Player Matchup

Hera
Hera
PKMNRK9
Hera
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,613 Elo+
Party 2
Cerberus
Cerberus
Phaegra
Cerberus
Level 125
God Stats
3W - 0L
1,841 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 2
Artemis
Artemis
PolluxTheBat
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 2
Shiva
Shiva
f1ipbabyt00th
Shiva
Level 217
God Stats
13W - 6L
1,766 SR
Queue Stats
279W - 266L
1,510 Elo+
Solo
Fenrir
Fenrir
piratathor
Fenrir
Level 156
God Stats
15W - 20L
1,432 SR
Queue Stats
287W - 270L
1,541 Elo+
Solo
Team Averages
Level 137
1,608 SR
1,578 Elo+

VS

Team Averages
Level 105
1,553 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DrPain961
Nike
Level 102
God Stats
1W - 1L
1,792 SR
Queue Stats
110W - 81L
1,357 Elo+
Party 1
Eset
Eset
FinalDeathWish_
Eset
Level 85
God Stats
0W - 1L
1,763 SR
Queue Stats
85W - 93L
1,482 Elo+
Party 3
Cliodhna
Cliodhna
RockHead296
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 91L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
emmxxzy
Cernunnos
Level 60
God Stats
0W - 6L
1,207 SR
Queue Stats
127W - 134L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
PKMNRK9
Hera
11
0 / 0 / 1
5,741
574
3,000
4,195
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Phaegra
Cerberus
10
5 / 0 / 5
6,559
656
4,464
8,366
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
PolluxTheBat
Artemis
10
2 / 1 / 8
6,160
616
8,737
7,536
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 0
6,579
658
4,508
8,175
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
piratathor
Fenrir
11
5 / 0 / 1
6,031
603
3,047
6,578
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,956
596
2,707
5,108
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
9
0 / 2 / 0
5,197
520
3,102
10,036
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 0
4,521
452
3,880
8,613
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
RockHead296
Cliodhna
10
1 / 2 / 0
5,365
537
3,046
7,762
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
emmxxzy
Cernunnos
9
0 / 4 / 1
5,130
513
4,030
8,639
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Nike
0
2
0
0
L
0
5
0
0
W
Hera
PKMNRK9
Hera
0
0
1
0.5
W
Cerberus
Phaegra
Cerberus
5
0
5
7.5
W
Artemis
PolluxTheBat
Artemis
2
1
8
6
L
Cliodhna
RockHead296
Cliodhna
1
2
0
0.5
L
Cernunnos
emmxxzy
Cernunnos
0
4
1
0.13
W
2
0
0
2
W
Fenrir
piratathor
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
16,765
34,850
Taken
40,158
18,358
Mitigated
19,697
8,908
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,707
208
0
750
5,108
1,953
0
3,219
1,889
41,136
516
L
Nike
3,102
682
0
3,111
10,036
7,986
0
0
10,036
0
34,043
L
3,880
318
0
1,404
8,613
3,812
0
1,814
6,799
22,231
0
W
Hera
PKMNRK9
Hera
3,000
1,035
0
890
4,195
1,322
0
1,194
2,729
45,125
0
W
Cerberus
Phaegra
Cerberus
4,464
465
0
3,308
8,366
5,809
0
2,620
5,256
14,939
0
W
Artemis
PolluxTheBat
Artemis
8,737
4,230
0
1,919
7,536
2,608
0
1,024
6,197
0
36,738
L
Cliodhna
RockHead296
Cliodhna
3,046
280
0
3,406
7,762
2,811
0
1,170
6,592
0
39,901
L
Cernunnos
emmxxzy
Cernunnos
4,030
2,614
0
1,099
8,639
3,135
0
1,261
7,378
0
29,795
W
4,508
1,002
140
1,958
8,175
5,685
0
0
7,719
0
49,343
W
Fenrir
piratathor
Fenrir
3,047
214
0
693
6,578
2,934
0
553
5,909
0
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
26,169
325
Minions Killed
303
0
Camps Cleared
0
1,096,561
Distance Traveled
1,007,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,956
596
93
9
0
195,066
1
L
Nike
5,197
520
58
6
0
182,950
1
L
Eset
4,521
452
29
3
0
187,150
1
W
Hera
5,741
574
93
9
0
211,718
2
W
Cerberus
6,559
656
32
3
0
247,940
4
W
Artemis
6,160
616
51
5
0
212,186
0
L
Cliodhna
5,365
537
71
7
0
256,039
1
L
Cernunnos
5,130
513
52
5
0
186,434
0
W
Shiva
6,579
658
80
8
0
197,329
0
W
Fenrir
6,031
603
69
7
0
227,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role