Player Matchup

Da Ji
Da Ji
ApexShadow9191
Da Ji
Level 142
God Stats
3W - 0L
1,658 SR
Queue Stats
255W - 211L
1,544 Elo+
Party 3
Surtr
Surtr
KingReese27
Surtr
Level 120
God Stats
2W - 0L
1,753 SR
Queue Stats
188W - 203L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
LoveComplex5134
Baron Samedi
Level 36
God Stats
6W - 4L
1,540 SR
Queue Stats
65W - 56L
1,477 Elo+
Party 2
Charon
Charon
Sambo62A
Charon
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 259L
1,552 Elo+
Party 3
Chernobog
Chernobog
ipntcrs
Chernobog
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,504 Elo+
Party 2
Team Averages
Level 90
1,590 SR
1,514 Elo+

VS

Team Averages
Level 98
1,377 SR
1,526 Elo+
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crankpicguy
Hachiman
Level 26
God Stats
0W - 3L
1,168 SR
Queue Stats
24W - 30L
1,497 Elo+
Party 1
Ra
Ra
D1ckForesk1n
Ra
Level 68
God Stats
1W - 5L
1,208 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 1
Janus
Janus
IKB x Shadows
Janus
Level 158
God Stats
1W - 2L
1,510 SR
Queue Stats
108W - 89L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,774
648
8,179
10,086
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 1 / 1
6,976
581
4,378
11,014
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LoveComplex5134
Baron Samedi
11
0 / 0 / 0
6,624
552
2,883
4,697
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Sambo62A
Charon
10
1 / 0 / 4
6,778
565
4,592
7,128
4,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ipntcrs
Chernobog
11
0 / 1 / 2
6,677
556
5,028
7,067
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 2 / 1
5,323
444
3,713
12,791
8,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
 
Da Ji
8
1 / 2 / 0
5,107
426
2,333
8,132
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Crankpicguy
Hachiman
11
0 / 1 / 0
5,701
475
3,521
7,932
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
5,845
487
1,560
4,791
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 0 / 0
7,032
586
5,985
7,231
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
1
0.25
L
Da Ji
 
Da Ji
1
2
0
0.5
W
6
0
1
6.5
L
Hachiman
Crankpicguy
Hachiman
0
1
0
0
L
0
2
0
0
L
1
0
0
1
W
0
1
1
0.5
W
Baron Samedi
LoveComplex5134
Baron Samedi
0
0
0
0
W
Charon
Sambo62A
Charon
1
0
4
3
W
Chernobog
ipntcrs
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
17,112
39,992
Taken
40,877
20,816
Mitigated
18,874
10,988
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,713
851
0
2,858
12,791
8,841
0
3,358
9,325
17,315
3,552
L
Da Ji
 
Da Ji
2,333
567
0
2,907
8,132
3,008
0
1,142
6,956
0
23,719
W
8,179
2,781
0
1,251
10,086
4,997
0
802
9,284
0
75,952
L
Hachiman
Crankpicguy
Hachiman
3,521
1,938
0
2,615
7,932
2,762
0
573
7,359
0
39,998
L
1,560
37
300
1,427
4,791
1,785
0
1,635
2,860
36,705
0
L
5,985
205
0
2,840
7,231
2,478
0
455
6,292
56,591
842
W
4,378
1,583
0
3,359
11,014
6,127
56
5,109
5,233
1,385
50,415
W
Baron Samedi
LoveComplex5134
Baron Samedi
2,883
170
210
1,756
4,697
2,023
678
1,473
3,024
36,993
4,208
W
Charon
Sambo62A
Charon
4,592
1,211
0
2,072
7,128
4,882
321
997
6,053
22,902
0
W
Chernobog
ipntcrs
Chernobog
5,028
3,163
0
2,340
7,067
2,787
784
1,176
5,854
0
54,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
29,008
384
Minions Killed
325
0
Camps Cleared
0
1,205,301
Distance Traveled
1,104,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,323
444
33
3
0
257,214
1
L
Da Ji
5,107
426
34
3
0
139,361
0
W
Da Ji
7,774
648
112
9
0
291,233
0
L
Hachiman
5,701
475
58
5
0
213,931
4
L
Ra
5,845
487
81
7
0
238,313
0
L
Janus
7,032
586
119
10
0
256,045
1
W
Surtr
6,976
581
88
7
0
255,379
2
W
Baron Samedi
6,624
552
65
5
0
192,700
0
W
Charon
6,778
565
34
3
0
241,956
4
W
Chernobog
6,677
556
85
7
0
224,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role