Player Matchup

Baron Samedi
Baron Samedi
DrkidBoss1312
Baron Samedi
Level 68
God Stats
4W - 2L
1,894 SR
Queue Stats
55W - 55L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
FancyDuchess190
Cthulhu
Level 18
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 7L
1,028 Elo+
Party 2
Chiron
Chiron
Fergo525
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 65L
1,373 Elo+
Party 2
Team Averages
Level 64
1,647 SR
1,281 Elo+

VS

Team Averages
Level 74
1,529 SR
1,476 Elo+
Danzaburou
Danzaburou
Typewryter
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 186L
1,477 Elo+
Party 1
Bacchus
Bacchus
chyyyy
Bacchus
Level 22
God Stats
10W - 9L
1,587 SR
Queue Stats
54W - 65L
1,438 Elo+
Party 1
Hera
Hera
cwhit666
Hera
Level 87
God Stats
0W - 7L
1,500 SR
Queue Stats
23W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrkidBoss1312
Baron Samedi
13
0 / 4 / 7
8,988
642
11,517
11,601
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 6 / 3
8,956
640
6,636
18,848
19,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Fergo525
Chiron
17
11 / 2 / 2
11,486
820
15,267
14,314
6,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Typewryter
Danzaburou
15
4 / 5 / 6
10,764
769
16,952
15,342
6,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
chyyyy
Bacchus
15
2 / 1 / 7
9,248
661
8,453
14,343
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
6 / 7 / 6
10,405
743
9,882
13,128
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
13
Kills
12
12
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrkidBoss1312
Baron Samedi
0
4
7
0.88
W
2
6
3
0.58
W
Chiron
Fergo525
Chiron
11
2
2
6
L
Danzaburou
Typewryter
Danzaburou
4
5
6
1.4
L
Bacchus
chyyyy
Bacchus
2
1
7
5.5
L
Hera
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
35,287
44,763
Taken
42,813
33,203
Mitigated
27,834
6,403
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrkidBoss1312
Baron Samedi
11,517
522
1,558
2,292
11,601
6,676
126
4,000
7,296
28,452
0
W
6,636
401
0
0
18,848
19,577
81
7,361
11,135
18,440
545
W
Chiron
Fergo525
Chiron
15,267
4,812
383
2,170
14,314
6,950
2,199
5,146
8,780
0
49,183
L
Danzaburou
Typewryter
Danzaburou
16,952
6,197
0
1,565
15,342
6,510
1,370
6,867
8,385
0
44,185
L
Bacchus
chyyyy
Bacchus
8,453
594
0
2,872
14,343
16,384
151
5,738
8,478
17,241
830
L
Hera
9,882
3,788
383
602
13,128
4,940
1,565
5,031
8,048
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
30,417
112
Minions Killed
115
0
Camps Cleared
0
736,612
Distance Traveled
664,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,988
642
31
2
0
231,271
0
W
Cthulhu
8,956
640
22
2
0
246,804
0
W
Chiron
11,486
820
59
4
0
258,537
0
L
Danzaburou
10,764
769
57
4
0
215,386
0
L
Bacchus
9,248
661
22
2
0
255,835
0
L
Hera
10,405
743
36
3
0
192,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role