Player Matchup

He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MightyBochnar
Bacchus
Level 29
God Stats
22W - 18L
1,513 SR
Queue Stats
90W - 107L
1,388 Elo+
Party 1
Bastet
Bastet
hats2001
Bastet
Level 108
God Stats
17W - 18L
1,480 SR
Queue Stats
91W - 107L
1,389 Elo+
Party 1
Team Averages
Level 73
1,498 SR
1,426 Elo+

VS

Team Averages
Level 51
1,369 SR
1,392 Elo+
Chaac
Chaac
Badmama_kittykat
Chaac
Level 57
God Stats
3W - 2L
1,497 SR
Queue Stats
15W - 15L
1,453 Elo+
Solo
Thoth
Thoth
DatNegusGrady
Thoth
Level 34
God Stats
3W - 7L
1,220 SR
Queue Stats
31W - 47L
1,362 Elo+
Party 2
Izanami
Izanami
temp-9724119
Izanami
Level 63
God Stats
18W - 27L
1,390 SR
Queue Stats
27W - 41L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 6 / 4
9,975
831
7,905
10,771
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
14
1 / 0 / 9
9,045
754
1,911
11,450
13,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
hats2001
Bastet
15
7 / 0 / 4
10,425
869
12,524
10,063
5,235
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,026
752
7,157
13,384
8,680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 1 / 2
7,404
617
2,866
2,142
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
temp-9724119
Izanami
14
2 / 5 / 2
8,894
741
5,323
11,476
4,752
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
6
4
0.83
L
2
5
2
0.6
L
1
1
2
2
W
Bacchus
1
0
9
5.5
W
Bastet
hats2001
Bastet
7
0
4
9
L
Izanami
temp-9724119
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
15,346
32,284
Taken
27,002
22,060
Mitigated
14,117
9,175
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,905
759
0
871
10,771
3,748
923
1,134
9,637
31,065
0
L
7,157
871
0
1,388
13,384
8,680
0
4,661
7,766
0
47,762
L
2,866
0
70
137
2,142
685
0
758
1,338
12,721
0
W
Bacchus
1,911
0
0
2,947
11,450
13,077
505
935
10,515
12,856
0
W
Bastet
hats2001
Bastet
12,524
1,928
0
5,357
10,063
5,235
1,771
1,764
8,299
0
47,638
L
Izanami
temp-9724119
Izanami
5,323
3,261
83
1,127
11,476
4,752
0
4,032
6,969
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
25,324
132
Minions Killed
164
0
Camps Cleared
0
705,285
Distance Traveled
500,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,975
831
57
5
0
196,805
0
L
Chaac
9,026
752
80
7
0
194,063
2
L
Thoth
7,404
617
20
2
0
113,783
0
W
Bacchus
9,045
754
17
1
0
257,291
0
W
Bastet
10,425
869
58
5
0
251,189
0
L
Izanami
8,894
741
64
5
0
192,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role