Player Matchup

Cerberus
Cerberus
DarkTri
Cerberus
Level 159
God Stats
2W - 5L
1,572 SR
Queue Stats
13W - 22L
1,380 Elo+
Party 2
Merlin
Merlin
Sayian-Spirit200
Merlin
Level 65
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 10L
1,141 Elo+
Party 2
Bastet
Bastet
yt_lix1
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Party 2
Team Averages
Level 76
1,469 SR
1,210 Elo+

VS

Team Averages
Level 97
1,505 SR
1,484 Elo+
Loki
Loki
C Rock 1SG
Loki
Level 121
God Stats
3W - 5L
1,331 SR
Queue Stats
91W - 86L
1,492 Elo+
Party 1
Discordia
Discordia
CheesyTaco777
Discordia
Level 104
God Stats
6W - 4L
1,646 SR
Queue Stats
72W - 69L
1,508 Elo+
Solo
Ganesha
Ganesha
Jelo Dunkay
Ganesha
Level 67
God Stats
2W - 0L
1,539 SR
Queue Stats
16W - 12L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkTri
Cerberus
11
0 / 10 / 1
7,728
594
8,172
24,084
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 10 / 1
8,186
630
6,463
13,801
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
yt_lix1
Bastet
13
1 / 11 / 0
8,038
618
3,750
15,374
4,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 15
12,116
932
14,434
10,430
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
CheesyTaco777
Discordia
18
18 / 0 / 13
13,069
1,005
26,662
8,684
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Jelo Dunkay
Ganesha
16
0 / 1 / 25
9,728
748
6,703
13,842
16,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
84
1
Kills
31
31
Deaths
1
2
Assists
53
Player
Kills
Deaths
Assists
KDA
W
13
0
15
20.5
W
Discordia
CheesyTaco777
Discordia
18
0
13
24.5
L
Cerberus
DarkTri
Cerberus
0
10
1
0.05
W
Ganesha
Jelo Dunkay
Ganesha
0
1
25
12.5
L
0
10
1
0.05
L
Bastet
yt_lix1
Bastet
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
47,799
53,259
Taken
32,956
25,146
Mitigated
24,847
2,248
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,434
4,284
0
1,773
10,430
4,267
1,400
3,154
6,993
0
51,547
W
Discordia
CheesyTaco777
Discordia
26,662
1,546
0
356
8,684
3,644
1,560
4,601
3,747
72,043
1,355
L
Cerberus
DarkTri
Cerberus
8,172
806
0
1,644
24,084
15,773
0
15,549
8,209
21,287
301
W
Ganesha
Jelo Dunkay
Ganesha
6,703
668
116
160
13,842
16,936
77
5,542
7,854
14,877
0
L
6,463
690
0
230
13,801
4,420
0
8,721
4,886
39,247
0
L
Bastet
yt_lix1
Bastet
3,750
957
0
374
15,374
4,953
0
8,087
6,954
0
10,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,952
Gold Earned
34,913
130
Minions Killed
178
0
Camps Cleared
0
603,055
Distance Traveled
786,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,116
932
62
5
0
273,599
0
W
Discordia
13,069
1,005
115
9
0
265,603
0
L
Cerberus
7,728
594
46
4
0
221,263
0
W
Ganesha
9,728
748
1
0
0
246,943
0
L
Merlin
8,186
630
69
5
0
183,372
0
L
Bastet
8,038
618
15
1
0
198,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role