Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SuitonMario
Mulan
Level 163
God Stats
20W - 8L
1,798 SR
Queue Stats
772W - 362L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xosgay
Ah Muzen Cab
Level 156
God Stats
21W - 3L
2,020 SR
Queue Stats
816W - 173L
1,762 Elo+
Party 2
Team Averages
Level 155
1,664 SR
1,585 Elo+

VS

Team Averages
Level 114
1,460 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
EnderSorcerer
Ishtar
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,495 Elo+
Solo
Scylla
Scylla
Kommander Cynyc
Scylla
Level 148
God Stats
13W - 17L
1,508 SR
Queue Stats
158W - 193L
1,479 Elo+
Solo
Ne Zha
Ne Zha
NemesisIsAWife
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,483 Elo+
Party 1
Maman Brigitte
Maman Brigitte
REAVER 695
Maman Brigitte
Level 125
God Stats
15W - 29L
1,290 SR
Queue Stats
233W - 246L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 0 / 6
7,595
1,519
8,076
4,418
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
11
2 / 0 / 9
6,692
1,338
3,119
7,414
4,795
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
11
0 / 2 / 9
6,262
1,252
1,991
3,234
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 12
6,316
1,263
4,557
5,657
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Xosgay
Ah Muzen Cab
13
5 / 0 / 7
7,740
1,548
9,739
3,834
1,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

392

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 1
6,446
1,289
3,333
6,441
5,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 1
6,039
1,208
5,462
3,983
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
5,574
1,115
1,580
3,355
1,000
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 0
5,996
1,199
8,214
9,014
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
REAVER 695
Maman Brigitte
11
1 / 2 / 1
6,050
1,210
4,184
7,812
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
12
Kills
2
2
Deaths
12
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
6
8
W
Sobek
 
Sobek
2
0
9
6.5
W
Thoth
 
Thoth
0
2
9
2.25
L
Khepri
 
Khepri
0
1
1
0.5
L
0
1
1
0.5
L
0
3
1
0.17
L
1
5
0
0.2
L
Maman Brigitte
REAVER 695
Maman Brigitte
1
2
1
0.75
W
0
0
12
6
W
Ah Muzen Cab
Xosgay
Ah Muzen Cab
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
22,773
24,557
Taken
30,605
14,254
Mitigated
16,595
2,183
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,076
2,112
0
233
4,418
1,740
0
881
3,537
19,737
0
W
Sobek
 
Sobek
3,119
241
0
673
7,414
4,795
0
3,720
3,694
3,708
761
W
Thoth
 
Thoth
1,991
135
0
0
3,234
1,101
0
1,549
1,685
18,509
0
L
Khepri
 
Khepri
3,333
297
0
347
6,441
5,607
0
2,812
3,555
8,616
0
L
5,462
2,210
0
181
3,983
1,594
0
1,299
2,598
0
22,830
L
1,580
229
0
0
3,355
1,000
0
787
2,493
5,338
136
L
8,214
1,766
0
180
9,014
4,482
0
4,202
4,676
0
20,080
L
Maman Brigitte
REAVER 695
Maman Brigitte
4,184
362
0
230
7,812
3,912
0
3,751
3,984
8,946
0
W
4,557
867
0
1,097
5,657
5,083
0
1,939
3,718
0
7,138
W
Ah Muzen Cab
Xosgay
Ah Muzen Cab
9,739
4,259
0
180
3,834
1,535
0
948
2,886
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
30,105
118
Minions Killed
97
7
Camps Cleared
3
574,614
Distance Traveled
482,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,595
1,519
39
8
2
111,709
0
W
Sobek
6,692
1,338
3
1
0
132,431
0
W
Thoth
6,262
1,252
37
7
1
101,066
0
L
Khepri
6,446
1,289
13
3
0
108,295
0
L
Ishtar
6,039
1,208
47
9
1
116,320
0
L
Scylla
5,574
1,115
4
1
1
39,603
0
L
Ne Zha
5,996
1,199
19
4
1
103,076
0
L
Maman Brigitte
6,050
1,210
14
3
0
114,832
0
W
Mulan
6,316
1,263
4
1
1
118,165
0
W
Ah Muzen Cab
7,740
1,548
35
7
3
111,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role