Player Matchup

Janus
Janus
 
Janus
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AKBURGE
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,582 Elo+
Solo
Charon
Charon
ArthmaelG
Charon
Level 141
God Stats
5W - 7L
1,491 SR
Queue Stats
59W - 49L
1,560 Elo+
Party 2
Da Ji
Da Ji
Mirawind
Da Ji
Level 119
God Stats
3W - 6L
1,525 SR
Queue Stats
70W - 52L
1,586 Elo+
Party 2
Achilles
Achilles
vishyawesome
Achilles
Level 89
God Stats
4W - 3L
1,825 SR
Queue Stats
85W - 66L
1,590 Elo+
Party 2
Team Averages
Level 130
1,568 SR
1,564 Elo+

VS

Team Averages
Level 91
1,530 SR
1,502 Elo+
Charon
Charon
Crypshank
Charon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Pokeycat Gaming
Mulan
Level 59
God Stats
118W - 102L
1,475 SR
Queue Stats
413W - 380L
1,459 Elo+
Party 1
Awilix
Awilix
SupernovaCB
Awilix
Level 107
God Stats
43W - 30L
1,550 SR
Queue Stats
411W - 360L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
TTVArcticStormy
Danzaburou
Level 97
God Stats
8W - 3L
1,736 SR
Queue Stats
144W - 120L
1,563 Elo+
Solo
Tiamat
Tiamat
n0tkilla
Tiamat
Level 81
God Stats
2W - 2L
1,388 SR
Queue Stats
418W - 394L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
5,629
563
919
1,608
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
AKBURGE
Heimdallr
8
0 / 5 / 0
4,552
455
2,298
6,976
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
ArthmaelG
Charon
7
0 / 2 / 1
5,109
511
2,889
6,043
4,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Mirawind
Da Ji
8
0 / 1 / 1
4,586
459
2,132
6,788
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
vishyawesome
Achilles
8
1 / 3 / 0
5,037
504
5,197
11,373
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Crypshank
Charon
10
1 / 0 / 5
6,564
656
2,871
5,233
3,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 2
5,867
587
7,334
8,383
7,093
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
10
3 / 1 / 0
5,326
533
2,305
7,535
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TTVArcticStormy
Danzaburou
11
5 / 0 / 2
6,620
662
4,842
6,335
2,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
n0tkilla
Tiamat
10
0 / 0 / 0
5,745
575
568
1,443
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
Heimdallr
AKBURGE
Heimdallr
0
5
0
0
L
Charon
ArthmaelG
Charon
0
2
1
0.25
W
Charon
Crypshank
Charon
1
0
5
3.5
L
Da Ji
Mirawind
Da Ji
0
1
1
0.5
W
2
1
2
3
W
Awilix
3
1
0
3
W
Danzaburou
TTVArcticStormy
Danzaburou
5
0
2
6
W
Tiamat
n0tkilla
Tiamat
0
0
0
0
L
Achilles
vishyawesome
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
17,920
32,788
Taken
28,929
18,338
Mitigated
15,783
9,406
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
919
0
0
663
1,608
475
0
71
1,537
37,175
0
L
Heimdallr
AKBURGE
Heimdallr
2,298
1,199
0
1,077
6,976
2,407
0
2,194
4,782
0
22,025
L
Charon
ArthmaelG
Charon
2,889
786
0
862
6,043
4,197
0
555
5,404
14,023
1,840
W
Charon
Crypshank
Charon
2,871
1,046
0
1,632
5,233
3,384
234
784
4,449
14,925
0
L
Da Ji
Mirawind
Da Ji
2,132
570
0
2,406
6,788
3,865
0
613
6,047
0
22,505
W
7,334
633
0
1,579
8,383
7,093
0
1,400
6,485
98
31,972
W
Awilix
2,305
1,019
0
3,376
7,535
2,325
0
159
7,252
0
29,361
W
Danzaburou
TTVArcticStormy
Danzaburou
4,842
2,670
0
4,294
6,335
2,366
914
777
5,558
0
52,718
W
Tiamat
n0tkilla
Tiamat
568
199
0
649
1,443
615
4
476
941
33,837
3,491
L
Achilles
vishyawesome
Achilles
5,197
1,833
0
4,398
11,373
7,394
0
70
10,834
0
30,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
30,122
234
Minions Killed
276
0
Camps Cleared
0
941,415
Distance Traveled
983,626
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,629
563
97
10
0
179,377
0
L
Heimdallr
4,552
455
33
3
0
179,237
5
L
Charon
5,109
511
18
2
0
189,396
1
W
Charon
6,564
656
12
1
0
211,239
1
L
Da Ji
4,586
459
37
4
0
205,303
0
W
Mulan
5,867
587
50
5
0
160,560
0
W
Awilix
5,326
533
51
5
0
242,337
0
W
Danzaburou
6,620
662
93
9
0
182,601
0
W
Tiamat
5,745
575
70
7
0
186,889
0
L
Achilles
5,037
504
49
5
0
188,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role