Player Matchup

Medusa
Medusa
FataleFusion
Medusa
Level 62
God Stats
6W - 6L
1,856 SR
Queue Stats
66W - 72L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
THK21
Ne Zha
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 114L
1,449 Elo+
Solo
Fenrir
Fenrir
TTVOhNahImGhost
Fenrir
Level 83
God Stats
4W - 8L
1,500 SR
Queue Stats
397W - 385L
1,475 Elo+
Solo
Zeus
Zeus
côre
Zeus
Level 101
God Stats
0W - 3L
1,227 SR
Queue Stats
65W - 76L
1,566 Elo+
Solo
Sobek
Sobek
shmeatman1
Sobek
Level 51
God Stats
0W - 2L
1,266 SR
Queue Stats
44W - 49L
1,440 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,475 Elo+

VS

Team Averages
Level 105
1,514 SR
1,455 Elo+
Loki
Loki
Bajesus0807
Loki
Level 120
God Stats
4W - 10L
1,295 SR
Queue Stats
162W - 162L
1,443 Elo+
Party 2
Chaac
Chaac
HiiChewy
Chaac
Level 115
God Stats
7W - 4L
1,560 SR
Queue Stats
122W - 123L
1,413 Elo+
Party 2
Geb
Geb
ItsRedRoBB3r
Geb
Level 86
God Stats
15W - 4L
1,651 SR
Queue Stats
115W - 102L
1,508 Elo+
Solo
Neith
Neith
tkoPandaBalls
Neith
Level 61
God Stats
14W - 17L
1,395 SR
Queue Stats
77W - 69L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
zCastro Fx
Baron Samedi
Level 143
God Stats
51W - 43L
1,670 SR
Queue Stats
182W - 182L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 4 / 0
6,212
518
5,878
8,261
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
THK21
Ne Zha
11
0 / 3 / 1
5,850
488
3,579
12,096
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 1
6,621
552
6,081
11,517
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
côre
Zeus
12
2 / 5 / 1
7,033
586
6,565
7,774
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
0 / 0 / 1
6,127
511
2,952
10,940
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,968
581
5,041
8,686
3,170
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
HiiChewy
Chaac
13
3 / 2 / 2
7,780
648
10,488
11,467
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 6
6,374
531
4,002
8,514
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 3
6,733
561
7,517
7,053
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
zCastro Fx
Baron Samedi
13
4 / 3 / 0
6,865
572
4,290
9,146
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Medusa
1
4
0
0.25
W
Chaac
HiiChewy
Chaac
3
2
2
2
W
0
0
6
3
L
Ne Zha
THK21
Ne Zha
0
3
1
0.17
L
4
1
1
4.5
L
Zeus
côre
Zeus
2
5
1
0.5
L
Sobek
0
0
1
0.5
W
1
2
3
1.25
W
Baron Samedi
zCastro Fx
Baron Samedi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
31,338
50,588
Taken
44,866
27,149
Mitigated
24,129
13,674
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,041
1,123
0
4,660
8,686
3,170
0
885
7,801
0
48,845
L
Medusa
5,878
1,267
0
1,348
8,261
3,019
0
1,192
7,069
0
47,271
W
Chaac
HiiChewy
Chaac
10,488
2,123
0
4,046
11,467
7,360
21
153
10,759
0
64,108
W
4,002
1,024
181
3,003
8,514
6,538
0
2,145
6,369
17,203
0
L
Ne Zha
THK21
Ne Zha
3,579
1,200
0
2,750
12,096
7,000
0
0
12,096
0
39,880
L
6,081
1,011
0
4,501
11,517
5,044
0
1,222
10,295
0
37,690
L
Zeus
côre
Zeus
6,565
441
0
195
7,774
2,918
0
2,938
4,836
52,522
840
L
Sobek
2,952
540
0
4,880
10,940
9,168
0
2,873
8,067
18,776
932
W
7,517
2,869
0
2,286
7,053
2,610
0
699
6,354
0
62,564
W
Baron Samedi
zCastro Fx
Baron Samedi
4,290
292
246
3,008
9,146
4,451
0
5,439
3,707
41,477
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
34,720
330
Minions Killed
355
0
Camps Cleared
0
1,176,046
Distance Traveled
1,247,604
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,968
581
65
5
0
308,297
1
L
Medusa
6,212
518
85
7
0
204,250
0
W
Chaac
7,780
648
88
7
0
235,798
0
W
Geb
6,374
531
21
2
0
253,871
3
L
Ne Zha
5,850
488
56
5
0
213,960
3
L
Fenrir
6,621
552
59
5
0
297,327
0
L
Zeus
7,033
586
102
9
0
212,718
0
L
Sobek
6,127
511
28
2
0
247,791
2
W
Neith
6,733
561
103
9
0
212,588
6
W
Baron Samedi
6,865
572
78
7
0
237,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role