Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CRUMP0CALYPS3
Thor
Level 43
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 15L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
EtherealsDaddy
Jing Wei
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
186W - 198L
1,402 Elo+
Solo
Amaterasu
Amaterasu
Nekotonik
Amaterasu
Level 21
God Stats
16W - 21L
1,607 SR
Queue Stats
29W - 29L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
ZeonTheConsumer
Cliodhna
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
335W - 412L
1,473 Elo+
Solo
Team Averages
Level 37
1,564 SR
1,489 Elo+

VS

Team Averages
Level 85
1,634 SR
1,584 Elo+
Cernunnos
Cernunnos
DRINKSOY
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,613 Elo+
Party 1
Charon
Charon
MLJEEZUS
Charon
Level 49
God Stats
20W - 12L
1,641 SR
Queue Stats
48W - 52L
1,575 Elo+
Party 1
Thanatos
Thanatos
Moofey378
Thanatos
Level 48
God Stats
5W - 2L
1,813 SR
Queue Stats
22W - 27L
1,561 Elo+
Party 1
Thoth
Thoth
Reesalas
Thoth
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,590 Elo+
Party 1
Horus
Horus
sodadrinker47
Horus
Level 86
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 32L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 2 / 0
5,526
921
5,339
6,088
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 1
5,585
931
5,941
8,806
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
9
0 / 3 / 1
4,623
771
1,203
4,284
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Nekotonik
Amaterasu
10
0 / 3 / 2
4,973
829
3,099
8,470
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
11
1 / 2 / 4
5,640
940
3,887
5,327
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DRINKSOY
Cernunnos
12
4 / 0 / 4
6,580
1,097
5,629
4,429
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
MLJEEZUS
Charon
11
2 / 0 / 8
5,849
975
5,181
4,128
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Moofey378
Thanatos
12
4 / 1 / 9
6,265
1,044
5,106
5,686
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Reesalas
Thoth
11
4 / 2 / 8
6,229
1,038
9,687
5,667
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 5
5,774
962
2,246
7,243
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
14
14
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
L
2
4
1
0.63
W
Cernunnos
DRINKSOY
Cernunnos
4
0
4
6
L
Jing Wei
0
3
1
0.17
W
Charon
MLJEEZUS
Charon
2
0
8
6
W
Thanatos
Moofey378
Thanatos
4
1
9
8.5
L
Amaterasu
Nekotonik
Amaterasu
0
3
2
0.33
W
Thoth
Reesalas
Thoth
4
2
8
4
L
Cliodhna
1
2
4
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
27,849
32,975
Taken
27,153
13,474
Mitigated
15,000
4,085
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,339
1,842
0
1,593
6,088
3,403
0
2,479
3,523
14,154
1,365
L
5,941
911
0
260
8,806
3,021
0
3,266
5,347
0
16,349
W
Cernunnos
DRINKSOY
Cernunnos
5,629
2,849
0
1,187
4,429
1,757
1,686
643
3,786
0
16,756
L
Jing Wei
1,203
919
0
587
4,284
1,214
0
2,460
1,682
0
2,242
W
Charon
MLJEEZUS
Charon
5,181
755
0
1,170
4,128
3,654
584
791
3,337
9,539
0
W
Thanatos
Moofey378
Thanatos
5,106
1,206
0
3,339
5,686
2,285
402
1,726
3,960
0
12,684
L
Amaterasu
Nekotonik
Amaterasu
3,099
761
0
649
8,470
4,339
0
3,761
4,550
0
6,903
W
Thoth
Reesalas
Thoth
9,687
177
0
250
5,667
1,864
491
580
5,087
21,714
513
L
Cliodhna
3,887
292
0
996
5,327
1,497
0
1,863
3,302
0
14,251
W
2,246
1,176
360
1,237
7,243
5,440
164
972
6,271
140
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
30,697
92
Minions Killed
113
0
Camps Cleared
0
589,645
Distance Traveled
710,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,526
921
28
5
0
125,145
0
L
Thor
5,585
931
26
4
0
121,532
0
W
Cernunnos
6,580
1,097
44
7
0
132,636
0
L
Jing Wei
4,623
771
1
0
0
70,509
0
W
Charon
5,849
975
9
2
0
135,640
0
W
Thanatos
6,265
1,044
16
3
0
143,861
0
L
Amaterasu
4,973
829
11
2
0
133,078
0
W
Thoth
6,229
1,038
30
5
0
155,702
0
L
Cliodhna
5,640
940
26
4
0
139,381
0
W
Horus
5,774
962
14
2
0
142,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role