Player Matchup

Charon
Charon
DynamicY
Charon
Level 165
God Stats
1W - 4L
1,659 SR
Queue Stats
241W - 207L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
ShivasBlueLegs
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,637 Elo+
Party 1
Hachiman
Hachiman
Suacii
Hachiman
Level 41
God Stats
13W - 12L
1,736 SR
Queue Stats
28W - 20L
1,700 Elo+
Party 1
Thanatos
Thanatos
TheSecretJesus
Thanatos
Level 64
God Stats
1W - 4L
1,640 SR
Queue Stats
81W - 70L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
tuanrregguj
Jormungandr
Level 137
God Stats
1W - 1L
1,391 SR
Queue Stats
13W - 11L
1,667 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,648 Elo+

VS

Team Averages
Level 146
1,533 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Casey2768
Terra
Level 148
God Stats
3W - 0L
1,813 SR
Queue Stats
111W - 79L
1,637 Elo+
Party 2
Martichoras
Martichoras
ClutchucK
Martichoras
Level 155
God Stats
4W - 4L
1,353 SR
Queue Stats
152W - 124L
1,592 Elo+
Party 2
Chang'e
Chang'e
LoTheyDoCall
Chang'e
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 105L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DynamicY
Charon
12
0 / 2 / 0
6,199
517
6,556
8,509
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ShivasBlueLegs
Zhong Kui
11
2 / 3 / 0
6,299
525
8,875
9,588
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
Suacii
Hachiman
10
0 / 2 / 1
5,344
445
3,266
5,782
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
0 / 3 / 1
5,504
459
2,963
10,755
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
tuanrregguj
Jormungandr
10
1 / 2 / 1
5,751
479
5,264
10,765
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 1 / 1
7,437
620
5,819
12,199
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
 
Zhong Kui
13
1 / 0 / 2
7,386
616
7,757
10,876
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
Casey2768
Terra
11
1 / 2 / 1
6,376
531
5,018
10,088
8,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
ClutchucK
Martichoras
13
1 / 0 / 5
6,713
559
7,359
7,222
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
LoTheyDoCall
Chang'e
13
1 / 0 / 2
6,556
546
4,273
8,862
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
1
8.5
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Terra
Casey2768
Terra
1
2
1
0.75
W
Martichoras
ClutchucK
Martichoras
1
0
5
3.5
L
Charon
DynamicY
Charon
0
2
0
0
W
Chang'e
LoTheyDoCall
Chang'e
1
0
2
2
L
Zhong Kui
ShivasBlueLegs
Zhong Kui
2
3
0
0.67
L
Hachiman
Suacii
Hachiman
0
2
1
0.25
L
Thanatos
0
3
1
0.17
L
Jormungandr
tuanrregguj
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
30,226
45,399
Taken
49,247
27,600
Mitigated
28,925
13,913
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,819
4,075
0
6,730
12,199
4,984
88
3,876
8,175
0
44,087
W
Zhong Kui
 
Zhong Kui
7,757
1,971
0
7,677
10,876
8,190
653
4,406
5,920
51,846
11,330
W
Terra
Casey2768
Terra
5,018
235
361
2,328
10,088
8,977
0
4,426
5,610
26,077
1,408
W
Martichoras
ClutchucK
Martichoras
7,359
2,805
0
3,702
7,222
3,409
0
1,914
5,296
0
65,479
L
Charon
DynamicY
Charon
6,556
756
0
1,547
8,509
4,291
0
5,046
3,463
42,927
2,523
W
Chang'e
LoTheyDoCall
Chang'e
4,273
132
920
2,896
8,862
3,365
0
4,448
4,248
50,215
871
L
Zhong Kui
ShivasBlueLegs
Zhong Kui
8,875
2,061
0
2,054
9,588
8,233
0
4,394
5,194
43,143
7,125
L
Hachiman
Suacii
Hachiman
3,266
2,194
0
1,754
5,782
1,934
0
2,218
3,564
0
31,876
L
Thanatos
2,963
1,149
0
5,901
10,755
4,815
0
1,407
9,348
0
45,584
L
Jormungandr
tuanrregguj
Jormungandr
5,264
1,133
0
2,657
10,765
8,327
0
3,226
7,539
32,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
34,468
355
Minions Killed
401
0
Camps Cleared
0
1,115,247
Distance Traveled
1,215,197
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,437
620
76
6
0
263,007
0
W
Zhong Kui
7,386
616
99
8
0
234,595
2
W
Terra
6,376
531
43
4
0
251,315
3
W
Martichoras
6,713
559
100
8
0
203,029
0
L
Charon
6,199
517
78
7
0
225,697
2
W
Chang'e
6,556
546
83
7
0
263,251
0
L
Zhong Kui
6,299
525
95
8
0
202,774
3
L
Hachiman
5,344
445
60
5
0
208,625
0
L
Thanatos
5,504
459
75
6
0
253,665
0
L
Jormungandr
5,751
479
47
4
0
224,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role