Player Matchup

Ishtar
Ishtar
Mind Of Logic0
Ishtar
Level 157
God Stats
3W - 2L
1,533 SR
Queue Stats
167W - 166L
1,542 Elo+
Party 1
Janus
Janus
WeRallGunnaDie
Janus
Level 100
God Stats
3W - 1L
1,633 SR
Queue Stats
90W - 90L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Xivulai
Kuzenbo
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 142L
1,556 Elo+
Solo
Ravana
Ravana
armyguy7
Ravana
Level 181
God Stats
1W - 2L
1,269 SR
Queue Stats
203W - 198L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
xxxsuhhdude420
Danzaburou
Level 203
God Stats
2W - 6L
1,219 SR
Queue Stats
177W - 168L
1,484 Elo+
Solo
Team Averages
Level 154
1,431 SR
1,537 Elo+

VS

Team Averages
Level 137
1,659 SR
1,552 Elo+
Sun Wukong
Sun Wukong
DystymiA
Sun Wukong
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 41L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
LAMURALLA
Cernunnos
Level 105
God Stats
10W - 2L
1,928 SR
Queue Stats
525W - 544L
1,511 Elo+
Solo
Nu Wa
Nu Wa
LuigiiPlayGamez
Nu Wa
Level 141
God Stats
2W - 1L
1,718 SR
Queue Stats
195W - 193L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
SONAR WARRIOR
Zhong Kui
Level 162
God Stats
1W - 3L
1,519 SR
Queue Stats
312W - 319L
1,516 Elo+
Solo
Rama
Rama
Stronauta
Rama
Level 128
God Stats
2W - 1L
1,631 SR
Queue Stats
81W - 59L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,706
791
8,509
8,904
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 5
8,539
776
10,449
6,489
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Xivulai
Kuzenbo
15
2 / 1 / 7
9,141
831
5,572
13,550
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
armyguy7
Ravana
13
1 / 2 / 8
7,834
712
7,449
10,691
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xxxsuhhdude420
Danzaburou
17
3 / 1 / 10
9,692
881
11,229
12,334
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DystymiA
Sun Wukong
14
2 / 3 / 2
7,495
681
6,824
8,474
11,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
LAMURALLA
Cernunnos
16
4 / 1 / 3
8,634
785
9,951
8,458
3,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
7,400
673
12,511
9,749
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
SONAR WARRIOR
Zhong Kui
12
1 / 5 / 1
7,072
643
4,809
10,054
9,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
15
0 / 1 / 4
7,703
700
6,637
8,797
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
14
Kills
8
8
Deaths
14
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DystymiA
Sun Wukong
2
3
2
1
L
Cernunnos
LAMURALLA
Cernunnos
4
1
3
5.5
L
1
4
3
0.63
W
5
2
3
3.25
L
Zhong Kui
SONAR WARRIOR
Zhong Kui
1
5
1
0.3
L
Rama
0
1
4
2
W
3
2
5
2.75
W
Kuzenbo
Xivulai
Kuzenbo
2
1
7
5.5
W
Ravana
armyguy7
Ravana
1
2
8
2.5
W
Danzaburou
xxxsuhhdude420
Danzaburou
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
40,732
51,968
Taken
45,532
35,699
Mitigated
34,567
26,098
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DystymiA
Sun Wukong
6,824
322
1,300
1,791
8,474
11,065
0
1,944
6,233
0
9,786
L
Cernunnos
LAMURALLA
Cernunnos
9,951
3,679
425
2,557
8,458
3,957
0
3,158
5,133
0
21,611
L
12,511
3,949
666
2,684
9,749
3,945
0
4,314
5,223
22,030
0
W
8,509
4,495
1,456
2,454
8,904
4,001
886
2,232
6,179
0
20,898
L
Zhong Kui
SONAR WARRIOR
Zhong Kui
4,809
141
0
1,209
10,054
9,281
0
2,457
7,232
15,195
0
L
Rama
6,637
4,978
639
627
8,797
6,319
0
3,638
4,787
0
17,723
W
10,449
83
1,089
499
6,489
2,662
328
2,170
3,927
27,414
239
W
Kuzenbo
Xivulai
Kuzenbo
5,572
2,474
4,854
4,964
13,550
15,333
277
4,344
8,701
11,793
0
W
Ravana
armyguy7
Ravana
7,449
632
2,073
4,510
10,691
7,744
568
3,238
7,041
0
16,212
W
Danzaburou
xxxsuhhdude420
Danzaburou
11,229
2,597
374
3,825
12,334
5,959
624
3,938
7,751
0
35,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
38,304
153
Minions Killed
134
0
Camps Cleared
0
1,146,203
Distance Traveled
935,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,495
681
7
1
0
192,977
0
L
Cernunnos
8,634
785
43
4
0
218,410
0
L
Nu Wa
7,400
673
21
2
0
199,631
0
W
Ishtar
8,706
791
22
2
0
207,328
0
L
Zhong Kui
7,072
643
30
3
0
132,047
0
L
Rama
7,703
700
33
3
0
192,110
0
W
Janus
8,539
776
46
4
0
232,253
0
W
Kuzenbo
9,141
831
5
0
0
252,829
0
W
Ravana
7,834
712
13
1
0
237,501
0
W
Danzaburou
9,692
881
67
6
0
216,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role