32,213
L
3,288
693
0
1,458
9,589
8,088
0
602
8,987
16,421
0
L
Surtr
Sesefrx
Surtr
5,439
2,157
0
4,075
8,639
4,037
0
3,482
4,631
453
57,596
W
Kukulkan
macbear2332
Kukulkan
2,680
159
0
1,707
4,590
1,767
0
2,230
2,360
40,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
30,558
310
Minions Killed
312
0
Camps Cleared
0
1,014,203
Distance Traveled
1,040,804
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,708
571
79
8
0
192,394
0
W
Artemis
5,945
595
60
6
0
184,266
0
W
Chang'e
5,774
577
74
7
0
199,027
3
L
Hera
5,336
534
64
6
0
180,281
0
W
Fenrir
5,907
591
67
7
0
256,600
0
L
Cliodhna
5,265
527
49
5
0
226,154
2
W
Mulan
6,856
686
31
3
0
191,512
0
L
Geb
5,187
519
20
2
0
200,223
1
L
Surtr
7,297
730
98
10
0
215,151
0
W
Kukulkan
6,076
608
80
8
0
209,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role