Player Matchup

Agni
Agni
MrCatClone
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Medusa
Medusa
MrTrafiko
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Tiamat
Tiamat
Xbox_Genj1
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,396 Elo+

VS

Team Averages
Level 91
1,594 SR
1,463 Elo+
Vulcan
Vulcan
MauriTheGreat
Vulcan
Level 160
God Stats
38W - 23L
1,875 SR
Queue Stats
381W - 398L
1,547 Elo+
Solo
Neith
Neith
NikaGodOfSun
Neith
Level 46
God Stats
4W - 3L
1,548 SR
Queue Stats
35W - 35L
1,466 Elo+
Solo
Sobek
Sobek
j4yp3g
Sobek
Level 67
God Stats
15W - 22L
1,358 SR
Queue Stats
369W - 488L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,374
670
5,353
11,047
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
MrTrafiko
Medusa
12
2 / 4 / 0
7,594
690
2,536
10,399
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Xbox_Genj1
Tiamat
11
0 / 4 / 3
7,373
670
3,066
11,839
10,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 2
10,217
929
18,910
7,017
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 7
8,696
791
6,778
4,474
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
j4yp3g
Sobek
14
3 / 2 / 8
8,745
795
3,790
10,542
9,893
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
1
6
1
0.25
L
Medusa
MrTrafiko
Medusa
2
4
0
0.5
W
0
0
7
3.5
L
Tiamat
Xbox_Genj1
Tiamat
0
4
3
0.38
W
Sobek
j4yp3g
Sobek
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,955
Damage
29,478
33,285
Taken
22,033
17,646
Mitigated
14,757
2,124
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,910
7,773
0
1,280
7,017
2,982
652
2,395
4,622
52,250
0
L
5,353
667
0
14
11,047
3,085
0
7,038
4,007
16,283
134
L
Medusa
MrTrafiko
Medusa
2,536
1,094
0
658
10,399
4,412
0
8,085
2,285
0
14,944
W
6,778
1,557
0
1,630
4,474
1,882
1,536
2,143
2,331
0
35,933
L
Tiamat
Xbox_Genj1
Tiamat
3,066
431
0
1,452
11,839
10,149
0
7,217
4,605
20,144
139
W
Sobek
j4yp3g
Sobek
3,790
166
0
1,571
10,542
9,893
264
3,718
6,824
10,363
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
27,658
88
Minions Killed
140
0
Camps Cleared
0
546,987
Distance Traveled
663,878
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,217
929
65
6
0
234,913
4
L
Agni
7,374
670
22
2
0
175,196
1
L
Medusa
7,594
690
31
3
0
171,480
0
W
Neith
8,696
791
63
6
0
201,209
0
L
Tiamat
7,373
670
35
3
0
200,311
3
W
Sobek
8,745
795
12
1
0
227,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role