Player Matchup

Nu Wa
Nu Wa
Devaceous
Nu Wa
Level 60
God Stats
23W - 12L
1,607 SR
Queue Stats
84W - 94L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Only_Flaccid7
Heimdallr
Level 107
God Stats
3W - 2L
1,408 SR
Queue Stats
156W - 167L
1,501 Elo+
Party 1
Ra
Ra
temp-0168367
Ra
Level 72
God Stats
3W - 2L
1,530 SR
Queue Stats
140W - 142L
1,427 Elo+
Party 1
Osiris
Osiris
theamazingamigo
Osiris
Level 148
God Stats
3W - 1L
1,735 SR
Queue Stats
100W - 120L
1,460 Elo+
Solo
Thanatos
Thanatos
xxBasedGod420
Thanatos
Level 69
God Stats
6W - 7L
1,530 SR
Queue Stats
99W - 112L
1,425 Elo+
Party 1
Team Averages
Level 91
1,562 SR
1,451 Elo+

VS

Team Averages
Level 109
1,376 SR
1,461 Elo+
Yu Huang
Yu Huang
Barbara474
Yu Huang
Level 62
God Stats
0W - 3L
1,243 SR
Queue Stats
117W - 130L
1,514 Elo+
Solo
Awilix
Awilix
ClownNefew
Awilix
Level 82
God Stats
1W - 1L
1,502 SR
Queue Stats
57W - 62L
1,367 Elo+
Party 2
Achilles
Achilles
DoctorSpell
Achilles
Level 150
God Stats
0W - 4L
1,269 SR
Queue Stats
275W - 259L
1,505 Elo+
Solo
Cthulhu
Cthulhu
IN O O ID IL E
Cthulhu
Level 172
God Stats
1W - 3L
1,355 SR
Queue Stats
78W - 78L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trashley1
Ah Muzen Cab
Level 80
God Stats
2W - 3L
1,512 SR
Queue Stats
87W - 93L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Devaceous
Nu Wa
14
2 / 0 / 3
8,053
619
7,614
3,893
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Only_Flaccid7
Heimdallr
13
2 / 0 / 0
7,102
546
7,241
7,518
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 2
6,202
477
3,311
8,348
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 1
9,448
727
9,891
10,952
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xxBasedGod420
Thanatos
12
1 / 2 / 2
6,625
510
3,051
10,285
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Barbara474
Yu Huang
12
1 / 2 / 0
6,339
488
4,316
7,317
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
ClownNefew
Awilix
12
1 / 2 / 1
6,281
483
3,193
10,924
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
DoctorSpell
Achilles
11
0 / 5 / 0
5,700
438
4,033
14,186
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
6,570
505
5,334
9,168
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
trashley1
Ah Muzen Cab
12
0 / 1 / 0
6,345
488
5,880
8,874
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Barbara474
Yu Huang
1
2
0
0.5
L
Awilix
ClownNefew
Awilix
1
2
1
0.75
W
Nu Wa
Devaceous
Nu Wa
2
0
3
3.5
L
Achilles
DoctorSpell
Achilles
0
5
0
0
L
0
0
0
0
W
Heimdallr
Only_Flaccid7
Heimdallr
2
0
0
2
W
0
0
2
1
W
5
0
1
5.5
L
Ah Muzen Cab
trashley1
Ah Muzen Cab
0
1
0
0
W
Thanatos
xxBasedGod420
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
22,756
40,996
Taken
50,469
22,764
Mitigated
29,558
22,199
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Barbara474
Yu Huang
4,316
237
0
1,000
7,317
2,674
0
2,962
3,958
43,573
0
L
Awilix
ClownNefew
Awilix
3,193
1,035
0
2,485
10,924
4,770
0
1,719
8,983
0
48,007
W
Nu Wa
Devaceous
Nu Wa
7,614
1,267
0
1,250
3,893
1,191
511
2,481
1,188
51,837
2,889
L
Achilles
DoctorSpell
Achilles
4,033
963
0
3,256
14,186
12,174
0
853
13,146
0
38,024
L
5,334
0
1,286
2,880
9,168
5,946
0
2,441
6,334
43,857
0
W
Heimdallr
Only_Flaccid7
Heimdallr
7,241
3,626
0
2,535
7,518
3,224
503
1,735
5,743
0
45,396
W
3,311
392
1,109
4,752
8,348
4,121
68
2,847
5,453
38,247
407
W
9,891
3,601
0
3,578
10,952
10,324
0
581
9,737
0
70,481
L
Ah Muzen Cab
trashley1
Ah Muzen Cab
5,880
2,133
0
509
8,874
3,994
0
1,548
7,137
0
59,905
W
Thanatos
xxBasedGod420
Thanatos
3,051
709
0
8,975
10,285
3,904
27
1,556
8,594
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
31,235
436
Minions Killed
373
0
Camps Cleared
0
1,322,812
Distance Traveled
1,323,785
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,339
488
84
6
0
227,439
0
L
Awilix
6,281
483
71
5
0
288,514
1
W
Nu Wa
8,053
619
107
8
0
240,739
0
L
Achilles
5,700
438
54
4
0
247,854
2
L
Cthulhu
6,570
505
58
4
0
287,400
0
W
Heimdallr
7,102
546
100
8
0
267,863
0
W
Ra
6,202
477
47
4
0
293,842
0
W
Osiris
9,448
727
113
9
0
247,251
0
L
Ah Muzen Cab
6,345
488
106
8
0
272,578
0
W
Thanatos
6,625
510
69
5
0
273,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role