Player Matchup

Artio
Artio
ArthmaelG
Artio
Level 141
God Stats
5W - 2L
1,597 SR
Queue Stats
59W - 49L
1,551 Elo+
Party 2
Ra
Ra
Harambes Enemy
Ra
Level 169
God Stats
4W - 8L
1,276 SR
Queue Stats
148W - 141L
1,439 Elo+
Solo
Neith
Neith
Mirawind
Neith
Level 119
God Stats
5W - 5L
1,576 SR
Queue Stats
70W - 52L
1,578 Elo+
Party 2
Mercury
Mercury
RFLSN3
Mercury
Level 149
God Stats
12W - 7L
1,463 SR
Queue Stats
391W - 398L
1,458 Elo+
Solo
Thanatos
Thanatos
vishyawesome
Thanatos
Level 89
God Stats
52W - 29L
1,685 SR
Queue Stats
85W - 66L
1,582 Elo+
Party 2
Team Averages
Level 133
1,519 SR
1,521 Elo+

VS

Team Averages
Level 146
1,434 SR
1,487 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Badtak
Xing Tian
Level 146
God Stats
37W - 33L
1,527 SR
Queue Stats
282W - 286L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
Cxde-Dreamy
Hou Yi
Level 78
God Stats
4W - 6L
1,440 SR
Queue Stats
362W - 356L
1,555 Elo+
Solo
Poseidon
Poseidon
StevenChilton
Poseidon
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 98L
1,485 Elo+
Solo
Mercury
Mercury
rocks73
Mercury
Level 140
God Stats
0W - 4L
1,205 SR
Queue Stats
96W - 115L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArthmaelG
Artio
7
0 / 1 / 2
4,320
617
1,681
4,526
2,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 0
5,288
755
3,071
3,951
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mirawind
Neith
7
0 / 0 / 3
4,126
589
3,983
4,793
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
RFLSN3
Mercury
8
0 / 0 / 0
4,340
620
263
6,957
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
vishyawesome
Thanatos
7
3 / 0 / 0
4,740
677
2,531
6,399
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 0
5,237
748
3,365
3,330
2,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Badtak
Xing Tian
6
0 / 2 / 1
4,214
602
3,229
9,029
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
7
1 / 1 / 0
4,370
624
2,262
3,563
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
StevenChilton
Poseidon
3
0 / 1 / 0
3,326
475
255
1,157
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
rocks73
Mercury
9
0 / 1 / 0
4,429
633
583
5,975
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Artio
ArthmaelG
Artio
0
1
2
1
L
Xing Tian
Badtak
Xing Tian
0
2
1
0.25
L
Hou Yi
1
1
0
1
W
2
0
0
2
W
Neith
Mirawind
Neith
0
0
3
1.5
W
Mercury
RFLSN3
Mercury
0
0
0
0
L
Poseidon
StevenChilton
Poseidon
0
1
0
0
L
Mercury
rocks73
Mercury
0
1
0
0
W
Thanatos
vishyawesome
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,529
Damage
9,694
26,626
Taken
23,054
10,405
Mitigated
10,828
16,828
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,365
1,602
0
1,253
3,330
2,131
0
0
3,330
39,673
2,431
W
Artio
ArthmaelG
Artio
1,681
92
280
1,781
4,526
2,751
0
907
3,619
13,356
0
L
Xing Tian
Badtak
Xing Tian
3,229
215
0
1,160
9,029
4,881
0
2,508
6,521
17,106
0
L
Hou Yi
2,262
1,208
0
964
3,563
1,155
0
631
2,932
0
20,962
W
3,071
708
1,183
3,003
3,951
1,766
374
1,188
2,745
32,482
2,376
W
Neith
Mirawind
Neith
3,983
1,887
0
1,250
4,793
1,405
0
666
4,127
0
21,077
W
Mercury
RFLSN3
Mercury
263
69
0
3,447
6,957
2,329
0
3,294
3,663
0
22,588
L
Poseidon
StevenChilton
Poseidon
255
97
0
280
1,157
339
0
700
457
6,862
124
L
Mercury
rocks73
Mercury
583
394
0
940
5,975
2,322
0
757
5,218
0
28,080
W
Thanatos
vishyawesome
Thanatos
2,531
741
0
5,884
6,399
2,154
0
722
5,677
0
22,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
21,576
194
Minions Killed
208
0
Camps Cleared
0
764,184
Distance Traveled
710,713
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,237
748
72
10
0
155,025
0
W
Artio
4,320
617
21
3
0
149,745
2
L
Xing Tian
4,214
602
14
2
0
172,772
2
L
Hou Yi
4,370
624
46
7
0
152,674
0
W
Ra
5,288
755
54
8
0
131,590
0
W
Neith
4,126
589
32
5
0
138,717
0
W
Mercury
4,340
620
51
7
0
161,821
0
L
Poseidon
3,326
475
13
2
0
43,872
0
L
Mercury
4,429
633
63
9
0
186,370
1
W
Thanatos
4,740
677
36
5
0
182,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role