Player Matchup

Janus
Janus
DynamicY
Janus
Level 165
God Stats
5W - 9L
1,609 SR
Queue Stats
241W - 207L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShivasBlueLegs
Tsukuyomi
Level 24
God Stats
3W - 1L
1,832 SR
Queue Stats
19W - 17L
1,605 Elo+
Party 1
Hachiman
Hachiman
Suacii
Hachiman
Level 41
God Stats
13W - 12L
1,708 SR
Queue Stats
28W - 20L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSecretJesus
Gilgamesh
Level 64
God Stats
10W - 9L
1,618 SR
Queue Stats
81W - 70L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
tuanrregguj
Cthulhu
Level 137
God Stats
2W - 1L
1,463 SR
Queue Stats
13W - 11L
1,621 Elo+
Party 1
Team Averages
Level 86
1,646 SR
1,616 Elo+

VS

Team Averages
Level 123
1,547 SR
1,600 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Chunkard
Persephone
Level 117
God Stats
6W - 5L
1,558 SR
Queue Stats
472W - 433L
1,594 Elo+
Solo
Horus
Horus
LeveIs
Horus
Level 99
God Stats
0W - 1L
1,216 SR
Queue Stats
30W - 23L
1,570 Elo+
Solo
Atlas
Atlas
OwNCh1p
Atlas
Level 126
God Stats
0W - 1L
1,910 SR
Queue Stats
48W - 29L
1,750 Elo+
Party 2
Bacchus
Bacchus
SizeibleFlunky3
Bacchus
Level 120
God Stats
0W - 2L
1,547 SR
Queue Stats
52W - 42L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DynamicY
Janus
15
4 / 2 / 5
9,486
527
10,444
12,061
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
ShivasBlueLegs
Tsukuyomi
19
7 / 2 / 2
11,081
616
13,827
16,548
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Suacii
Hachiman
17
7 / 0 / 0
10,399
578
6,616
11,112
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TheSecretJesus
Gilgamesh
15
1 / 4 / 5
9,460
526
9,538
19,753
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
tuanrregguj
Cthulhu
16
1 / 0 / 10
9,819
546
10,862
16,490
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
0 / 5 / 2
8,395
466
8,858
11,381
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Chunkard
Persephone
15
0 / 3 / 1
9,668
537
10,576
12,153
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
LeveIs
Horus
14
5 / 3 / 1
8,651
481
7,183
15,052
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
OwNCh1p
Atlas
12
1 / 5 / 2
8,026
446
7,637
15,620
14,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 4 / 2
10,485
583
15,695
16,110
23,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
8
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
2
0.2
L
Persephone
Chunkard
Persephone
0
3
1
0.17
W
Janus
DynamicY
Janus
4
2
5
3.25
L
Horus
LeveIs
Horus
5
3
1
1.83
L
Atlas
OwNCh1p
Atlas
1
5
2
0.4
W
Tsukuyomi
ShivasBlueLegs
Tsukuyomi
7
2
2
4
L
2
4
2
0.75
W
Hachiman
Suacii
Hachiman
7
0
0
7
W
Gilgamesh
TheSecretJesus
Gilgamesh
1
4
5
0.88
W
Cthulhu
tuanrregguj
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
49,949
75,964
Taken
70,316
49,128
Mitigated
55,593
18,099
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,858
5,636
0
990
11,381
4,557
0
1,885
9,472
0
60,698
L
Persephone
Chunkard
Persephone
10,576
511
0
2,477
12,153
4,770
0
7,459
4,197
83,701
0
W
Janus
DynamicY
Janus
10,444
481
0
1,670
12,061
4,827
323
5,586
6,046
67,392
0
L
Horus
LeveIs
Horus
7,183
3,554
366
6,125
15,052
8,367
0
1,504
13,280
0
61,353
L
Atlas
OwNCh1p
Atlas
7,637
2,883
0
1,732
15,620
14,496
0
8,080
7,224
21,805
457
W
Tsukuyomi
ShivasBlueLegs
Tsukuyomi
13,827
3,559
0
5,635
16,548
7,578
663
5,024
11,127
0
105,158
L
15,695
1,822
0
1,641
16,110
23,403
0
1,207
13,763
61,085
3,391
W
Hachiman
Suacii
Hachiman
6,616
4,548
0
4,407
11,112
5,119
458
1,934
9,160
0
83,377
W
Gilgamesh
TheSecretJesus
Gilgamesh
9,538
2,868
0
3,423
19,753
15,772
267
9,936
8,775
0
58,396
W
Cthulhu
tuanrregguj
Cthulhu
10,862
775
252
2,712
16,490
15,832
0
8,575
7,485
54,057
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
45,225
551
Minions Killed
500
0
Camps Cleared
0
1,916,950
Distance Traveled
1,728,782
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,395
466
111
6
0
305,647
3
L
Persephone
9,668
537
159
9
0
355,395
0
W
Janus
9,486
527
102
6
0
390,111
2
L
Horus
8,651
481
81
5
0
379,143
5
L
Atlas
8,026
446
16
1
0
366,525
8
W
Tsukuyomi
11,081
616
153
9
0
455,922
4
L
Bacchus
10,485
583
133
7
0
322,072
0
W
Hachiman
10,399
578
129
7
0
348,306
0
W
Gilgamesh
9,460
526
94
5
0
321,858
0
W
Cthulhu
9,819
546
73
4
0
400,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role