Player Matchup

Nut
Nut
FireFlamingous
Nut
Level 45
God Stats
15W - 15L
1,485 SR
Queue Stats
104W - 94L
1,477 Elo+
Party 2
Anubis
Anubis
GigaChadRizzGod
Anubis
Level 128
God Stats
22W - 8L
1,784 SR
Queue Stats
34W - 21L
1,623 Elo+
Party 2
Hel
Hel
MehLazlooo
Hel
Level 118
God Stats
0W - 2L
1,294 SR
Queue Stats
99W - 82L
1,528 Elo+
Party 2
Bacchus
Bacchus
PewPewQuChu
Bacchus
Level 48
God Stats
22W - 8L
1,978 SR
Queue Stats
265W - 235L
1,568 Elo+
Party 3
Thanatos
Thanatos
snipetwinegetvag
Thanatos
Level 118
God Stats
11W - 11L
1,566 SR
Queue Stats
581W - 554L
1,508 Elo+
Party 3
Team Averages
Level 91
1,621 SR
1,541 Elo+

VS

Team Averages
Level 97
1,672 SR
1,481 Elo+
Hel
Hel
ABAForGGSTRIVE
Hel
Level 66
God Stats
8W - 13L
1,541 SR
Queue Stats
97W - 95L
1,519 Elo+
Party 1
Rama
Rama
BukNoodle
Rama
Level 87
God Stats
10W - 3L
1,902 SR
Queue Stats
99W - 81L
1,520 Elo+
Solo
Ullr
Ullr
JaquesSung
Ullr
Level 100
God Stats
7W - 2L
1,783 SR
Queue Stats
7W - 3L
1,389 Elo+
Party 1
Artio
Artio
iamDeerayTheGOAT
Artio
Level 125
God Stats
6W - 6L
1,517 SR
Queue Stats
147W - 139L
1,539 Elo+
Solo
Thanatos
Thanatos
kingpanda5764
Thanatos
Level 109
God Stats
16W - 8L
1,619 SR
Queue Stats
76W - 80L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,516
452
5,411
9,273
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 0
6,603
660
8,006
6,834
3,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,462
546
3,999
7,242
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
PewPewQuChu
Bacchus
5
0 / 6 / 0
4,245
425
3,824
10,775
9,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 4 / 0
4,738
474
2,836
8,910
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,455
646
3,455
7,315
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
11
10 / 0 / 4
6,834
683
11,579
7,134
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
5,723
572
4,292
7,042
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 13
6,392
639
4,730
10,652
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kingpanda5764
Thanatos
11
4 / 2 / 4
5,798
580
4,143
7,918
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
19
19
Deaths
5
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Rama
10
0
4
12
L
0
4
0
0
L
4
2
0
2
W
3
0
2
4
L
0
3
1
0.17
L
Bacchus
PewPewQuChu
Bacchus
0
6
0
0
W
0
0
13
6.5
W
Thanatos
kingpanda5764
Thanatos
4
2
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
28,199
43,034
Taken
40,061
20,485
Mitigated
17,944
17,753
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,455
13
275
2,857
7,315
2,003
0
4,554
2,761
37,390
964
W
Rama
11,579
8,683
0
3,474
7,134
2,765
0
2,121
5,013
0
52,604
L
5,411
3,521
0
2,685
9,273
2,899
0
2,137
7,136
0
27,110
L
8,006
268
0
3,591
6,834
3,402
0
3,116
3,394
50,130
573
W
4,292
1,548
0
1,000
7,042
2,592
0
2,435
4,607
0
34,048
L
3,999
364
555
3,444
7,242
2,153
0
161
7,081
40,067
2,494
L
Bacchus
PewPewQuChu
Bacchus
3,824
1,134
0
1,558
10,775
9,057
0
1,899
8,876
14,597
0
W
4,730
240
2,431
4,504
10,652
7,694
0
3,702
6,950
20,070
0
W
Thanatos
kingpanda5764
Thanatos
4,143
848
0
4,154
7,918
2,890
0
2,656
5,262
0
35,349
L
2,836
650
0
5,920
8,910
2,974
0
435
8,475
0
23,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
31,202
255
Minions Killed
304
0
Camps Cleared
0
967,080
Distance Traveled
1,008,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,455
646
79
8
0
196,187
2
W
Rama
6,834
683
97
10
0
188,155
2
L
Nut
4,516
452
44
4
0
179,504
0
L
Anubis
6,603
660
81
8
0
184,774
0
W
Ullr
5,723
572
58
6
0
184,653
0
L
Hel
5,462
546
72
7
0
198,311
1
L
Bacchus
4,245
425
10
1
0
194,147
4
W
Artio
6,392
639
19
2
0
216,253
0
W
Thanatos
5,798
580
51
5
0
223,743
0
L
Thanatos
4,738
474
48
5
0
210,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role